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  Rendering Datsville with POV-Ray (Was: About installing/Reinstalling Ldraw and about datville)
 
Eduardo: (...) It is as far as I know practically impossible to render Datsville in POV-Ray at the moment. I think it is necessary with some "intelligent" stud and interior removal to reduce the model to a size most systems can cope with. Jacob (23 years ago, 16-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray
 
Jacob Sparre Andersen: (...) FYI, I am working on different methods and combinations of methods to decrease the number of polygons when rendering Datsville (or parts of). For example, to replace all bricks, plates, and tiles with boxes where it was (...) (23 years ago, 16-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray
 
(...) Perhaps you could do this automatically by applying the technique to every part for which the name only includes the words "brick", "plate" or "tile"? It must also include some kind of "2 x 4" notion, but if it does not contain anything else, (...) (23 years ago, 16-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray
 
(...) I didn't realize that simplifying could be so complicated. :o) I have already made a program that suggests all bricks, plates, and tiles to be replaced. Before it performs the replacing, the user has the chance to deselect those parts that (...) (23 years ago, 17-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray
 
(...) Yeah, but in the model creation process, no real time would be lost. If an automaitic utility were created to aid in the building process that would, say, ask for the requested element size, you could make a ttore brick that's 15 x 15 x 1, or (...) (23 years ago, 17-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray
 
(...) That sounds very clever to me! (...) Sorry for being unclear, I just meant that the name of the part should be "brick", "plate" or "tile", with some size spesification afterwards, but nothing more. If the name includes anything besides the (...) (23 years ago, 17-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray
 
Tore, if you could create a tutorial while you're working on it on "How to Build Datsville", it might make a good addition to the reference section of ldraw.org. Anyway, it would give some information for people to chew on. Slap some screenshots on (...) (23 years ago, 17-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray
 
(...) I will - when I have figured it out myself! :o/ (...) Animations of Datsville is currently my overall objective with my all parallell LCad projects, and what keeps my going on! Didn't think of time-lapse, but that's a lovely idea! /Tore (23 years ago, 17-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray (Was: About installing/Reinstalling Ldraw and about datville)
 
Jacob Sparre Andersen wrote... (...) I did a POV rendering with QUAL=0. It gives a very good idea of how a final rendering would look like. (URL) Your town.mpd has references to parts that I don't have. Is it my PARTS directory, that is not (...) (23 years ago, 19-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray  [DAT]
 
As we can see, there's also a file missing: crossing between street and railroad. I have 4133.dat and 608p33.dat, but I want the other three. 4133: (URL) See below. (...) 0 Baseplate 32 x 32 Road 9-Stud T-Junction Runway (needs work) 0 Name: (...) (23 years ago, 20-Aug-01, to lugnet.cad)
 
  Re: Rendering Datsville with POV-Ray (Was: About installing/Reinstalling Ldraw and about datville)
 
(...) This is Window 4 x 2 x 3 pane, created by John VanZwieten, its marked as unofficial. (...) I dont have either of these 2 but I do have a 236.dat, its the Door 1 x 4 x 5 with 6 Panes, created by james jessiman. Its marked as "moved to 73312". (...) (23 years ago, 20-Aug-01, to lugnet.cad)

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