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 CAD / *36810 (-20)
  Re: Brick 1 x 6 x 5 with Rocket Launch Pattern – RELOADED
 
(...) Hopefully the latter. I did not intend to have any condescending tone in there at all! I'm talking about appropriate process. If you read it in there I must not have done a very good job of communicating and I apologise. Either that or you're (...) (20 years ago, 17-Dec-04, to lugnet.cad.dat.parts, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Non-reportable items
 
Hi, I was just wondering if anyone could tell me how to make certain parts, namely arrows, non-reportable, so that they don't appear in Lpub's bill of materials images Cheers, Allister (20 years ago, 17-Dec-04, to lugnet.cad)
 
  Re: Brick 1 x 6 x 5 with Rocket Launch Pattern – RELOADED
 
(...) Actually your (and any other non-LSC member's) input is not wothless and actually has a great influence on what decides. We decided when the LSC first formed that we wouldn't do anything without at least discussing the pros and cons with the (...) (20 years ago, 17-Dec-04, to lugnet.cad.dat.parts, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Brick 1 x 6 x 5 with Rocket Launch Pattern – RELOADED
 
(...) Yeah, I got the blinking error message in preview and still posted it. I couldn't figure out the problem. Sorry, It must be the .bmp thing. I didn't think of that because they were only 8k apiece, but I can see why you'd want to avoid the (...) (20 years ago, 17-Dec-04, to lugnet.cad.dat.parts, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Brick 1 x 6 x 5 with Rocket Launch Pattern – RELOADED
 
In lugnet.cad.dat.parts, Don Heyse wrote: (switched to plain text for clarity) Don, I don't think your FTX image embed worked. Did it work when you used preview (you DID use preview, I am sure)? If it did, there's a technical problem somewhere... (...) (20 years ago, 17-Dec-04, to lugnet.cad.dat.parts, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Brick 1 x 6 x 5 with Rocket Launch Pattern – RELOADED
 
(...) Sorry I'm a bit late to the party (been on vacation) but I think you should submit it. It looks good enough for me. Actually I think it's too good not to submit. Compare your part (as seen in LDRAW): (URL) And this official part (as seen in (...) (20 years ago, 17-Dec-04, to lugnet.cad.dat.parts, lugnet.cad, lugnet.cad.dev.org.ldraw, FTX)
 
  Re: LXF File Format
 
(...) MODEL is relatively easy to crack but since they use a bit different coordinate system and their part have different rotation/center points, the conversion between LXF <-> LDR would be a pain which would need a compatibility layer library with (...) (20 years ago, 17-Dec-04, to lugnet.cad.dev)
 
  LXF File Format
 
(...) Has anyone tried to decipher the binary .CHUNK or .MODEL files? In this message from last year (URL), Jake McKee wrote "LXF is an open, (and soon to be) well documented format" but I've never seen any details on this, and can't find any (...) (20 years ago, 17-Dec-04, to lugnet.cad.dev, FTX)
 
  Re: MicroMOC: Hot pursuit in the city
 
(...) That scene rocks! I'm glad you put more pics on Brickshelf, because one picture doesn't do this scene justice. The details are amazing. The monorail terminal is a very nice touch. From the side you can also see the street light hanging from (...) (20 years ago, 16-Dec-04, to lugnet.build.microscale, lugnet.cad, FTX)
 
  Re: MicroMOC: Hot pursuit in the city
 
(...) I don't have *computer* problems, all our computers work fine for all the other things I and the rest of my family want to do. I have a *software* problem with LDD, in that it has unreasonable system requirements, in my view. (...) I would (...) (20 years ago, 16-Dec-04, to lugnet.build.microscale, lugnet.cad, lugnet.lego, FTX)  
 
  Re: MicroMOC: Hot pursuit in the city
 
(...) Wow!! Larry with... er... computer problems. Something MUST be messed up. ;) I haven't tried installing the program on my computer, despite having a subscription to the master builders program. BTW, nice job on the display. I agree that (...) (20 years ago, 16-Dec-04, to lugnet.build.microscale, lugnet.cad, FTX)
 
  Re: New game: Orphan part of the week
 
(...) Yes, yes it is. :) (...) Good to know. Maybe I should start a "free to a good home" list of links on the l.c.d.parts sidebar... (...) Heh. I thought about that, too. Give each piece a vector (speed and direction) based on the centerpoint of (...) (20 years ago, 16-Dec-04, to lugnet.cad.dat.parts)
 
  Re: New game: Orphan part of the week
 
In lugnet.cad.dat.parts, Willy Tschager wrote: at RANDOM I've chosen: (...) Sure is a pretty part though, isn't it :-) The last thing I would want to do is keep such a beautiful, high-quality part from reaching its full potential and graduating to (...) (20 years ago, 16-Dec-04, to lugnet.cad.dat.parts)
 
  Re: New game: Orphan part of the week
 
(...) Making posts like this is a good idea. More communication. :) (...) Definitely don't just update somebody's part without saying something. Emails only take a moment to send. (...) 3-4 months is a long time to wait for a reply to an email. How (...) (20 years ago, 16-Dec-04, to lugnet.cad.dat.parts)
 
  Re: MicroMOC: Hot pursuit in the city
 
(...) Wow, another great entry! As soon as I saw it my first thought was "I want to buy one of these." The details are great -- it looks great -- it has an action story -- what else could you ask for? It would make a great set. Regards, Paul (20 years ago, 16-Dec-04, to lugnet.build.microscale, lugnet.cad, FTX)
 
  Re: MicroMOC: Hot pursuit in the city
 
(...) Thanks! Although I'm a bit sceptic about winning... To enter the competition is fun, but I really can't understand why some models win. It seems that not everybody thinks the same way about a cool MOC. Ofcourse I don't say that there is only (...) (20 years ago, 16-Dec-04, to lugnet.build.microscale, lugnet.cad)
 
  Re: MicroMOC: Hot pursuit in the city
 
(...) I do agree. It's unfair and personaly I think that the system requirements to let LDD run are far too high; the program doesn't seem to need these high specs. And the program has ofcourse some flaws, but it's the only way to get in the (...) (20 years ago, 16-Dec-04, to lugnet.build.microscale, lugnet.cad, FTX)
 
  Re: MicroMOC: Hot pursuit in the city
 
Ooh nice. I'll be buying a few of those when (not if) you win. Soren (20 years ago, 16-Dec-04, to lugnet.build.microscale, lugnet.cad)
 
  POV-Ray animation tutorial
 
I made a small POV-Ray animation using Anton Raves' library and Jamie Neufeld's Couriership and posted the source code here: (URL) animation is nothing special, but a lot of the POV-Ray code I used in the PCS dogfight animation are in this tutorial. (...) (20 years ago, 16-Dec-04, to lugnet.space, lugnet.cad, lugnet.animation, lugnet.announce) !! 
 
  Re: Let there be .space
 
(...) I'm interested! James (20 years ago, 16-Dec-04, to lugnet.space, lugnet.cad)


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