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  Re: LDD question - how to rotate pieces?
 
(...) Jordan, Thanks. Don't know why I didn't try that key before. Thanks also for the keyboard shortcuts, I had found some, but the rest were helpful as well. The preferences window has a check box for 'Brick Count Show the number of bricks in a (...) (16 years ago, 3-Jun-08, to lugnet.cad.ldd)
 
  Re: Official parts restrictions document ratified by the LSC
 
(...) Thanks guys, It's really handy to have rules and a document clarifying some of these issues. Tim (16 years ago, 3-Jun-08, to lugnet.cad, FTX)
 
  Official parts restrictions document ratified by the LSC
 
The LDraw Standards Committee (LSC) has ratified the document (URL) LDraw.org File Format Restrictions for Official Parts>. This document lists restrictions that aren't part of the LDraw 1.0 spec that are placed on files in the official parts (...) (16 years ago, 2-Jun-08, to lugnet.announce, lugnet.cad, FTX)  
 
  Re: LDD question - how to rotate pieces?
 
(...) Hi Dave, Use the arrow keys to rotate pieces. When you insert a new piece, I believe it always defaults to the same orientation. If you want to insert a bunch of identical bricks with a particular rotation, you can always insert the first one (...) (16 years ago, 2-Jun-08, to lugnet.cad)
 
  LDD question - how to rotate pieces?
 
Hi all, I am an LDD newbie, and can't for the life of me figure this one out. I want to rotate a piece. How do I do it? I have 2 16x32 baseplates (side by side) to make a 32x32. I want to place 1x8, 1x6, etc tiles around the 4 edges. When I insert a (...) (16 years ago, 2-Jun-08, to lugnet.cad)
 
  Re: How do I...? 3 questions about POV-Ray.
 
Thanks, man. That did the trick. (16 years ago, 1-Jun-08, to lugnet.cad.ray, FTX)
 
  Re: How do I...? 3 questions about POV-Ray.
 
(...) If you're in Windows, do the following: Select Tools->Edit Master POVRAY.INI Add the following to the bottom of the file: LibraryPath="C:LDRAWPOVlgeo" Change the path above to match your LGEO path. Save the file. Back in POVRay for Windows, (...) (16 years ago, 1-Jun-08, to lugnet.cad.ray, FTX)
 
  Re: How do I...? 3 questions about POV-Ray.
 
(...) Where would I find the input box? (16 years ago, 1-Jun-08, to lugnet.cad.ray)
 
  Re: Dome Creator
 
(...) A VB app (assuming vb6) should run everywhere and wont cause any problems. (16 years ago, 30-May-08, to lugnet.cad, lugnet.build.arch)
 
  Re: Dome Creator
 
(...) VB is as good as any other language as long as it does the job! Why spend time recoding something that works? (16 years ago, 28-May-08, to lugnet.cad, lugnet.build.arch)
 
  Re: Dome Creator
 
(...) Mike, No problem with VB. I just didn't know if it was still commonly used. (Microsoft now has VB.Net etc. ). I've been programming from when Fortran was the language of choice and everything was done on punchcards. I still use QBasic to write (...) (16 years ago, 28-May-08, to lugnet.cad, lugnet.build.arch, FTX)
 
  Re: Dome Creator
 
(...) This looks very useful. Do you have a problem with VB? I think it is a wonderful and powerful language. I am coding with VB since version 1.0 and it is getting better and better. For most application VB is a very good language. For me the (...) (16 years ago, 28-May-08, to lugnet.cad, lugnet.build.arch, FTX)
 
  Re: Dome Creator
 
(...) Erik The program is written in Visual Basic. I currently have clean up some of the bugs (usually division by zero errors and others) and then I'll turn it into an .exe file. I hope to have a working copy for Brickworld in Chicago (June 19th) (...) (16 years ago, 27-May-08, to lugnet.cad, lugnet.build.arch, FTX)
 
  Re: Dome Creator
 
(...) Hi Arthur, It seems very interressant and promising. Is there a place where to download your software and try it? Erik (16 years ago, 27-May-08, to lugnet.cad, lugnet.build.arch, FTX)
 
  Dome Creator
 
I’ve seen a number of sphere generators but many of the domes I need to build are not spherical. After working, reworking, and re-reworking a few domes I decided it was time to computerize the process so I wrote a program called Dome Creator. So (...) (16 years ago, 27-May-08, to lugnet.cad, lugnet.build.arch, FTX)  
 
  Re: Parts requests? (re: x136 and 50944px1)
 
(...) Excellent... Thank you Philippe! Ryan (16 years ago, 26-May-08, to lugnet.cad.dev)
 
  LD4DStudio Beta 3 Release
 
Hello All, Bug fixes and some new features. You'll find it here: (URL) release notes are here: (URL) can install this one over any old one, an uninstall is unnecessary. Greetings, Roland (16 years ago, 25-May-08, to lugnet.cad)
 
  Re: Making the DAT links work in safari.
 
(...) Maybe you could email me your working plist because I'm at the "just making things worse" stage. I tried cloning the L3Lab plist file and that made ldglite disappear from the list of choices for ldraw files. I was kinda hoping lsregister with (...) (16 years ago, 25-May-08, to lugnet.cad.dev.mac)
 
  Re: Making the DAT links work in safari.
 
(...) Well, I tried that, and all it did was make it so that LDView couldn't be chosen as the app to open LDraw files at all. Comparing to L3Lab's Info.plist, I haven't the foggiest why. The L3Lab one seems to work. However, when I carefully cleaned (...) (16 years ago, 24-May-08, to lugnet.cad.dev.mac)
 
  Re: Making the DAT links work in safari.
 
(...) I don't either, but I think the problem is that ldglite uses a really, really old version of the info.plist settings, probably obsolete. I have to read up a bit on the new keys to see what they do. According to these notes, things changed a (...) (16 years ago, 23-May-08, to lugnet.cad.dev.mac)


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