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 CAD / *36110 (-20)
  Re: Radiosity example (F1 Ferrari) once again
 
Aaaarrghh! I thought my renderings were the bomb (URL) galery>> but now I've seen Nico's pictures, I guess I'll have to start all over! :) (20 years ago, 24-Sep-04, to lugnet.cad.ray, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) I mostly meant that I knew what their windings had to be (because of the way the edges are constructed), but the code isn't aware of it. However, like you say, it's easy enough to find an extreme point and test the winding. Steve (20 years ago, 24-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) You lost me there. How could you not know which is which if they already go in the opposite direction? Just take a cross product at the topmost point. If it's negative, then it's clockwise and thus a hole. Don (20 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) OK. My edges already were counterclockwise. :) Umm, for inside outlines (inlines?) to be clockwise, that's 'clockwise' from a global view, right? If so, then my inlines are already clockwise. But I don't know which ones are inlines, and which (...) (20 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) Err, reverse course. I peeked at the autotrace source and it says in pxl-outline.c "Outside outlines are traced counterclockwise". So if you want to make things easier for me, do it that way. ;^) (...) (20 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) I'd imagine so. I don't actually use Cygwin. I use the (URL) mingw> version of gcc on Windows because I don't want to worry about the Cygwin unix compatibility DLL. (...) It's not too hard to detect holes while you're vectorizing edges, just (...) (20 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) Yep, thanks for doing that. Then I turned around and installed Cygwin, so now I probably have gcc available -- I think. (...) Heh. Yeah, considering how raw my edge-construction code is, a few small math errors wouldn't be noticeable. And the (...) (20 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: non-lego rendering using various LDraw tools
 
(...) Hey, that's pretty cool. Did you use the Triangle executable I built? I replaced it with a new build containing the math fix Travis mentioned, but forgot to mention that I did so. I guess whatever you used must've worked though. (...) How does (...) (20 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  non-lego rendering using various LDraw tools
 
I've been messing around with a rendered scene for a music CD-R. I'm really happy with how it turned out, so I thought I'd share it. More on-topic, I used a number of LDraw tools in the creation process. (URL) Rendered CD booklet cover>> Bonus (...) (20 years ago, 23-Sep-04, to lugnet.cad.dat.ideas, FTX)
 
  Re: New Part: 3041p01.dat Brick 45 2 x 4 Double With Headlamp Pattern
 
Hi Niels, thanks for the comments. (...) OK, On the Part tracker they surely will suggest something if it isn't correct. (...) Good idea I will follow that. (...) Yes, I believe the pattern is correct. The part appears only in the Technic Supercar (...) (20 years ago, 23-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Re: New Part: 3041p01.dat Brick 45 2 x 4 Double With Headlamp Pattern  [DAT]
 
(...) I don't know enough about decorated parts to answer, try ask at Orion or Chris via the mail at Ldraw.org (...) to move the body of the part to subfile? (In the case of the (...) That's a really good idea, that way other can use it for patterns (...) (20 years ago, 22-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Re: LPub mask generation
 
Hi Mike, As it turns out, my laptop hard disk died since brickfest. Please send me all relevent files and some background on how to recreate. Life has been very busy. Thnks for your patience, Kevin (...) (20 years ago, 23-Sep-04, to lugnet.cad.dev)
 
  Part Query
 
Hi Everyone, 2 years ago a guy named Adam Howard posted that he was working on part # 40241 Harry Potter door with an arched window. Does anyone know what happened to this part ? (20 years ago, 23-Sep-04, to lugnet.cad)
 
  Re: LPub mask generation
 
"Kevin L. Clague" <kevin_clague@yahoo.com> wrote in message news:I4EJ6K.154K@lugnet.com... [ ... snipped ... ] (...) California (...) converted to (...) list (...) Any luck chasing down the problem we were looking at at BrickFest? Mike (20 years ago, 22-Sep-04, to lugnet.cad.dev)
 
  Documentation
 
(...) Wow! That sure was a hearty laugh! So I guess it's easier to solo climb Everest without oxygen than trying to get documentation for the tools we use? Well, it's work and somebody's got to do it. Good thing I only have to document basic (...) (20 years ago, 22-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) I try to stick to whole numbers whenever possible, or tenths if I must. That helps keep file sizes down. Keep in mind that 1 LDU is already 1/64th of an inch, making 0.001 LDU 1/64000 of an inch! No part file needs that level of detail. The (...) (20 years ago, 22-Sep-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Creating 47457.dat 2x2x2/3 Sloped&Rounded
 
(...) Yah, I meant LEGO Digital Designer. I couldn't remember what you were actually teaching - whether it was FLL/bot/engineering/NQC programming or graphics programming. Since I now realize the graphics programming part is important to your class, (...) (20 years ago, 21-Sep-04, to lugnet.cad.dat.parts)
 
  Re: Converting Polyline to Mesh
 
(...) Err, no. That would have required some RTFM on my part, which seriously conflicts with the coefficient of laziness. Somebody turn off that firehose, pronto! (20 years ago, 21-Sep-04, to lugnet.cad.dev, FTX)
 
  Re: LPub mask generation
 
(...) I was looking too hard in the wrong place. I've got access to it now. I've installed the component, but I think I have to write a header file for it, so that I can use it under C++ builder. It looks very nice to use. I'm really looking forward (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)
 
  Re: LPub mask generation
 
(...) Do what? Get the source code, or use the png classes? At least for me, clicking on the link takes me to the sourceforge page for PNGImage, up left is a "Download" link which gets the .zip archive ((URL) I just downloaded it again, to make (...) (20 years ago, 21-Sep-04, to lugnet.cad.dev)


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