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 CAD / 16759 (-20)
  Re: LD4DStudio 1.1 (def) Released
 
(...) I guess that's what I meant: to be able to 'save' or 'export' a model complete with joints, and then reuse it in another animation. (15 years ago, 26-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
(...) If you email me your username I'll add you to the project. (15 years ago, 26-Dec-09, to lugnet.cad)
 
  Re: Looking for rings and cones
 
(...) ...and now with a web page: (URL) (15 years ago, 24-Dec-09, to lugnet.cad)
 
  SR 3D Builder 0.4.5.7 RELEASED
 
Hi, new SR 3D Builder 0.4.5.7 has been just release and is online as always on (URL) recommend to carefully read the history tab for a list of changes and added functionality, and watch video on my youtube channel (URL) note about image quality: I (...) (15 years ago, 24-Dec-09, to lugnet.cad)  
 
  Re: LD4DStudio 1.1 (def) Released
 
(...) No it does not use bones, because imho it doesn't need to. This because LDraw models are relatively static (no skin needs to be 'stretched' etc). The basics are still the same as in 1.0, but along the way I added some other stuff like POV-Ray (...) (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LD4DStudio 1.1 (def) Released
 
(...) Thanks, any feedback is welcome. I will add a link to your movie(s) in a future version of the site, I need to create some sort of 'users experience' page for it. Roland (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
(...) Well, yes and no. I clicked on a join link, but it read something like I should contact the owner of the project to join. /T (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
I created a short "to do" list here: (URL) there are any other ideas of what you'd like to see done, I'd like to hear them. (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
By the way, did you ever try and join the Google Code project? (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LD4DStudio 1.1 (def) Released
 
Thank you! I'll have to try it out. Last time I tried the program it didn't have any notion of 'bones' like in other animation software. Does the current version have this? I.e. I'd like to be able to reuse settings for multiple models without (...) (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: Open Source CAD Tool
 
(...) This doesn't preclude importing/exporting to the LDraw format, though I wonder how the program would make sense of LDraw files given that they are just meshes. Converting LGEO's POV-Ray CSG parts to this format might be more productive. In (...) (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: Open Source CAD Tool
 
(...) Neat! I've always wanted to be able to export my POV-Ray models into different formats. I guess now I can! I didn't fully read the article. But, it seems mainly to discuss the z-index extrusion technique. I'm not sure what CSG primitives the (...) (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
(...) Bram Lambrecht and Duane Hess gave their permission. My emails to Joachim Probst, Nicholas Allan, Rob Farver, Brian Sauls, Thomas Burger and Calvin Walton all bounced back. (15 years ago, 22-Dec-09, to lugnet.cad)
 
  Re: Open Source CAD Tool
 
(...) CAD tool mentioned) doesn't have an editing UI at all. It has a viewer for the files, and the files are in a script format. So creating files involves writing scripts. It actually seems comparable to writing POV code, but in a different (...) (15 years ago, 18-Dec-09, to lugnet.cad)
 
  Re: Open Source CAD Tool
 
(...) Tim, congrats on the 2009 James Jessiman Award. Glad to see you haven't forgotten us :) Even though we call it CAD, our LDraw based CAD (software wise) is much more like an interactive OpenGL environment than a true Mechanical Engineering or (...) (15 years ago, 18-Dec-09, to lugnet.cad)
 
  Open Source CAD Tool
 
Everyone, Today I ran across an open-source CAD tool on Make. Has anyone seen this yet? Is there potential for either 1) extending it to read LDraw files, 2) porting LDraw files over to this system, or 3) re-skinning the UI to allow people to build (...) (15 years ago, 18-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
(...) Get any nibbles yet? /Tore (15 years ago, 17-Dec-09, to lugnet.cad)
 
  Re: LGPL Datsville
 
I just sent an email out to the remainder of the original contributers. Hopefully they will reply soon. -- Michael Horvath mikh2161@gmail.com (URL) (15 years ago, 16-Dec-09, to lugnet.cad)
 
  Bricksmith 2.3.1
 
(2 URLs) Bricksmith 2.3.1> fixes the following bugs: Empty steps no longer prevent files from being opened Split and Close tooltips appear Split and Close buttons always work Bricksmith requires Mac OS X 10.5 or later, and may be download it at (...) (15 years ago, 15-Dec-09, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX) ! 
 
  Re: Help writing LDraw's history
 
(...) There's also the interactive timeline project that I recall starting but never finishing. Sad to say right now I'm overbooked, but would be happy to hand it off to someone else if they want. Here's one of the last posts from that thread: (URL) (...) (15 years ago, 13-Dec-09, to lugnet.cad, lugnet.cad.dev.org.ldraw)


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