| | Re: help! trying to pose mini-fig arms
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I'd like to thank everyone who responded to my request for assistance. THANK YOU! :-) Franklin Franklin W. Cain | fwcain@yahoo.com | (URL) OF MY EMAIL ADDRESS FOR UNSOLICITED COMMERCIAL PURPOSES IS _STRICTLY_ PROHIBITED. . . (25 years ago, 17-Dec-99, to lugnet.cad)
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| | Re: Old Parts replaced by Newer Versions?
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(...) I (...) has (...) Actually Chris, I think I have either all three versions or at least the last two in gray. The delicate ones came with 2 Space Dart-Is I bought over a 15-year span. Ironically, it was a thicker, more durable clip that I had (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: How to break up multi-dat files?
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I don't think that MLCad is able to show anything but X'es for sub-models (= document) at this moment. Djelle alias Mogens Sørensen ___...___ E-mail - Home: Djelle@Get2Net.dk ICQ: 38701158 J G Gregory <jgg@ultranet.com> wrote in message (...) (25 years ago, 17-Dec-99, to lugnet.cad.mlcad)
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| | Re: Another part variation
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(...) Augh! You're right! I've got three different versions, right here on my desk. Specifically, I've got: Brown tree trunks, height = 44LDU, no internal teeth/tabs Brown tree trunks, height = 40LDU, no internal teeth/tabs Black tree trunks, height (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev, lugnet.general)
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| | Re: LGEO homepage ?
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(...) If for some reason he has gone offline, it would be nice to be able to keep distributing the LGEO library. We could do it from ldraw.org, but 1) anyone have suggestions on getting permission and 2) anyone have the LGEO zip file? -Tim (URL) (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: LGEO homepage ?
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(...) Hmm, that's interesting...I just noticed yesterday that I got a bounced mail that was addressed to Lutz's address at that server... --Todd (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: How to break up multi-dat files?
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That's IT! THank you so much. That is exactly what I wanted to be able to do. But I wish someone would answer the preview X question. What is the proper way to make previews of things? --Jack Gregory Mogens Sørensen <Djelle@get2net.dk> wrote in (...) (25 years ago, 17-Dec-99, to lugnet.cad.mlcad)
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| | Re: Another part variation
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(...) Many moons ago on RTL, someone from Europe (I can't remember who it was.) pointed out that the "horn" piece in Technic models is NOT the same as the palm-tree segment, the difference being the Technic version had inner tabs that would lock a (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev, lugnet.general)
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| | Re: Another part variation
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(...) In something like this, it is possible (almost certain) that TLC has several molds, one or two could easily be the older variation. One interesting thing to do would be to compare the parts from 5988 against an older set, and see if there is (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev, lugnet.general)
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| | Re: Another part variation
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(...) Hmm. I just realized that the palm tree trunk pieces in my copy of #5988, Pharaoh's Forbidden Ruins, are the longer version. That's the version I thought was older. Weird *and* trivial. Steve (25 years ago, 17-Dec-99, to lugnet.cad.dev, lugnet.general)
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| | LGEO homepage ?
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I saw that the LGEO pages are down, I'm trying to use this link: (URL) Does anyone know if they were moved ? Leonardo (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: Line in the Sand
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(...) In lugnet.cad.dev, Jacob Sparre Andersen wrote: [about INVERTNEXT] (...) OK. Steve (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: Piece authoring question...
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Dave Schuler wrote in message ... (...) There should never be coincident faces in a part. It will confuse all rendering programs including PovRay. The color of the overlapping area will fluctuate (according to rounding errors) between the two (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: legality of entering LDraw files into POVray contest
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(...) I don't believe there are (or could be any) legal ramifications from you entering a Lego model in a POV contest. Just don't render 'Lego' on the studs is what I'd say, or make it too small so its unreadable. But TLG doesn't get upset at us for (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: More studs in holes...
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(...) The errors I see are definitely impossible with a 3D CAD system. Except an _extremely_ buggy one. On the other hand, such errors are also highly unlikely to appear in hand-drawn graphics. Glaring perspective errors would have been noticed by (...) (25 years ago, 17-Dec-99, to lugnet.build, lugnet.cad)
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| | Mechanoid model [DAT]
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Here's an >MPD of my mechanoid model (kind of a repetitive name, huh?) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Light Armor Mechanoid Infantry Support 0 0 Created by Michael Horvath 0 0 mikehorvath@juno.com 0 0 0 0 0 0 0 0 0 0 0 0 0 (...) (25 years ago, 17-Dec-99, to lugnet.cad.dat.models)
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| | legality of entering LDraw files into POVray contest
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I was wondering, if I enter one of the models I've made into a POVray contes, will I get into trouble with LEGO because not everyone will automatically know it's not an actual LEGO sanctioned project, or must I only include information about LDRaw (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
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| | Re: sticky proggy?
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(...) LDLite's offline, right now. Anyone have a spare copy on hand? Thanks. Mike (25 years ago, 17-Dec-99, to lugnet.cad)
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| | Re: sticky proggy?
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(...) If you're using LDLite, you can put ROTATE commands around blocks of parts. That's how I positioned my Mech[1]. This makes it easier to change the rotation, but otherwise it isn't really faster than using submodels. --Bram 1) (URL) Lambrecht / (...) (25 years ago, 16-Dec-99, to lugnet.cad)
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| | Re: sticky proggy?
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(...) Yeah, I know. But I've got, like, 40 moving parts and I have to do this many times for an animation. It's a *pain*! (25 years ago, 16-Dec-99, to lugnet.cad)
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