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 CAD / *9030 (-20)
  LGEO homepage ?
 
I saw that the LGEO pages are down, I'm trying to use this link: (URL) Does anyone know if they were moved ? Leonardo (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: Line in the Sand
 
(...) In lugnet.cad.dev, Jacob Sparre Andersen wrote: [about INVERTNEXT] (...) OK. Steve (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: Piece authoring question...
 
Dave Schuler wrote in message ... (...) There should never be coincident faces in a part. It will confuse all rendering programs including PovRay. The color of the overlapping area will fluctuate (according to rounding errors) between the two (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: legality of entering LDraw files into POVray contest
 
(...) I don't believe there are (or could be any) legal ramifications from you entering a Lego model in a POV contest. Just don't render 'Lego' on the studs is what I'd say, or make it too small so its unreadable. But TLG doesn't get upset at us for (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: More studs in holes...
 
(...) The errors I see are definitely impossible with a 3D CAD system. Except an _extremely_ buggy one. On the other hand, such errors are also highly unlikely to appear in hand-drawn graphics. Glaring perspective errors would have been noticed by (...) (25 years ago, 17-Dec-99, to lugnet.build, lugnet.cad)
 
  Mechanoid model  [DAT]
 
Here's an >MPD of my mechanoid model (kind of a repetitive name, huh?) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Light Armor Mechanoid Infantry Support 0 0 Created by Michael Horvath 0 0 mikehorvath@juno.com 0 0 0 0 0 0 0 0 0 0 0 0 0 (...) (25 years ago, 17-Dec-99, to lugnet.cad.dat.models)
 
  legality of entering LDraw files into POVray contest
 
I was wondering, if I enter one of the models I've made into a POVray contes, will I get into trouble with LEGO because not everyone will automatically know it's not an actual LEGO sanctioned project, or must I only include information about LDRaw (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: sticky proggy?
 
(...) LDLite's offline, right now. Anyone have a spare copy on hand? Thanks. Mike (25 years ago, 17-Dec-99, to lugnet.cad)
 
  Re: sticky proggy?
 
(...) If you're using LDLite, you can put ROTATE commands around blocks of parts. That's how I positioned my Mech[1]. This makes it easier to change the rotation, but otherwise it isn't really faster than using submodels. --Bram 1) (URL) Lambrecht / (...) (25 years ago, 16-Dec-99, to lugnet.cad)
 
  Re: sticky proggy?
 
(...) Yeah, I know. But I've got, like, 40 moving parts and I have to do this many times for an animation. It's a *pain*! (25 years ago, 16-Dec-99, to lugnet.cad)
 
  Re: sticky proggy?
 
(...) Sub-models. You can make a sub-model DAT file for your model, say an arm, and have it centered on the axis of rotation. Then you insert this sub-model as a regular LDraw part in the appropriate place, rotate it, etc. with all the sub-model's (...) (25 years ago, 16-Dec-99, to lugnet.cad)
 
  sticky proggy?
 
Is there a program available suitable for animation where I can load the LDraw file (converted to *.DXF or whatever) and make the hinges move as they would in real life? It's a pain to have to realign each part manually and not have it automatically (...) (25 years ago, 16-Dec-99, to lugnet.cad)
 
  Re: Line in the Sand
 
[ Still discussing (URL) ] Steve: [...] (...) Correct. (...) J subfile command line, and it only influences the immediately J following subfile command. I don't think the "and nowhere else" is that important. You already have written "only". (...) (...) (25 years ago, 16-Dec-99, to lugnet.cad.dev)
 
  Re: Tractor with Trailer ('ere we go! )
 
No ... Just a moment ... Now I am. See you there :-) Djelle alias Mogens Sørensen ___...___ E-mail - Home: Djelle@Get2Net.dk ICQ: 38701158 John Jensen <skurt@vip.cybercity.dk> wrote in message news:FMt1Br.E7s@lugnet.com... (...) (25 years ago, 16-Dec-99, to lugnet.cad.dat.models)
 
  Re: How to break up multi-dat files?
 
No need for breaking it up if you use MLCad. On top of the window with used parts is Active Model. Just select the model here. Djelle alias Mogens Sørensen ___...___ E-mail - Home: Djelle@Get2Net.dk ICQ: 38701158 Shaun Daniel Sullivan (...) (25 years ago, 16-Dec-99, to lugnet.cad.mlcad)
 
  Re: help! trying to pose mini-fig arms
 
Franklin W. Cain <fwcain@yahoo.com> wrote in message news:FMqxx1.8I3@lugnet.com... (...) Since you are having such a hard time with LDLite, may I offer suggestions for the "old fashioned" way of doing this in LEdit and LDAO. The same thing should (...) (25 years ago, 16-Dec-99, to lugnet.cad)
 
  Re: stupid question?
 
(...) cut and paste the text out to a file <filename.dat> using notepad (or your favorite text editor) once the file is saved to disk, go to MLCad and choose File | Open and choose the .dat file that you saved. J (25 years ago, 16-Dec-99, to lugnet.cad.mlcad)
 
  stupid question?
 
Since I'm new to all this CAD design I have a simple but troubling question for me. I see all the Ldraw data complied into all these post throughout LUGNET. How do take what has been posted and put that into MLCad? I tried to cut out the info from (...) (25 years ago, 16-Dec-99, to lugnet.cad.mlcad)
 
  Re: How to break up multi-dat files?
 
Hi Jack, I used LDraw to make the model, so I'm not sure what the preview X's are in MLCad. I can help you with your other question though. There are a bunch of programs you can use to collect multi-part models into one file. The one I used is MP (...) (25 years ago, 16-Dec-99, to lugnet.cad.mlcad)
 
  How to break up multi-dat files?
 
I apologize for lack of terminology. Here is the question: I downloaded the AT-ST model posted a couple days ago, and want to build it. But it is a "multi" file or whatever they are called, and only has 5 or so parts at the top level. I really want (...) (25 years ago, 16-Dec-99, to lugnet.cad.mlcad)


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