Subject:
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Re: LPub Bad results with LDView
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Newsgroups:
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lugnet.cad
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Date:
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Thu, 11 Jun 2009 21:58:31 GMT
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Viewed:
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11304 times
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In lugnet.cad, Don Heyse wrote:
> In lugnet.cad, Don Heyse wrote:
> > That looks like it might be an opengl driver problem. I believe LDView
> > uses the opengl hardware on the video card to do the offscreen rendering.
> > Maybe the card is running out of memory at the higher dpi? What does
> > LDView report about your opengl driver? Maybe that'll provide a clue.
>
> Heh, I just realized I've been using the latest LDView myself to auto-
> magically fetch unofficial parts for my lsynth testing. So, I took
> a quick peek at the help file and according to it you may want to
> try the IgnorePBuffer command line option, which is "Equivalent to the
> Don't use Pixel Buffer check box in the Save Snapshot dialog box".
> The documentation for that says,
>
> "Don't use Pixel Buffer (Default: Off):
> Enabling this option disables the use of a pixel buffer for snapshot
> rendering. Use of a pixel buffer can result in a corrupt image on certain
> video cards with certain video drivers. If your snapshots are corrupted,
> enable this. Otherwise, leave it disabled."
>
> Good luck,
>
> Don
That did the trick! And with version 4.0.0.2
Thanks!
Jetro
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Message is in Reply To:
 | | Re: LPub Bad results with LDView
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| (...) Heh, I just realized I've been using the latest LDView myself to auto- magically fetch unofficial parts for my lsynth testing. So, I took a quick peek at the help file and according to it you may want to try the IgnorePBuffer command line (...) (16 years ago, 11-Jun-09, to lugnet.cad)
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