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  Re: L3P question concerning MPD files
 
(...) I think it should be mentioned that the MPD format was specifically designed to allow you to encapsulate all of the submodels of one single model into a single file for convenient transmission to others. It wasn't designed to allow for (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) If you want to render a sub-model use the MLcad Multi-part export feature to export the sub-model to it's own file, then run that through l3p. ROSCO (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: L3P question concerning MPD files
 
(...) Or instead of learning POV-Ray code language, just get in the habbit of exporting the scene model (IE the one with all the sub models from inside MPD file assymbled in), and rendering it. Thats the way I do it. Jeffrey Jarvis (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: txt2dat updated
 
(...) Received and uploaded, Mac & Linux users can now download binaries from the main page. I'd just like to thank Jim again for all his help producing this version, and I hope Mac & Linux users can get some good use out of my little program. ROSCO (18 years ago, 13-Mar-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Re: L3P question concerning MPD files
 
L3P just converts the file to POV-Ray format. If you aren't afraid of learning the POV-Ray syntax, you can just edit the files and render whatever you want. James (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  L3P question concerning MPD files
 
Hi, am I mistaken if I presume that L3P doesn't offer any means to render another one than the very first model in an MPD document? If so, are there any tools already to help that? Or is it maybe planned for the next version which I've read about in (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
 
  Re: Settings for LPub using LDView or LDGLite as renderer
 
(...) This may be due to a bug in LDView 3.1. However, since LPub isn't listing the LDView executable at the beggining of the command, it seems that something else might also be wrong. Click on the LDView button in LPub, and make sure it's pointing (...) (18 years ago, 13-Mar-07, to lugnet.cad, FTX)
 
  Re: Public LDView 3.2 Alpha for Windows
 
(...) This is wicked cool. (I just realized that it works in the pre-alpha Mac build I've been poking at.) Is it or will it be possible to export the light orientation to POV-ray format as with the camera angle? Be well, Jim (18 years ago, 13-Mar-07, to lugnet.cad.dev)
 
  Re: txt2dat updated
 
(...) I've updated the (URL) txt2dat online> interface to use the new version. You can use the "Custom description" option to enter a comment for the first line of the sticker file using txt2dat's new -d option. The downloadable binaries are on (...) (18 years ago, 13-Mar-07, to lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  Public LDView 3.2 Alpha for Windows
 
Due to some of the problems that exist in LDView 3.1 (command line snapshots and screensaver preferences), I've decided to do a public alpha release of LDView 3.2. Please note that this version will only run on Windows computers with Unicode (...) (18 years ago, 13-Mar-07, to lugnet.cad.dev, FTX)
 
  Settings for LPub using LDView or LDGLite as renderer
 
Hi there, Just recently I began working again with LPub. I ran in to some problems and cannot seem to set things up properly. Errors: Could not run command"-ca0.1 -cg0.00,0.00,500000.00 -SaveWidth=1280 -SaveHeight=1024 -PreferenceSet=LPub (...) (18 years ago, 13-Mar-07, to lugnet.cad)
 
  txt2dat updated
 
My LDraw text generator, txt2dat has been updated. The new version can be found (URL) here>. Changes in this version: Upgraded to current library versions: - Triangle 1.6 - Freetype 2.3.2 (Require at least 2.1.9) Initial build support for Mac (...) (18 years ago, 13-Mar-07, to lugnet.announce, lugnet.cad.dev, lugnet.cad.dev.mac, FTX)
 
  TextWrangler LDraw Kit
 
I like (URL) LDraw DesignPad>. However, I do a lot of work in (URL) TextWrangler> on my Mac, so I thought it would be neat if it had more features for working with LDraw files. Towards that end, I've starting putting together an assemblage of (...) (18 years ago, 13-Mar-07, to lugnet.announce, lugnet.cad.dev.mac, lugnet.cad, FTX)
 
  Re: Version 530 of my Library is available now.
 
(...) Also note that it definitely isn't compatible, and won't work with L3P. However, Anton has an online LDraw converter here: (URL) L3P, the above can't be used with LPub. --Travis (18 years ago, 12-Mar-07, to lugnet.cad)
 
  Re: POVray LEGO
 
(...) For the short term, yes that's easier. But in the long run that collection of links will get lost. Maybe after you collect the links you can work together with Orion to move all the good bits into the one library so people can still find them (...) (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
 
  Re: POVray LEGO
 
(...) I've done binoculars (30162), 1x1 slopes (54200/50746) and lever base (4592). All at (URL) when moderated. Tim (18 years ago, 12-Mar-07, to lugnet.cad.ray)
 
  Re: POVray LEGO
 
(...) While I can see the idea of the project I think for the time being it's probably easier just to try to collect links here. Most people who use POVray for rendering LEGO are members and it's so easy just to make a post with a link. Tim (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
 
  Re: POVray LEGO
 
(...) I have the LDraw POV Code Library ((URL) I created with the intention of it being an officially sponsored, community developed replacement for LGEO. It is supported by L3P v1.4 and will be promoted when 1.4 is released by Lars (wink, wink, (...) (18 years ago, 12-Mar-07, to lugnet.cad.ray)
 
  Re: POVray LEGO
 
(...) Hey, maybe you want to take over (URL) this project>? According to the news archive it's in limbo pending the official release of l3p version 1.4. But who knows when/if that'll happen... (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
 
  POVray LEGO
 
Hi all, With Anton's announcement of a new library and the question that followed I realised that perhaps it would be a good idea to compile all the LEGO part POVray work people have done into one thread. I'm aware of LGEO and Anton's library as (...) (18 years ago, 12-Mar-07, to lugnet.cad.ray)


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