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  Re: MPD file loading search order
 
(...) You're welcome. (...) I think local scope is the "correct" thing to do as long as local scope means that only files inside an MPD file can access other files inside the MDP file. Files stored external to the MPD shouldn't, in theory, be able (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) I actually consider that to be two-pass, and that's essentially what LDView does. The only extra thing it does is that it checks for 0 PART meta-commands in the first pass, and puts the file data for the sub-files into their own separate (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: Using Blender to animate Ldraw models
 
I have added the first draft of the minifig animation tutorial at (URL) Carsten (18 years ago, 25-Jul-06, to lugnet.cad, FTX)
 
  POV-Ray file problem when rendering
 
I am working on a moc scene and everything is coming along nicely(that is once I remembered how to render mpd files so that everything shows up), but I have run into a slight problem. See in MLCAD there is the proper number of figs in the scene, (...) (18 years ago, 25-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: MPD file loading search order
 
(...) Well, if you read all postings on MPD through the last seven years you should be able to piece the correct answer together :-) I believe the L3 parser (used in L3P, L3Lab and "ldglite -l3") reflects that information. > However, I can tell (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Sorry, you're right every part in the mpd should see any of the other parts. May be Ldraw.org should post a set of 'testcase' files to be used as a reference for programmers. For each file there should be a description of the expected results (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Is that what I said? I didn't mean to... If an MPD contains main.dat, a.dat, and b.dat, then a.dat should be able to 'see' b.dat. I make heavy use of the MPD format while working on part files. Inside a single MPD, I typically have long chains (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) You can do it in one pass (if you don't count the loading of the file to a stringlist). Wile walking through the file you build you're objectlist with subparts. Afterwards you go recursively through the list of subparts. This way all mpd (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Snip, very thourho explanation, thanks! (...) I was thinking of doing the local scope approach mentioned by Steve. But maybe I keep it optional realizing I always end up disappointing some people with ether approach. I was planning to create (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) I mentioned in my other (long) post that I don't think that MPD files should be required to have a .mpd extension. However, I'd like to add more here in answer to your specific question. I could be wrong, but I'm almost positive that it is (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
As you have pointed out, the spec is indeed ambiguous. Consequently, there's probably no correct answer as to how things should work. However, I can tell you what I do in LDView, so that you have an idea of how at least one MPD-compatible program (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev, FTX)
 
  Re: MPD file loading search order
 
Thanks Tim and Steve, I think I will go with Steve's advise to let only the main part in the mpd see the other parts in the mpd. This will give a much cleaner recursive approach, in which I can easily support sub mpd's. Further more I think I will (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Tim pointed you at the actual MPD spec. You may notice that is is vague on a lot of points -- it basically leaves it up to the program authors. My comments below are what makes sense to me, thinking as someone who might create complex MPDs. (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) My apologies. I just looked there more closely and it doesn't seem to answer anything. To answer what I'm fairly sure of (but far from certain): I think that the correct lookup order is internal, ., [MODELS], [PARTS] Yes MPD files must have (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) --SNIP-- (...) Hi Roland, Try (URL) for the file specifications. Hopefully that should answer some queries. Tim (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  MPD file loading search order
 
Hello All, I'm implementing a LDraw file loader and was wondering about some details concerning mpd. I could not found enough info about this elsewhere, or I may overlooked it. [1] When loading a MPD file should I keep checking the first level of (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: Sci-fi CGI Film Project: Alien Planet Scenes Wanted!
 
(...) Hmm... [gears start turning in head] (...) I have an idea for this. Do you want me to email the LDraw files to you? (...) As in, anti-grav or land-based? (...) Shouldn't be too hard... (...) I can definitely help with this. I have ideas for (...) (18 years ago, 24-Jul-06, to lugnet.cad.dat.scenes)
 
  2006 LSC: Election will conclude tomorrow
 
As announced in this thread (URL) the 2006 LDraw.org Standard Committee (LSC) election will conclude at 2359 EDT (GMT -0500), July 25, 2006 and the winners will be announced shortly thereafter. You are still in time to vote, please visit (URL) and (...) (18 years ago, 24-Jul-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Using Blender to animate Ldraw models
 
Hi Blenderheads, i've started a little tutorial describing how i animate my minifigs. Beside this, i have uploaded a little animation of my pneumatic grabber to <link (URL) Carsten (18 years ago, 23-Jul-06, to lugnet.cad, FTX)
 
  Re: New wiki about interactive ldraw on dvds
 
(...) I have added a tutorial on how to start a interactive gallery. Please people have some interest this is better than making just an animation I'm looking members unless you think this wiki should be editable publically (18 years ago, 23-Jul-06, to lugnet.cad)


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