| | Re: HQ minifig head (grin pattern) with LGEO
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(...) The picture you attached is based on triangles from LDRAW, so for whatever reason your LGEO substitution has not happened. If there are any "triangle" statements in your POV-Ray file, you know the LGEO replacement didn't work. I would guess (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
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| | Re: HQ minifig head (grin pattern) with LGEO
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I'll try to answer Michael, Eric and Tore into one single post. But definitively I'm and LDraw nob and this is not running well... @Michael I'm using, 3626bp01.dat part for the minigfig head. LPub 2.3.0.10 POV Ray v3.1 for Windows Into LPub I give (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
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| | Re: HQ minifig head (grin pattern) with LGEO [DAT]
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(...) Does LPub support inline POV code? If so, you can always use my alternative minifig heads that turns HQ when run through L3P: Replies to this post: (URL) looks like I missed uploading 3626bp01 (?) If so, here it is... 0 Minifig Head with (...) (15 years ago, 7-Aug-09, to lugnet.cad)
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| | Re: HQ minifig head (grin pattern) with LGEO
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(...) You mean like this? (URL) The LDraw part is 3626bp01.dat. If your LGEO substitution is working properly, you should have lg_3626bp01 included in your POV-Ray file. As an example, here is a POV-Ray file which will produce the above image: (...) (15 years ago, 7-Aug-09, to lugnet.cad, FTX)
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| | Re: HQ minifig head (grin pattern) with LGEO
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(...) Please let us have more informations. Part number of the head you are using. LGEO version that you use. I think this are the most important informations. Are you sure you have used LGEO library in generating POV-file? cu mikeheide (15 years ago, 7-Aug-09, to lugnet.cad)
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| | HQ minifig head (grin pattern) with LGEO
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Hello, I'm trying to render a minifig head (standard grin pattern) in high quality and smooth surface, using LGEO in POV-ray (via LPub), But always got it poligonized. Do you know how to fix it? BR, Fernando (15 years ago, 7-Aug-09, to lugnet.cad)
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| | Re: LEGO Repulsorlift ("Augmented Reality" visualization)
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WOW! I uh....whoa... THAT IS A TRIP! Brilliant! Amazing! You sir have won the "You are the Man" award! It must be magic! Eric Sophie (15 years ago, 2-Aug-09, to lugnet.cad)
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| | Re: LEGO Repulsorlift ("Augmented Reality" visualization)
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(...) I've posted a "how-to" guide at (URL) - I may add more details or example files later. Jim (15 years ago, 1-Aug-09, to lugnet.cad)
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| | Re: LEGO Repulsorlift ("Augmented Reality" visualization)
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(...) I'll second that! Looking forward to a tutorial on how to do something like this. Jetro (15 years ago, 29-Jul-09, to lugnet.cad)
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| | Re: LEGO Repulsorlift ("Augmented Reality" visualization)
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(...) Awesome technological breakthrough ;o) Philo (15 years ago, 29-Jul-09, to lugnet.cad)
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| | LEGO Repulsorlift ("Augmented Reality" visualization)
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Hi, all. I usually build alternate models, but I recently came to the conclusion that just building a decent model from a limited selection of parts isn't enough of a challenge. So, I've developed a new building technique to make more sophisticated (...) (15 years ago, 28-Jul-09, to lugnet.announce.moc, lugnet.animation, lugnet.cad, lugnet.general)
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| | New LDConfig.ldr color file
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Hi folks, working on and off for almost a year with Scott Wardlaw, Alex Taylor and with the help from Joshua Delahunty we put together a new LDConfig file which hopefully fills in where the old version failed: (URL) file has the following (...) (15 years ago, 28-Jul-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce) !
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| | Bricksmith 2.2: Your Favorite(s)
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(2 URLs) Bricksmith 2.2> adds the following features: Part favorites Supports MacBook trackpad gestures Middle mouse button activates spin mode Pen tablet eraser deletes parts Colors sort by hue It also fixes the following bugs: Center-click/smooth (...) (15 years ago, 28-Jul-09, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)
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| | lxf to ldr converter
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Hey, in a social network (XING.com) a member (Ulf Rupprecht) asked for a tool to convert lxf (LDD) to ldraw files and I started researching. I ended by reading the entry from Duane Hess ((URL) 'I don't like having to use LDD as an intermediary when (...) (15 years ago, 25-Jul-09, to lugnet.cad) !
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| | Re: A dream come true but should be ilegal
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(...) As far as I know Blockland is online since 2005! So they was first!. cu mikeheide (15 years ago, 24-Jul-09, to lugnet.cad)
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| | Re: A dream come true but should be ilegal
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(...) Correct: (URL) (15 years ago, 24-Jul-09, to lugnet.cad)
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| | Re: A dream come true but should be ilegal
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(...) IIRC, Lego is creating their own MMORPG aren't they? -Mike (15 years ago, 23-Jul-09, to lugnet.cad)
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| | Re: Dome Creator
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(...) Another cool idea would be to create a tool that accepts any arbitrary mathematical function, and also has a SNOT option. -Mike (15 years ago, 23-Jul-09, to lugnet.cad, lugnet.build.arch, lugnet.build, FTX)
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| | Re: DATHeader Update (The Reviewer Tool) Version 2.0.7
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(...) Thank you very much for your feedback. As you know DATHeader is growing very fast and my main goal is to have all function work correctly. Only on second I care about optimal GUI. As a change to an application will cause in most cases new (...) (15 years ago, 22-Jul-09, to lugnet.cad)
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| | Re: DATHeader Update (The Reviewer Tool) Version 2.0.7
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(...) Hello, Michael Heidemann. DATHeader become better and better. I want to describe some interface and usability issues. 1 I don't like a new 'Scan for errors'-'Scan results' window. I do not want to scroll down a textBox every time. 2 There are (...) (15 years ago, 22-Jul-09, to lugnet.cad)
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