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 CAD / *28925 (-20)
  Re: Proposal: New Part Numbering System
 
Steve Bliss wrote in message ... (...) It's my understanding that Bricklink has been hoping for part number synchronization for a while - there has been a good deal of discussion of it recently and they seem to have given up on the possibility. (...) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Re: Are the illustrations for the modeler's book series created with Ldraw compatible software?
 
(...) Hi Tim, One tell-tale sign is that the shadows on the ballerina are classic ray-traced shadows with sharp edges. Most 3D artists would actually not choose raytracing as their first option because a) it takes a lot more time than other shading (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Fog yourself
 
I'm no expert so take my advice at face value, which = zero. I was taking a look at your ground fog renders and noticed something that I felt was odd. I would figure that if you were in a fog environment, then you would get no shadows or very faint (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Fog yourself
 
Hi all, After some e-mails with Albert-Jan van Ree, in which he tried to figure out fog, I did some experimenting. The effect Albert-Jan was after (and actually me too) was making the background foggier than the foreground. I have tried it before (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Are the illustrations for the modeler's book series created with Ldraw compatible software?
 
Hi Miguel - Hmm... I took a look at the additional images they provide, and I can't see any tell-tale parts that would give it away. So, I don't know, but it would be funny if they did :-) -Tim (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Are the illustrations for the modeler's book series created with Ldraw compatible software?
 
I actually own the first book (Lego Modelers: Amazing Animals) and IMHO they use the same technique as the instructions for Jack Stone and Bionical sets. Jaco "Miguel agullo" <technicpuppy@yahoo.com> schreef in bericht news:HA6yny.89G@lugnet.com... (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Are the illustrations for the modeler's book series created with Ldraw compatible software?
 
Hi all, I never knew these two Lego Modeler books for DK existed until literally 10 minutes ago (URL) sure looks like the illustrations created using some Ldraw-L3P-LGEO-POV combination (click the option "look inside" underneath the cover). I was (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Level B Simplification - LDraw Boxer
 
Tore Eriksson worte: (...) [...] Great! (...) Any chance to see the source code? Or binary versions for Tru64/Alpha, Linux/Alpha and Linux/x86? Play well, Jacob (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Proposal: New Part Numbering System
 
Yay! Best regards, /Tobbe (URL) SPAM when e-mailing) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary)
 
  Proposal: New Part Numbering System
 
Hi! I've been talking with Dan and Jennifer Boger tonight, trying to figure out how we can improve the synchroni[s|z]ation between LDraw and Peeron part numbers. And anyone else's part system that wants to play with us, too. :) Basically, there are (...) (22 years ago, 12-Feb-03, to lugnet.cad.dev, lugnet.db.inv, lugnet.db.brictionary) !! 
 
  A few ideas to toss around.
 
Hello, I've been having a lot of fun recently trying out new lighting arrangements in my CAD models. The results have been pleasing, but not all that easy for someone as unfamiliar with the POV language as I am. I've found the easiest way to set up (...) (22 years ago, 12-Feb-03, to lugnet.cad)
 
  Re: Inlineing subparts program
 
(...) Yes, this shouldn't be too hard. I'll also do a standalone as well. -Orion (22 years ago, 12-Feb-03, to lugnet.cad)
 
  Re: Inlineing subparts program
 
(...) Orion, YES!! I'm very interested in this! Like yourself I often build my models with many sub-parts! Can this be made into a plug-in for LDDP? ROSCO (22 years ago, 11-Feb-03, to lugnet.cad)
 
  Re: ldglite, new glut, and l3p (and lsynth)
 
(...) Hey, now that you're back in the loop, maybe you could spend a few minutes and see if the lsynth stuff works on the mac. Look here for the scoop on an executable for OSX. (URL) addition, you'll probably need the lsynth parts, the example, and (...) (22 years ago, 11-Feb-03, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: Lego colors compared to PANTONE (TM) or HKS
 
(...) I finished being a grad student last year, but I still think I might be able to use a spectrometer. :-) But I don't think we have one in the lab where I work now. :-( I will check it, when my LEGO arrives in town. Play well, Jacob (22 years ago, 10-Feb-03, to lugnet.cad, lugnet.faq, lugnet.general, lugnet.publish)
 
  Re: Inlineing subparts program
 
Sure! All tools are always welcome. And indeed, if you can filter out part files to not inline them, that would be great! Jaco "Orion Pobursky" <bilthefish@IHATESPAMyahoo.com> schreef in bericht news:HA4qLC.3HM@lugnet.com... (...) I (...) to (...) (...) (22 years ago, 11-Feb-03, to lugnet.cad)
 
  Inlineing subparts program
 
A while back I developed a program to inline all the subparts in a model. I did this since I have a tendency to create models with 30+ subparts and subparts imbedded in subparts. It's very tedious to find and inline all these subparts so I wrote a (...) (22 years ago, 11-Feb-03, to lugnet.cad)
 
  Level B Simplification - LDraw Boxer
 
Level B Simplification: Replace with plain boxes only those parts that has all its studs and inside totally hidden by other parts. I've just finished a program that scans for all non-transparent parts that has their studs and bottoms covered with (...) (22 years ago, 11-Feb-03, to lugnet.cad.ray)
 
  ldglite, new glut, and l3p. Good stuff.
 
Hi! Its been a while since I've worked with ldglte on my Mac, or with any LDraw-related things in general, so I've been sort of out of the loop. Please forgive any redundant comments I make, and the haphazard organization of this post. Thanks! OK, (...) (22 years ago, 11-Feb-03, to lugnet.cad.dev.mac)
 
  Re: Anyone willing to render a scene for me?
 
(...) Yeah. I used area lights in a previous scene one time. They worked well. ((URL) light_source { (...) That's really good to know! Thanks for the help. I'm going to try some things now... --Ryan ryanjf@ifriendly.com (URL) (22 years ago, 10-Feb-03, to lugnet.cad.ray)


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