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Subject: 
Re: problem with LDAO and VEC generation...
Newsgroups: 
lugnet.cad
Date: 
Tue, 2 Mar 1999 14:32:54 GMT
Viewed: 
1068 times
  
Well, it's to bad that LDLite has this bug, but I'm not really upset.
Actually, I'm just glad to know it's not something silly (read stupid) that I
was or wasn't doing.
I'll look forward to version 1.6. 8)

Ben



Paul Gyugyi writes:
ACK!
I'm 90% certain the problem is due to an LDLite bug.
LDLite 1.5 was supposed to use the ldraw.ini file
for pathnames, but mistakenly still uses the LDRAWDIR
environment variable in two cases: the load of the file
specified on the command line, and the saving of bitmap
files.  Since most people in this group have both
ldraw.ini and LDRAWDIR set, the appearance of the bug
has been somewhat random, mostly when people reinstall
everything.

LDLite 1.6 fixes this, and should be up on my web site in
a day or two.  I was going to release it yesterday, but
a beta site had trouble with missing/incompatible DLLs,
so it looks like I need to statically link in MFC,
which will up the file size from 150kB to 450kB :(.

-gyug

Ben Vaughan wrote:

Steve, or whoever may have a suggestion 8)

I recently rebuilt my machine and have reinstalled all my LDRAW files (LDAO,
ldlite, ldraw, l3p, etc.).  I setup LDAO to use LDLite and it works just • fine,
but I also setup the Catalog Tool to use LDLite also.  When I try to • generate
the VEC images, LDLite starts, but I only see the first image before I get • an
error message: "An unnamed file contains an invalid path".  If I choose "OK"
and close the LDLite window, another one opens with the next part and the • error
message again.
My paths look like this:
LDraw: c:\ldraw
LDLite: c:\ldraw\ldlite\ldlite.exe
LDAO: c:\ldao

I've got the catalog tool setup as:
c:\ldraw\ldlite\ldlite.exe %model% %parm% (as the executable)
working directory is: c:\ldraw (or %base%, I've tried both.)
None of the options are checked.

Suggestions?

Thanks,
Ben



Message has 1 Reply:
  Re: problem with LDAO and VEC generation...
 
And I'm glad it wasn't something silly or stupid that LDAO was doing. Also glad there is a straight-forward solution to the (current) problem. Steve (...) (26 years ago, 2-Mar-99, to lugnet.cad)

Message is in Reply To:
  Re: problem with LDAO and VEC generation...
 
ACK! I'm 90% certain the problem is due to an LDLite bug. LDLite 1.5 was supposed to use the ldraw.ini file for pathnames, but mistakenly still uses the LDRAWDIR environment variable in two cases: the load of the file specified on the command line, (...) (26 years ago, 2-Mar-99, to lugnet.cad)

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