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Special: 
[DAT] (requires LDraw-compatible viewer)
Subject: 
Re: ldraw newbie
Newsgroups: 
lugnet.cad
Date: 
Thu, 3 Jun 2004 21:01:59 GMT
Viewed: 
846 times
  
In lugnet.cad, Bruce Hietbrink wrote:
Hi all,

I finally gave Ldraw a try, primarily to help me make instructions (though in
the future I'll probably use this in the design stage for larger models).  Right
now I am just using the simplest features on Mac Brick CAD v 2.3b1, on a Mac
using  OS X.2.

Anyway, I started with the buffalo design I just put up
(http://news.lugnet.com/announce/moc/?n=2062), and I ran into some questions.

1.  In this pic:

http://www.brickshelf.com/gallery/Hietbrink/Bricktales/Miscellaneous/buffalohunt/ldrawbuffalo2.jpeg

you can see that the basic 2x3 slope (in red) is messed up--there's a stud
sticking up through the slope.  I used a patterned slope to get the job done,
but was wondering how I could use the basic slope?  I am only using the original
parts library, so I am sure that revised pieces have been designed.

2.  With all the studs-on-top elements I had no problem getting things lined up,
but you may be able to see in this picture:

http://www.brickshelf.com/gallery/Hietbrink/Bricktales/Miscellaneous/buffalohunt/ldrawbuffalo3.jpeg

that the headlight bricks and the slope that make up the head stick half-way
through the 2x3 plate they are on (which is, in turn, hanging from a technic
pin).  Mac Brick Cad only allows me to move bricks by certain intervals, which
makes it impossible to get elements to correctly line up.  This was even worse
when I tried to rotate elements by values other than 90 degree increments.

3.  How do I get this to make instructions?  I know that I could simply take
away a few bricks at a time, export as jpegs at each point, and then put them
all together in proper order in photoshop, but there appears to be an option to
export "as instruction sequence".  When I choose this option, though, I simply
get 6 jpegs of all the same photo.

If it helps for any of these questions, the raw data form is here:
http://www.brickshelf.com/gallery/Hietbrink/Bricktales/Miscellaneous/buffalohunt/ldrawbuffalo.ldr

Thanks,
Bruce

Hi Bruce!

First, I have to admit I'm not familiar with Mac Brick CAD or even Mac.
But I downloaded the buffalo ldr file and analyzed it in Windows Notepad.

Step one: I changed the colour of the 3039.dat (Slope 45 2x2) to 47 (=Clear).
I noticed that the part is too far "back" in the head, so I changed the x value
from 140 to 144.

I don't know if there is a snap to grid option in Mac Brick CAD, and if you are
able to set the grid to a lower value, ie a higher resolution.

Step two: Change it back to colour 0 (=black) I haven't done this yet.

Next steps: Locate the other parts in wrong positions using whatever represents
Notepad in a Mac by changing the colour number. It is the second number of each
Type 1 line. Fine adjust the x, y, and z (3rd through 5th value)values by hand.
That's often a quicker method, I assure you that you'll learn quickly.


0 Ldraw Buffalo
0 Name: ldrawbuffalo.ldr
0 Author: Bruce Hietbrink

1 0 130 -48 10 1 0 0 -0 1 0 0 -0 1 2555.dat
1 15 130 -56 0 0 -0.422618 0.906308 -0 0.906308 0.422618 -1 0 0 6029a.dat
1 0 130 -48 -10 1 0 0 -0 1 0 0 0 1 2555.dat
1 0 140 -32 -10 0 -1 0 -0 0 1 -1 0 0 4070.dat
1 0 140 -32 10 0 -1 0 0 0 1 -1 0 -0 4070.dat
1 47 144 -16 0 0 -1 -0 -0 0 -1 1 0 0 3039.dat
1 0 120 -16 0 -0 -1 0 -1 0 0 0 0 -1 3021.dat
1 0 -60 -8 0 0 1 0 1 -0 0 0 0 -1 3023.dat
1 7 -50 -16 0 -1 0 0 0 1 0 0 0 -1 4274.dat
1 7 110 -32 0 1 0 0 0 1 0 0 0 1 4274.dat
1 0 80 56 10 0 0 -1 0 1 0 1 0 0 4073.dat
1 0 -20 56 10 0 0 -1 0 1 0 1 0 0 4073.dat
1 0 -40 56 -10 0 0 -1 0 1 0 1 0 0 4073.dat
1 0 60 56 -10 0 0 -1 0 1 0 1 0 0 4073.dat
1 6 60 32 -10 0 0 -1 0 1 0 1 0 0 3062b.dat
1 6 60 8 -10 0 0 -1 0 1 0 1 0 0 3062b.dat
1 6 80 32 10 0 0 -1 0 1 0 1 0 0 3062b.dat
1 6 80 8 10 0 0 -1 0 1 0 1 0 0 3062b.dat
1 6 -20 32 10 0 0 -1 0 1 0 1 0 0 3062b.dat
1 6 -40 32 -10 0 0 -1 0 1 0 1 0 0 3062b.dat
1 6 80 -72 0 0 0 -1 0 1 0 1 0 0 3039.dat
1 6 40 -72 0 -0 0 1 0 1 0 -1 0 -0 3298p04.dat
1 6 -40 8 -10 0 0 -1 0 1 0 1 0 0 3665.dat
1 6 0 -48 0 -0 0 1 0 1 0 -1 0 -0 3298p04.dat
1 6 -20 8 10 -0 0 1 0 1 0 -1 0 -0 3665.dat
1 6 60 -72 0 0 0 -1 0 1 0 1 0 0 3004.dat
1 6 50 -48 0 -1 0 -0 0 1 0 0 0 -1 3001.dat
1 6 100 -48 0 -0 0 1 0 1 0 -1 0 -0 3023.dat
1 6 60 -24 0 1 0 0 0 1 0 -0 0 1 3021.dat
1 6 70 -16 0 1 0 0 0 1 0 -0 0 1 3020.dat
1 6 60 -8 0 1 0 0 0 1 0 -0 0 1 3021.dat
1 6 0 -24 0 1 0 0 0 1 0 -0 0 1 3002.dat
1 6 100 -40 0 0 0 -1 0 1 0 1 0 0 3700.dat
1 6 -40 -24 0 0 0 -1 0 1 0 1 0 0 3700.dat
1 6 20 8 0 -1 0 -0 0 1 0 0 0 -1 3021.dat
1 6 60 0 10 -0 0 1 0 1 0 -1 0 -0 2420.dat
1 6 30 0 0 -0 0 1 0 1 0 -1 0 -0 3022.dat
1 6 -20 0 0 1 0 0 0 1 0 0 0 1 3021.dat
0



Message has 1 Reply:
  Re: ldraw newbie
 
Thanks, I was just moving bricks around the screen with the mouse; I hadn't reallized you could manually change the values. I tried putting together a minfig and this was much worse--I just couldn't get the arms to look right with the torso and then (...) (20 years ago, 4-Jun-04, to lugnet.cad)

Message is in Reply To:
  ldraw newbie
 
Hi all, I finally gave Ldraw a try, primarily to help me make instructions (though in the future I'll probably use this in the design stage for larger models). Right now I am just using the simplest features on Mac Brick CAD v 2.3b1, on a Mac using (...) (20 years ago, 3-Jun-04, to lugnet.cad)

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