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 CAD / LDraw Files / Parts / *6937 (-10)
  Re: "Dither" colors in patterned/sticker parts
 
(...) Me neither. Nothing on Facebook is "out in the open", since it is a (URL) walled garden>. Jim (14 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) I've been thinking about that as well. But I'm for now a bit of against such due to the amount of work it'd take and the smallness of the pros in compared to such. But I may be convinced otherwise fairly easily. -Santeri (14 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) Considering the general pace we've alway had with LDraw.org, "sooner than expected" would be impressive. ;) (...) Actually, I'm not sure I've ever seen example source LDR/image files, or even a definition of the syntax. (...) True. But now (...) (14 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) Michael (and anyone else), if you've got a Facebook account, you can see quite a few examples of the texture mapping work that I created while working out the syntax and getting working viewers going. Just send me a facebook invite ("Joshua (...) (14 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) I stand corrected. However, forcing the user to choose between LDConfig.ldr support and dither color support pretty much makes dither colors useless in MLCad 3.3 for a vast majority of users. (...) That was my original opinion. However, all (...) (14 years ago, 10-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) In lugnet.cad.dat.parts, Travis Cobbs wrote: (...) Since the proof-of-concept work for texture mapping took place "out in the open" on Facebook, Steve is aware of what's been done so far. I think the real "dream" here is having it widely (...) (14 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) That is not complete correct. If MLCad does not find a LDConfig.ldr then you have your old colours back, including the dithered range! I feel with the majority of the votes in this thread. Allow "Dithered" colours and looking forward for (...) (14 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) Unfortunately, MLCad 3.3's complete removal of support for dither colors (which incidentally breaks it for a number of existing official parts) makes this option less tenable. It's a bit ironic that most of the people speaking up in favor of (...) (14 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) So, to expand a little on my earlier comments -- I think it would be reasonable, for now, to allow dithered colors1 in pattern/sticker parts and disallow RGB codes, with the thought that work would go forward on defining a texture mapping (...) (14 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)
 
  Re: "Dither" colors in patterned/sticker parts
 
(...) I heartfully agree !!! Philo (14 years ago, 9-Feb-10, to lugnet.cad.dat.parts, FTX)


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