| | Re: on Collision, stop Movement
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(...) To add my 2 cents worth, I've tried a few experements within MBC for making parts clickable where I defined "male" and "female" connection points within the brick (i.e. STUD = male). Ignoring the sheer number of ways even a brick as simple as (...) (20 years ago, 18-Aug-04, to lugnet.cad)
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| | Fearless leader
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(URL) (20 years ago, 18-Aug-04, to lugnet.cad.dev.org.ldraw, FTX)
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| | Re: Eolus-Series Business Craft
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(...) Nice image. It looks like you also have Geometry->Seam Width checked (although it's hard to tell for sure). I think that when edge lines are turned on, Seam Width tends to just lead to extra noise in the image. On a side note, the Subdued (...) (20 years ago, 18-Aug-04, to lugnet.cad.ray, FTX)
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| | Re: on Collision, stop Movement
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(...) And hey, now might be just the time to do it. You might win valuable prizes :-O! The L Prize site hasn't yet said what you need to do to win prizes there, but reading between the lines, it at least sounds like LCD-based projects would be high (...) (20 years ago, 18-Aug-04, to lugnet.cad)
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| | Re: Eolus-Series Business Craft
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(...) Yeah, the FSAA only works on some video cards. Since he said 6X, we now all know he has an ATI video card ;-). (ATI is the only manufacture I know of that supports 6X FSAA.) You can get a similar effect to 4X FSAA by simply saving your (...) (20 years ago, 18-Aug-04, to lugnet.cad.ray, FTX)
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| | Re: on Collision, stop Movement
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(...) A connection database would be great for something like a simulator. I was at BrickFest and someone asked me about this. It might be fun to work on a project like that, and it could be handy to have the features within an editor. Often I make (...) (20 years ago, 18-Aug-04, to lugnet.cad)
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| | Re: Eolus-Series Business Craft
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(...) Actually what I did for the interior photos. I can't punch my FSAA up like you can, but I did set the other stuff to what you recommended. <snippage> (...) I'll have to find a way to work them in. (...) <snippage> (...) Yeah, touching, isn't (...) (20 years ago, 17-Aug-04, to lugnet.cad.ray, FTX)
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| | L PRIZE Volunteers Needed
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Hi everyone - If you were at BrickFest, you likely heard me introduce the (URL) L PRIZE> at Saturday night's session. I'd like to give you some info on how you can help make this happen. (see [1] for more info on L PRIZE) Approaching SIGGRAPH, (...) (20 years ago, 17-Aug-04, to lugnet.org, lugnet.cad, lugnet.events, lugnet.people, lugnet.loc.us.ca, lugnet.loc.us.ca.sf, lugnet.loc.us.ca.la, FTX) !!
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| | Re: Blender LDraw support
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"Ooh, new script." *download* "Hm, fix path, load...will it work?" *jaw drops* DUDE, YOU ARE THE COOLEST PERSON EVER!!! THIS ROCKS!!! *head explodes from all the possibilities* "ewww..." -Stefan- (20 years ago, 17-Aug-04, to lugnet.cad.dev)
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| | Re: Blender LDraw support
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(...) Thanks alot for this work. It's very much the combination of tools that I am looking forward to working with. We mentioned LCad/Blender ties quite a bit at Brickfest this weekend. (...) (20 years ago, 17-Aug-04, to lugnet.cad.dev)
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