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 CAD / *36400 (-10)
  Re: Renderer Questions
 
(...) Beware the slippery slope: buffer exchange, ghost, other issues..... Kevin (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Renderer Questions
 
(...) I've never let it stop me.... Steve (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Renderer Questions
 
(...) LPub's overall architecture suffers horribly from "bottom up design". It started out as a perl script, and then got moved to C++, so that I could add a GUI. It was a 12,000 line monolithic program until about six weeks ago. It is now split up (...) (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Renderer Questions
 
(...) I didn't know that being *good* was a requirement. Did you Don? Steve? LOL! Kevin (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Renderer Questions
 
(...) If adding ROTSTEP to ldglite is the right thing to do in general, then go ahead and add it. LPub is in general, a simple tool to create a step DAT for each step, and render each step (plus PLI and BOM). There are a bunch of work arounds for (...) (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Renderer Questions
 
(...) "can pursue" and "is insane enough to try" are two different issues. I teach computer programming--I've never claimed to be a GOOD programmer. =) Peter (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Renderer Questions
 
(...) Actually I'm no longer sure about that. If ROTSTEP is supported internally in LPUB, and LPUB supports ldglite as an alternative renderer, than supporting ROTSTEP in ldglite might make that more difficult. Kevin? I suppose I could make ROTSTEP (...) (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Renderer Questions
 
(...) For you it does. I don't think that's an option Peter can pursue. ;) Steve (20 years ago, 27-Oct-04, to lugnet.cad)
 
  Re: Click-Rotation Parts
 
(...) Because there are 24 cogs. So a 48-segmented primitive is easier to modify than a 16-segmented one. (...) OK, I'll try that. CU Bernd (20 years ago, 27-Oct-04, to lugnet.cad.dat.parts)
 
  Re: Renderer Questions
 
(...) Wow, I am surprised. That is the kind of thing I'm looking for... what kinds of settings do I need to change for that? Of course, the other downside of POV-RAY is the amount of rendering time it takes, but I can let my computer run for a (...) (20 years ago, 27-Oct-04, to lugnet.cad, FTX)


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