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  Re: Method for splitting quads with not coplanar vertices?
 
(...) hang on for a second! does it mean that I don't have to fix this warnings? looking at: (URL) part with not coplanar vertices would get a "hold". so, which is the "correct" way tho split such a quad? I'm still lookin' for the FORMULA" could (...) (21 years ago, 29-Jan-03, to lugnet.cad)
 
  Re: Method for splitting quads with not coplanar vertices?
 
(...) I think you have to look at the part and determine which vertice is wrong and correct this vertice with corrected coordinates. Niels (21 years ago, 29-Jan-03, to lugnet.cad)
 
  Re: Method for splitting quads with not coplanar vertices?
 
(...) sure, but there are different ways to do it: (URL) there MUST be a ways to fix them automatically. willy (21 years ago, 29-Jan-03, to lugnet.cad)
 
  Re: Method for splitting quads with not coplanar vertices?
 
(...) You are right, ther are way to automatically fix the problem. But one noncoplaner quad can cause many such errors on quads that are perfectly fine. Therefore the bast way to fix this will most likely always be to manually find and corrent the (...) (21 years ago, 29-Jan-03, to lugnet.cad)
 
  Re: Method for splitting quads with not coplanar vertices?
 
(...) There's not really a way to automatically fix the problem, if it was caused by an error in a vertex's position. That almost has to be fixed manually. Steve (21 years ago, 1-Feb-03, to lugnet.cad)
 
  Re: Method for splitting quads with not coplanar vertices?
 
(...) :-( okay, thx for the info anyway. willy (21 years ago, 1-Feb-03, to lugnet.cad)

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