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Subject: 
Re: New MOC: Beach Buggy
Newsgroups: 
lugnet.build, lugnet.cad
Date: 
Tue, 8 Jun 1999 09:35:53 GMT
Viewed: 
27 times
  
"R2" <r2eng@primenet.com> writes:

http://www.math.uio.no/~fredrigl/technic/beach-buggy/

Do you (or any one else reading this thread) have a POV to DXF convertor? If
you do, could you convert the Beach Buggy to DXF, ZIP it and send me the
file?? I shall return an animation of the buggy.

I'm afraid I can't help you here.  I have only used the LDraw DAT format
and the POV-Ray format.  I have no experience with other formats.  Try
the newsgroup `lugnet.dat'.  Perhaps someone there can help you.

BUT: You can make animations using POV-Ray only.  POV-Ray has the built
in capability to animate a scene.  I have used this to create a few
animations at:

    http://www.math.uio.no/~fredrigl/technic/animations/

I'm most happy with this one (WARNING: 380Kb animated GIF)

    http://www.math.uio.no/~fredrigl/technic/animations/moke-r-2.gif

I've been thinking about making an animation of the Beach Buggy myself,
but I want to animate the wheels, gears and piston engine, which will
take some tinkering before I can complete.  It is more of a long term
project, really.

Besides, I don't have any people to put in the vehicle, and it may look
a bit stupid to have an animated, moving buggy without a driver!  (Are
anybody working on modeling the Technic figures in LDraw?

Fredrik



Message is in Reply To:
  Re: New MOC: Beach Buggy
 
(...) Do you (or any one else reading this thread) have a POV to DXF convertor? If you do, could you convert the Beach Buggy to DXF, ZIP it and send me the file?? I shall return an animation of the buggy. I have been wanting to do some animation of (...) (25 years ago, 7-Jun-99, to lugnet.build)

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