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 CAD / 16379 (-20)
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) The picture you attached is based on triangles from LDRAW, so for whatever reason your LGEO substitution has not happened. If there are any "triangle" statements in your POV-Ray file, you know the LGEO replacement didn't work. I would guess (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
I'll try to answer Michael, Eric and Tore into one single post. But definitively I'm and LDraw nob and this is not running well... @Michael I'm using, 3626bp01.dat part for the minigfig head. LPub 2.3.0.10 POV Ray v3.1 for Windows Into LPub I give (...) (15 years ago, 8-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO  [DAT]
 
(...) Does LPub support inline POV code? If so, you can always use my alternative minifig heads that turns HQ when run through L3P: Replies to this post: (URL) looks like I missed uploading 3626bp01 (?) If so, here it is... 0 Minifig Head with (...) (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) You mean like this? (URL) The LDraw part is 3626bp01.dat. If your LGEO substitution is working properly, you should have lg_3626bp01 included in your POV-Ray file. As an example, here is a POV-Ray file which will produce the above image: (...) (15 years ago, 7-Aug-09, to lugnet.cad, FTX)
 
  Re: HQ minifig head (grin pattern) with LGEO
 
(...) Please let us have more informations. Part number of the head you are using. LGEO version that you use. I think this are the most important informations. Are you sure you have used LGEO library in generating POV-file? cu mikeheide (15 years ago, 7-Aug-09, to lugnet.cad)
 
  HQ minifig head (grin pattern) with LGEO
 
Hello, I'm trying to render a minifig head (standard grin pattern) in high quality and smooth surface, using LGEO in POV-ray (via LPub), But always got it poligonized. Do you know how to fix it? BR, Fernando (15 years ago, 7-Aug-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
WOW! I uh....whoa... THAT IS A TRIP! Brilliant! Amazing! You sir have won the "You are the Man" award! It must be magic! Eric Sophie (15 years ago, 2-Aug-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) I've posted a "how-to" guide at (URL) - I may add more details or example files later. Jim (15 years ago, 1-Aug-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) I'll second that! Looking forward to a tutorial on how to do something like this. Jetro (15 years ago, 29-Jul-09, to lugnet.cad)
 
  Re: LEGO Repulsorlift ("Augmented Reality" visualization)
 
(...) Awesome technological breakthrough ;o) Philo (15 years ago, 29-Jul-09, to lugnet.cad)
 
  LEGO Repulsorlift ("Augmented Reality" visualization)
 
Hi, all. I usually build alternate models, but I recently came to the conclusion that just building a decent model from a limited selection of parts isn't enough of a challenge. So, I've developed a new building technique to make more sophisticated (...) (15 years ago, 28-Jul-09, to lugnet.announce.moc, lugnet.animation, lugnet.cad, lugnet.general)
 
  New LDConfig.ldr color file
 
Hi folks, working on and off for almost a year with Scott Wardlaw, Alex Taylor and with the help from Joshua Delahunty we put together a new LDConfig file which hopefully fills in where the old version failed: (URL) file has the following (...) (15 years ago, 28-Jul-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce) ! 
 
  Bricksmith 2.2: Your Favorite(s)
 
(2 URLs) Bricksmith 2.2> adds the following features: Part favorites Supports MacBook trackpad gestures Middle mouse button activates spin mode Pen tablet eraser deletes parts Colors sort by hue It also fixes the following bugs: Center-click/smooth (...) (15 years ago, 28-Jul-09, to lugnet.announce, lugnet.cad, lugnet.cad.dev.mac, FTX)  
 
  lxf to ldr converter
 
Hey, in a social network (XING.com) a member (Ulf Rupprecht) asked for a tool to convert lxf (LDD) to ldraw files and I started researching. I ended by reading the entry from Duane Hess ((URL) 'I don't like having to use LDD as an intermediary when (...) (15 years ago, 25-Jul-09, to lugnet.cad) ! 
 
  Re: A dream come true but should be ilegal
 
(...) As far as I know Blockland is online since 2005! So they was first!. cu mikeheide (15 years ago, 24-Jul-09, to lugnet.cad)
 
  Re: A dream come true but should be ilegal
 
(...) Correct: (URL) (15 years ago, 24-Jul-09, to lugnet.cad)
 
  Re: A dream come true but should be ilegal
 
(...) IIRC, Lego is creating their own MMORPG aren't they? -Mike (15 years ago, 23-Jul-09, to lugnet.cad)
 
  Re: Dome Creator
 
(...) Another cool idea would be to create a tool that accepts any arbitrary mathematical function, and also has a SNOT option. -Mike (15 years ago, 23-Jul-09, to lugnet.cad, lugnet.build.arch, lugnet.build, FTX)
 
  Re: DATHeader Update (The Reviewer Tool) Version 2.0.7
 
(...) Thank you very much for your feedback. As you know DATHeader is growing very fast and my main goal is to have all function work correctly. Only on second I care about optimal GUI. As a change to an application will cause in most cases new (...) (15 years ago, 22-Jul-09, to lugnet.cad)
 
  Re: DATHeader Update (The Reviewer Tool) Version 2.0.7
 
(...) Hello, Michael Heidemann. DATHeader become better and better. I want to describe some interface and usability issues. 1 I don't like a new 'Scan for errors'-'Scan results' window. I do not want to scroll down a textBox every time. 2 There are (...) (15 years ago, 22-Jul-09, to lugnet.cad)


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