Subject:
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Re: LXF File Format
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 17 Dec 2004 15:02:46 GMT
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Viewed:
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2128 times
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Andrew Westrate wrote:
> Has anyone tried to decipher the binary .CHUNK or .MODEL files? In this message
> from last year <http://news.lugnet.com/cad/?n=9886>, Jake McKee wrote "LXF is an
> open, (and soon to be) well documented format" but I've never seen any details
> on this, and can't find any documentation on the web.
MODEL is relatively easy to crack but since they use a bit different
coordinate system and their part have different rotation/center points,
the conversion between LXF <-> LDR would be a pain which would need a
compatibility layer library with all the fixup data.
CHUNK, the part definition, seems a bit harder, but basically looks like
series of points and triangles.
Funny is that LEGO itself is using different format for their own
internal purposes - Wavefront/Maya .obj format (I don't know if they use
it for the actual part mold design or just for visualization purposes).
Jindroush
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Message is in Reply To:
| | LXF File Format
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| (...) Has anyone tried to decipher the binary .CHUNK or .MODEL files? In this message from last year (URL), Jake McKee wrote "LXF is an open, (and soon to be) well documented format" but I've never seen any details on this, and can't find any (...) (20 years ago, 17-Dec-04, to lugnet.cad.dev, FTX)
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