To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 6235
6234  |  6236
Subject: 
Re: Help Needed: Boundary Box Utility
Newsgroups: 
lugnet.cad, lugnet.cad.dev
Date: 
Tue, 14 Aug 2001 18:41:12 GMT
Viewed: 
1361 times
  
Thank you Don.


I will give it a try tonight, but I'll probably fail. I'll let you know.

I need it for two purposes:
1. Making an overview map of Datsville from the subdivision in town.dat. (Maybe post-editing of the Y and E values by
hand).
2. Making super-simplified models for previews of animations.


Thanks again,
/Tore


Don Heyse wrote:

> In lugnet.cad, Tore Eriksson writes:
> > Could somebody please make a utility that calculates and creates a boundary box for a .dat file?
> > 
> > I want it to be able to take a DOS command line like "bbox.exe C:\Ldraw\Models.Mymodel.dat" and it should create
> > 'MyModel.box' in the same directory. An optional outfile argument would be nice, but not necessary.
> > 
> > It must also exit without the need of "Press any key to continue".
> > 
> > The box files of this utility should include the top studs, as opposed to my part/box replacement files.
> > So, the output file from processing 3001.dat would read:
> > 1 16  0 10 0  40 0 0  0 14 0  0 0 20  box.dat
> 
> I don't think I can do this right away since I already have 2 actual
> bug reports and an enhancement request in for ldglite.  (I don't get
> many of these so I like to give them priority).  It shouldn't be too
> hard to do though.  Everything you need is in the L3 parser which you
> can find in the ldglite sources.  Just make a new main function
> that gets the dat filename and calls these functions from L3Input.cpp
> 
>     LoadModelPre();
>     LoadModel(datfilename);
>     LoadModelPost();
> 
> I believe the bounding box is calculated for you in the Parts[0].BBox
> structure.  Then all you have to do is save it to a file.  I might be
> able to put this together this weekend, but if you're in a big hurry
> it shouldn't be too much of a project.  What do you need this for?
> 
> Don



Message has 1 Reply:
  Re: Help Needed: Boundary Box Utility
 
(...) [snipped: How-To instructions for making this from L3Input.cpp] (...) Ok, I decided to give this a shot during my lunch break. I hacked ldglite to bits and the results (source and win32 exe) should be here. (URL) to work for 3001.dat, but (...) (25 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)

Message is in Reply To:
  Re: Help Needed: Boundary Box Utility
 
(...) I don't think I can do this right away since I already have 2 actual bug reports and an enhancement request in for ldglite. (I don't get many of these so I like to give them priority). It shouldn't be too hard to do though. Everything you need (...) (25 years ago, 14-Aug-01, to lugnet.cad, lugnet.cad.dev)

12 Messages in This Thread:




Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR