| | Re: 2010/2011 LDraw.org Steering Committee: Voting and results
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(...) heh. (...) Congratulations to the new SteerCo. -Santeri (15 years ago, 2-Mar-10, to lugnet.cad.dev.org.ldraw, FTX)
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| | 2010/2011 LDraw.org Steering Committee: Voting and results
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As only (URL) five people have accepted> nomination for a position on the 2010/2011 LDraw SteerCo and the SteerCo only has five positions I think we can dispense with voting. The new LDraw SteerCo for 2010/2011 is thus: Kevin Clague, Travis Cobbs, (...) (15 years ago, 2-Mar-10, to lugnet.cad.dev.org.ldraw, lugnet.cad, FTX)
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| | Re: example texture files
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(...) By the way, I'm still not sure whether it's really worth it to attempt this in ldglite, or if it'd be more worthwhile to try something that might actually end up being useful, like say a minifig modeler (or maybe an lsynth GUI) built around (...) (15 years ago, 2-Mar-10, to lugnet.cad.dat.parts)
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| | Re: example texture files
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(...) (URL) that some of the files may have BFC issues. Look at 973pa9.dat for a file that has fallback geometry. As a side note, rebel_tile.dat (and the part it points to) have bad texture coordinates, so the texture is mirrored. --Travis (15 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
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| | example texture files
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(...) I've been tossing this around for a while, and while I'm not sure who'd really use it in ldglite considering LDView is so much better suited for modern OpenGL use, it still seems like it'd be fun to experiment with. So, are there any example (...) (15 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
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| | Re: Unofficial Humor Part: 30162p01.dat - Minifig Binoculars with Cartoon Style Eyes Pattern :)
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(...) You have to be as innovative as Apple Computers to get such creative ideas! /Tore (15 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
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| | Re: Unofficial Humor Part: 30162p01.dat - Minifig Binoculars with Cartoon Style Eyes Pattern :)
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(...) <snip> I wish I'd thought of that! ;-) -- joshuaD (15 years ago, 1-Mar-10, to lugnet.cad.dat.parts)
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| | Re: Unofficial Humor Part: 30162p01.dat - Minifig Binoculars with Cartoon Style Eyes Pattern :)
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(...) -SNIP- Hehe, thats looks very good!! cu mikeheide (15 years ago, 28-Feb-10, to lugnet.cad.dat.parts)
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| | Unofficial Humor Part: 30162p01.dat - Minifig Binoculars with Cartoon Style Eyes Pattern :) [DAT]
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Sorry folks, I just had to do it... :) 0 Minifig Binoculars with Cartoon Style Eyes Pattern 0 Name: 30162p01.dat 0 Author: Tore Eriksson 0 Highly Unofficial Part 0 BFC NOCERTIFY 0 Inlined: 1 16 0 0 0 1 0 0 0 1 0 0 0 1 30162.dat 0 Minifig Tool (...) (15 years ago, 28-Feb-10, to lugnet.cad.dat.parts)
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| | Re: Help needed with Minifig
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(...) You're welcome. (I know I'm in the minority a bit, but...) I'm not a fan of bending mini-figures at the knees and elbows or performing other not-physically possible changes to the bodies when modeling -- why use LEGO elements at all if one is (...) (15 years ago, 28-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig
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(...) <snip> Thanks for the input, Steve. I was just thinking in those areas. Also, we had a thread about a new Minifig Extractor/Modifier and the need of a syntax that covers all (well, at least more) of the situations that may come up in that (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig [DAT]
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(...) Sorry I'm late to this party, but you also use LDLite metastatements. ROTATE and nested blocks make it a lot easier to position minifigs manually. In fact, just for an example, here's the output of the LDAO minifig generator. Note that some of (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Datsville Rev029 - Added Belvedere and more
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The new revision of my unofficial Datsville is at: (URL) - 2010-02-27 Added Memorial to Diet version too Town1-1.ldr: Adjusted Bjphous1.ldr and Ljphills (10LDU offset) Town1-1.ldr: Added some grass around Bjphous1.ldr Town1-1.ldr: Added Ommbelvd.ldr (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig
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(...) Thanks. :) (...) If you don't think of gradient colored irises, it would be 100 times easier with disc and ring primitives. Texture mapping is great - in other situations than this. (...) The one I just posted, or binoculars with cartoonically (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig
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(...) <model snipped> Wow, this looks really great. I have half a mind to texture map some (magnified) eyes into the end of the binoculars. I think that would look really humorous. In fact, this might be a nice general-use unofficial part, come to (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig
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(...) -SNIP- Ok, I see. There should be a possibility to change the binocular direction in the hand. Then the minifig generator is also able to bring this result (without calculation ;-)) cu mikeheide (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig [DAT]
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(...) Thanks for your response, "Mikeheide". Impossible - maybe for the Minifig Generator in MLCad, but not with the help from Notepad, Calculator, an inliner, and a lot of patience. :) I don't feel like installing the whole MLCad package just for (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Technic Beams vs. Liftarms (was Technic Axle Connectors - naming rationalisation)
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(...) Chris, My sincerest apologies for my remark - After double checking I realized that although I had installed the latest updates, I had not purged the unofficial files from the directories and started looking for liftarms to only find half... (...) (15 years ago, 27-Feb-10, to lugnet.cad)
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| | Re: Help needed with Minifig
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(...) This is the perfect use for the minifig generator in MLCad. You will soon see that it is not possible what you are looking for. cu mikeheide (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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| | Re: Help needed with Minifig
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(...) This is the perfect use of the minifig generator in MLCad. As you can turn there the binocular, hand and arm separately but together if needed you will see that a minifig can not really use the binocular to see though. I hope this answer helps (...) (15 years ago, 27-Feb-10, to lugnet.cad.dat.models)
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