| | Re: Orion or Carsten: please contact me regarding LDDP
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(...) Orion is on duty. (...) No he doesn't - Orion is the only coder right now. I was able to contact Carsten to sign the Third Party Agreement for the AIOI though - let me know if you want his new address anyway. w. (16 years ago, 10-Apr-09, to lugnet.cad.dev)
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| | Re: Part title suggestions
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(...) 48989 vs 55615 - I agree that the names should be more similar 30244 vs. 2412b and 54200 vs. 50746 - This is contrary to what has been agreed before. Where this exists in the existing official library (e.g. 2456 vs. 44237, 3960 vs. 30065) we (...) (16 years ago, 10-Apr-09, to lugnet.cad, FTX)
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| | Re: Convert to Wavefront object?
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(...) I was hoping not to have to install another pig application package just to do a conversion. Also, are the materials imported properly? Ideally they would be converted to textures since they are more common. -Mike (16 years ago, 10-Apr-09, to lugnet.cad.dev)
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| | Re: Convert to Wavefront object?
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(...) 3Dto3D bt Thomas Baier works pretty well as it has support for converting between LDraw DAT files to Wavefront OBJ as well as several other formats. You can get it at: h(URL) (16 years ago, 10-Apr-09, to lugnet.cad.dev)
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| | Re: Convert to Wavefront object?
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You could import the files into Blender3D and export them to .obj format. It probably won't look very pretty though. -Stefan- (16 years ago, 10-Apr-09, to lugnet.cad.dev)
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| | Convert to Wavefront object?
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Is there a free means of converting LDraw models to Wavefront object (*.obj) files? Thanks! -Mike (16 years ago, 9-Apr-09, to lugnet.cad.dev)
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| | Orion or Carsten: please contact me regarding LDDP
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(...) I haven't gotten anything from Orion. Carsten, do you still work on LDDP? I seem to remember you don't, but if you do, send me an email, and I'll let you know what my suggestion is. --Travis (16 years ago, 9-Apr-09, to lugnet.cad.dev)
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| | Re: POV-Ray help needed
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(...) I forgot the beginning of this thread, and misunderstood your "15% faster" comment. I see now that you're referring to the flattened mesh2 data for the part. I was mis-reading it to be that mesh2 is 15% faster than mesh (which I know you never (...) (16 years ago, 9-Apr-09, to lugnet.cad.dev)
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| | Re: POV-Ray help needed
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(...) Thanks for the info. I have implemented mesh2 support in LDView's export as part of my new curve smoothing support for POV exports, but haven't completely removed the mesh support (although it is currently hard-coded to use mesh2 whether or (...) (16 years ago, 9-Apr-09, to lugnet.cad.dev)
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| | Re: POV-Ray help needed
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(...) Hi Travis, I've finally picked up the povray export project again, You were right I needed to calculate the horizontal fov from the vertical one used in OpenGL. Also you may be interested in knowing that I now also have a basic "hierarchical (...) (16 years ago, 9-Apr-09, to lugnet.cad.dev)
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| | Re: Part title suggestions
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(...) Thank you very much for pointing on that. We should have all a quick look at the mentioned issues, as all the parts are currently on the PT and everybody (who has reviewer rights) should comment for this. In general I agree to all three items (...) (16 years ago, 9-Apr-09, to lugnet.cad, FTX)
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| | Part title suggestions
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Hi again, thought to voice my opinion on some parts' titles: (URL) 48989> and (URL) 55615> are obviously similar parts, however they have totally different titles. Even they seem like pin joiners to me, as there are no axleholes on either part, just (...) (16 years ago, 9-Apr-09, to lugnet.cad, FTX)
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| | Re: LGEO Update
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(...) Thanks for bringing this mistake to my attention. Actually, nobody decided anything yet. This is the unofficial library, so "They may be incomplete, or inaccurate, and it is possible that when they are officially released they may be changed (...) (16 years ago, 8-Apr-09, to lugnet.cad, FTX)
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| | Re: LGEO Update
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(...) Apparently somebody decided to rename this part to 3928c01.dat. They then also decided that 3829.dat should just be the base. That is how things look on the tracker right now. However, anyone using the official parts library will be using 3829 (...) (16 years ago, 8-Apr-09, to lugnet.cad)
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| | Re: LGEO Update
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(...) As far as I can tell, 3829 is broken. The LDraw version of this file is just a reference to the steering wheel stand (3829a.dat) and the wheel itself (3829b.dat). The LGEO version of 3829 is just the stand, and lg_3829a is just an alias for (...) (16 years ago, 7-Apr-09, to lugnet.cad)
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| | Re: BlueBrick
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(...) I've just released the version 1.3 of BlueBrick. This version fix some minor bugs, and complete the full compatibility with LDRAW thanks to the last missing LDRAW parts created by Alex Taylor. I really want to thank him for this amazing job! (...) (16 years ago, 7-Apr-09, to lugnet.cad, FTX)
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| | Re: BlueBrick
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(...) I got few feedback from someone who try to run it under Mono 2.0 on linux. According to him it seems quite ok, BUT the drag'n'drop of parts from the part library to the map seems not working under Mono. A very annoying bug that I will try to (...) (16 years ago, 7-Apr-09, to lugnet.cad)
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| | Re: BlueBrick
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(...) Oh very nice Stefan, I just saw your post now, after I published a new version. If you don't mind I will look forward to integrate them in a new release, because I think they are even better than the one I did from the new LDRAW part created (...) (16 years ago, 7-Apr-09, to lugnet.cad, FTX)
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| | Re: Updated Primitives Reference
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(...) Don't worry Chris, we all know the precarious nature of unofficial stuff. But in the meantime it helps to have a quick reference of the shapes available! Philo (16 years ago, 7-Apr-09, to lugnet.cad.dat.parts)
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| | Re: Agents Alternate Model Renderings
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(...) I botched the links to the pages with larger images. Here they are: (2 URLs) Jim (16 years ago, 7-Apr-09, to lugnet.cad, FTX)
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