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 CAD / *32765 (-20)
  Part 298c01
 
To the best of my knowledge, part 4593 (Lever Small) has only ever appeared in black, gray, white, and yellow. This suggests to me that part 298c01 should be renamed ". . . with Black Lever"; it also suggests that c02,3, and 4 could reasonably be (...) (21 years ago, 15-Nov-03, to lugnet.cad.dat.parts)
 
  Re: RENDER Re: Short Hover Bus MOC
 
Er, is this done with Anton's library? Very good rendering! Can I have the POV? Jeroen "Travis" <phree@comcast.net> wrote in message news:HoE39I.17Kp@lugnet.com... (...) proud to (...) bus. (...) as (...) (21 years ago, 15-Nov-03, to lugnet.cad)
 
  Re: RENDER Re: Short Hover Bus MOC
 
Hehe... check out lugnet.cad.ray. The appropiate POVRay settings have been discussed there very detailed for real looking renders like that. Play well Carsten "David "Fuzzy" Gregory" <crazylegoman@earthlink.net> schrieb im Newsbeitrag (...) (21 years ago, 15-Nov-03, to lugnet.cad)
 
  Re: RENDER Re: Short Hover Bus MOC
 
Never mind--I guess it IS a render. (I obviously haven't been keeping up with the CAD posts.) I went to digitalbrick.nl and saw it for myself. Even at 1280X1024 resolution, the only way I knew it was a render and not real was the lack of the word (...) (21 years ago, 15-Nov-03, to lugnet.cad)
 
  Re: RENDER Re: Short Hover Bus MOC
 
Wait a minute, you're saying that that dump truck picture is a render?! (21 years ago, 15-Nov-03, to lugnet.cad)
 
  Re: RENDER Re: Short Hover Bus MOC
 
(...) I think your bus is great as it is, it wouldn't look out of place in the Fifth Element. The yellow is a nice shade, did you do anything in particular there? It is possible that the render may be a little dark, difficult to say for sure though (...) (21 years ago, 15-Nov-03, to lugnet.cad)
 
  RENDER Re: Short Hover Bus MOC
 
(...) Thought everyone might like to see the render i've done of the short hover bus. Its ok and finished alot faster than I expected, (URL) files i used to make the rendering are locaated at the following URL: POST MOD (URL) you all enjoy it... to (...) (21 years ago, 15-Nov-03, to lugnet.space, lugnet.cad, lugnet.announce.moc)  
 
  Re: Part 791.DAT Window 1 x 6 x 5 Shutter too short
 
(...) I cannot guarantee to check LUGNET daily (esp. during the week) and by the time I saw your original message, the fix had been posted. I am quite happy for you to make the box5 changes - so please do so. This will give me more time to (...) (21 years ago, 15-Nov-03, to lugnet.cad.dat.parts)
 
  Re: Wanted: Windscreen 41881 & x144
 
(...) Yes, please use a new three-digit-number. You are correct that you cannot re-use one of these once is has been used in an official release - even if moved later. Chris (21 years ago, 15-Nov-03, to lugnet.cad)
 
  Re: looking for .DAT file of propellor as used in set 8855 (1988)
 
(...) The image on Peeron is from Jim Hughes's Technica (to which I cannot currently find a functional link). (21 years ago, 15-Nov-03, to lugnet.cad.dat.parts)
 
  Re: looking for .DAT file of propellor as used in set 8855 (1988)
 
(...) With a little bit more searching I found this on Peeron's site (URL) is not the image I remember though. Paul (21 years ago, 15-Nov-03, to lugnet.cad.dat.parts)
 
  Re: Wanted: Windscreen 41881 & x144
 
(...) I have a near complete mock-up for the x144. Should I give it one of my x-numbers? (approx. x531) I'm not sure we can use x144 since there was a part that had originally used 144.(it has since been moved to a correct number) Anyone have a (...) (21 years ago, 15-Nov-03, to lugnet.cad)
 
  Re: looking for .DAT file of propellor as used in set 8855 (1988)
 
(...) Robert, I remember seeing a photo of this part on someone's web site some time ago, maybe 2 to 3 years ago... I thought they had number associated with it. I had kept a copy of the photo on my computer back then. Several PC rebuilds later, I (...) (21 years ago, 15-Nov-03, to lugnet.cad.dat.parts)
 
  Re: * LDrawDesignPad LDDP 1.51 released *
 
(...) seeing if we can overcome this. (...) I wasn't aware this was changed but %0 is the correct parameter you want (...) There really is no plugin submission process. For now, you just post them on your webspace and advertise. Maybe in the future (...) (21 years ago, 14-Nov-03, to lugnet.cad.dev)
 
  Re: Wanted: Windscreen 41881 & x144
 
(...) Well, NOW I see what you mean. I still disagree :) Both parts are based on the same design concept, however the "Slave I" windscreen is so much bigger that I would hardly call both parts "almost the same". Little hook? A difference of "4" in (...) (21 years ago, 14-Nov-03, to lugnet.cad)
 
  Re: Hooklift Truck Poster
 
(...) I've re-rendered the scene without radiosity - needless to say it was much quicker than with radiosity. You can see the results here :- (URL) could have perhaps done a better job with the lighting, but it should give you a basis for (...) (21 years ago, 14-Nov-03, to lugnet.cad.ray)
 
  New Part: x685p01.dat - Maxifig Head with Boy Pattern  [DAT]
 
Hope the lines won't wrap. All Credits to Ronan Webb for the plane equation formula! 0 Maxifig Head with Boy Pattern 0 Name: x685p01.dat 0 Author: Tore Eriksson 0 KEYWORDS maxi-figure 0 CMDLINE -c14 0 Unofficial Part 0 BFC CERTIFY CW 0 REM Torso, (...) (21 years ago, 14-Nov-03, to lugnet.cad.dat.parts)
 
  Re: WW2 minifig-scale Warbirds
 
thanks for the response guys!! The request was if I could place some photo's of the original airplanes. Well that's possible but I have to search the web / scan them so it may take a while :-) In the meantime I've uploaded some more models and I (...) (21 years ago, 14-Nov-03, to lugnet.cad.dat.models)
 
  Re: Hooklift Truck Poster
 
(...) I would assume that the rendering was made using the radiosity feature of POV-Ray. If this is the case, then it is already raytraced. The radiosity is just an enhancement that improves the quality of the lighting. You definitely cannot get (...) (21 years ago, 14-Nov-03, to lugnet.cad.ray)
 
  Re: Hooklift Truck Poster
 
i'm prepare to die for this :) because my frind is going to bet his... life thinking the raytrace will look much much worse i would bet it will look similar in fact comparable if the program can raytrace well :) so the goal is to render the same (...) (21 years ago, 14-Nov-03, to lugnet.cad.ray)


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