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 CAD / *44861 (-20)
  Re: LDD to LDraw conversion?
 
(...) Thanks, that did it. There are still a number of unidentified files/parts, but the model appears to be all there. The placement of the parts is not very precise: lots of (small) gaps between bricks. Jetro (15 years ago, 24-Jun-09, to lugnet.cad)
 
  Re: LD4DStudio sample suggestions
 
(...) lol, i went for the first one (small 1.3MB gif fragment): (URL) full version will be a sample with the beta 2 version. That big V8 engine is awesome though, maybe I'll try to animate it some time, have to figure out a more dynamic script for (...) (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
 
  Re: LD4DStudio sample suggestions
 
(...) Well, let's see it then! Is it a Technic V-8 engine like this: (URL) or did you really get enthusiastic and do (URL) this> one? (URL) Eric (URL) Technicopedia> (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
 
  LD4DStudio sample suggestions
 
Hello all, I just completed a new sample (Technic v8 engine) while hunting for bugs. And while wondering what to do next I thought maybe some of you have suggestions on things they would like see in a sample. Maybe demonstrating some aspect of the (...) (15 years ago, 24-Jun-09, to lugnet.cad)
 
  Re: Help working the Non-CA and L(EGO)Draw parts queue
 
(...) Thx for pointing to - must have slipped my eagle eyes ;-) w. PS. And thx for polishing the Mechanical Arm Straight. (15 years ago, 24-Jun-09, to lugnet.cad.dat.parts)
 
  Re: Help working the Non-CA and L(EGO)Draw parts queue
 
(...) This one is also on the parts tracker: (URL) (15 years ago, 22-Jun-09, to lugnet.cad.dat.parts)
 
  Re: LDD to LDraw conversion?
 
(...) Not all parts that LDD have are also modeled as LDraw files. This could be one reason. There is also a file called LDRAW.XML that contains the conversion informations. Maybe you should update that file. Please see here:(URL) (15 years ago, 22-Jun-09, to lugnet.cad)
 
  Re: LDD to LDraw conversion?
 
(...) D'oh that's really simple... or not so simple. I tried toe xport some of the base models LDD has and only about 2/3 of the pieces actually turned up in the resulting LDraw file :P Jetro (15 years ago, 21-Jun-09, to lugnet.cad)
 
  Re: LDD to LDraw conversion?
 
(...) There should be an option 'File' - 'Export Model' and then choose the right file format 'Ldraw-Files (*.ldr)' and you have what you are looking for. That is what I do in my version 2.3.19 of LDD. cu mikeheide (15 years ago, 21-Jun-09, to lugnet.cad)
 
  Reverse Ratio torus naming convention
 
I have endorsed the Primitive Generator's naming convention for "reverse ratio" tori (toruses) with a minor update to the Primtives Reference ((URL) of the form r{ff}o{rrrr}.dat represent the outer section of a torus where the minor radius is (...) (15 years ago, 21-Jun-09, to lugnet.cad.dat.parts.primitives)
 
  Reverse torus naming convention
 
I have endorsed the Primitive Generator's naming convention for "reverse ratio" tori (toruses) with a minor update to the Primtives Reference ((URL) of the form r{ff}o{rrrr}.dat represent the outer section of a torus where the minor radius is (...) (15 years ago, 21-Jun-09, to lugnet.cad.dat.parts.primitives)
 
  LDD to LDraw conversion?
 
I've seen the tutorial at LDraw.org about imprting an LDraw file into LDD, but can the opposite be done? I'd like to open an LDD file in order to make a decent render with LDView. Jetro (15 years ago, 21-Jun-09, to lugnet.cad)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
(...) IIRC, what I did was copy-paste the opposite end of that moonbase module. (...) That is certainly doable. However, I have more pressing matters to attend, and my knowledge of computational geometry (or lack of) could pose a problem. Those (...) (15 years ago, 20-Jun-09, to lugnet.cad.ldd)
 
  Re: Mesh Enhancer
 
Hello Eric. Wow!!! Talk about teaching a man to fish!! Well I followed all the instructions and presto... In my enjoyment, I put paid to another rendering bug bear, the 6 x 6 Inverted Dish. (URL) It's now a gloriously smooth (URL) The process of (...) (15 years ago, 20-Jun-09, to lugnet.cad, FTX)
 
  Re: Help working the Non-CA and L(EGO)Draw parts queue
 
(...) (URL) already on the PT mikeheide (15 years ago, 19-Jun-09, to lugnet.cad.dat.parts)
 
  Re: Help working the Non-CA and L(EGO)Draw parts queue
 
(...) (15 years ago, 19-Jun-09, to lugnet.cad.dat.parts)
 
  Re: Mesh Enhancer
 
(...) This all sounds very familiar. I only started rendering myself late last year, and I also struggled through all of these questions. Hopefully I will be able to answer most of them so you can get through it more quickly! (...) OK, as you have (...) (15 years ago, 19-Jun-09, to lugnet.cad, FTX)
 
  Help working the Non-CA and L(EGO)Draw parts queue
 
Hi folks, first of all a big "Thank you" to all the authores how have contributed re-writing Non-CA parts or get the so-called L(EGO)Draw parts (coming from the LEGO Group through the LEGO Universe team) fit for the PT. Some Non-CA parts still need (...) (15 years ago, 19-Jun-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts)
 
  Re: Mesh Enhancer
 
(...) Thanks Eric. All this sounds interesting, however you may have to guide me some of the way here. I have always been interested in Anton's Library but to be honest I never worked out how to use it within the MLCad, L3PAO, LGEO, POV tool chain, (...) (15 years ago, 19-Jun-09, to lugnet.cad, FTX)
 
  Re: Can anyone get these parts to intersect at right angles in LDD?
 
"ivansanchez" <ivan@sanchezortega.es> wrote in message news:KLFwK1.LqK@lugnet.com... (...) I see. I not only had to move the surrounding windscreens, I also had to move the surrounding 1x6 curved slope bricks, and a 1x1 technic brick with hole, (...) (15 years ago, 19-Jun-09, to lugnet.cad.ldd)


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