| | Re: LDD to LDraw conversion?
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(...) Thanks, that did it. There are still a number of unidentified files/parts, but the model appears to be all there. The placement of the parts is not very precise: lots of (small) gaps between bricks. Jetro (15 years ago, 24-Jun-09, to lugnet.cad)
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| | Re: LD4DStudio sample suggestions
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(...) lol, i went for the first one (small 1.3MB gif fragment): (URL) full version will be a sample with the beta 2 version. That big V8 engine is awesome though, maybe I'll try to animate it some time, have to figure out a more dynamic script for (...) (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
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| | Re: LD4DStudio sample suggestions
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(...) Well, let's see it then! Is it a Technic V-8 engine like this: (URL) or did you really get enthusiastic and do (URL) this> one? (URL) Eric (URL) Technicopedia> (15 years ago, 24-Jun-09, to lugnet.cad, FTX)
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| | LD4DStudio sample suggestions
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Hello all, I just completed a new sample (Technic v8 engine) while hunting for bugs. And while wondering what to do next I thought maybe some of you have suggestions on things they would like see in a sample. Maybe demonstrating some aspect of the (...) (15 years ago, 24-Jun-09, to lugnet.cad)
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| | Re: Help working the Non-CA and L(EGO)Draw parts queue
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(...) Thx for pointing to - must have slipped my eagle eyes ;-) w. PS. And thx for polishing the Mechanical Arm Straight. (15 years ago, 24-Jun-09, to lugnet.cad.dat.parts)
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| | Re: Help working the Non-CA and L(EGO)Draw parts queue
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(...) This one is also on the parts tracker: (URL) (15 years ago, 22-Jun-09, to lugnet.cad.dat.parts)
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| | Re: LDD to LDraw conversion?
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(...) Not all parts that LDD have are also modeled as LDraw files. This could be one reason. There is also a file called LDRAW.XML that contains the conversion informations. Maybe you should update that file. Please see here:(URL) (15 years ago, 22-Jun-09, to lugnet.cad)
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| | Re: LDD to LDraw conversion?
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(...) D'oh that's really simple... or not so simple. I tried toe xport some of the base models LDD has and only about 2/3 of the pieces actually turned up in the resulting LDraw file :P Jetro (15 years ago, 21-Jun-09, to lugnet.cad)
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| | Re: LDD to LDraw conversion?
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(...) There should be an option 'File' - 'Export Model' and then choose the right file format 'Ldraw-Files (*.ldr)' and you have what you are looking for. That is what I do in my version 2.3.19 of LDD. cu mikeheide (15 years ago, 21-Jun-09, to lugnet.cad)
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| | Reverse Ratio torus naming convention
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I have endorsed the Primitive Generator's naming convention for "reverse ratio" tori (toruses) with a minor update to the Primtives Reference ((URL) of the form r{ff}o{rrrr}.dat represent the outer section of a torus where the minor radius is (...) (15 years ago, 21-Jun-09, to lugnet.cad.dat.parts.primitives)
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| | Reverse torus naming convention
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I have endorsed the Primitive Generator's naming convention for "reverse ratio" tori (toruses) with a minor update to the Primtives Reference ((URL) of the form r{ff}o{rrrr}.dat represent the outer section of a torus where the minor radius is (...) (15 years ago, 21-Jun-09, to lugnet.cad.dat.parts.primitives)
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| | LDD to LDraw conversion?
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I've seen the tutorial at LDraw.org about imprting an LDraw file into LDD, but can the opposite be done? I'd like to open an LDD file in order to make a decent render with LDView. Jetro (15 years ago, 21-Jun-09, to lugnet.cad)
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| | Re: Can anyone get these parts to intersect at right angles in LDD?
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(...) IIRC, what I did was copy-paste the opposite end of that moonbase module. (...) That is certainly doable. However, I have more pressing matters to attend, and my knowledge of computational geometry (or lack of) could pose a problem. Those (...) (15 years ago, 20-Jun-09, to lugnet.cad.ldd)
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| | Re: Mesh Enhancer
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Hello Eric. Wow!!! Talk about teaching a man to fish!! Well I followed all the instructions and presto... In my enjoyment, I put paid to another rendering bug bear, the 6 x 6 Inverted Dish. (URL) It's now a gloriously smooth (URL) The process of (...) (15 years ago, 20-Jun-09, to lugnet.cad, FTX)
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| | Re: Help working the Non-CA and L(EGO)Draw parts queue
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(...) (URL) already on the PT mikeheide (15 years ago, 19-Jun-09, to lugnet.cad.dat.parts)
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| | Re: Help working the Non-CA and L(EGO)Draw parts queue
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(...) (15 years ago, 19-Jun-09, to lugnet.cad.dat.parts)
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| | Re: Mesh Enhancer
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(...) This all sounds very familiar. I only started rendering myself late last year, and I also struggled through all of these questions. Hopefully I will be able to answer most of them so you can get through it more quickly! (...) OK, as you have (...) (15 years ago, 19-Jun-09, to lugnet.cad, FTX)
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| | Help working the Non-CA and L(EGO)Draw parts queue
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Hi folks, first of all a big "Thank you" to all the authores how have contributed re-writing Non-CA parts or get the so-called L(EGO)Draw parts (coming from the LEGO Group through the LEGO Universe team) fit for the PT. Some Non-CA parts still need (...) (15 years ago, 19-Jun-09, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.cad.dat.parts)
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| | Re: Mesh Enhancer
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(...) Thanks Eric. All this sounds interesting, however you may have to guide me some of the way here. I have always been interested in Anton's Library but to be honest I never worked out how to use it within the MLCad, L3PAO, LGEO, POV tool chain, (...) (15 years ago, 19-Jun-09, to lugnet.cad, FTX)
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| | Re: Can anyone get these parts to intersect at right angles in LDD?
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"ivansanchez" <ivan@sanchezortega.es> wrote in message news:KLFwK1.LqK@lugnet.com... (...) I see. I not only had to move the surrounding windscreens, I also had to move the surrounding 1x6 curved slope bricks, and a 1x1 technic brick with hole, (...) (15 years ago, 19-Jun-09, to lugnet.cad.ldd)
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