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 CAD / *28240 (-10)
  Re: Mesh to Ldraw converter
 
(...) There's MAX2DAT a 3D Studio max to Ldraw format available at LDraw.org Also there's DXF2DAT and STL2DAT -Orion (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Mesh to Ldraw converter
 
Is there any utility which would take a 3D mesh (3DS,OBJ,DXF,etc..), and convert it to an Ldraw file (in 1x2 brick or 1x1 plate resolution)? ---Will (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Ldraw and 3DS
 
It only seems to import ldraw files : ( Is there anything already written that'll take a 3ds mesh and turn it into ldraw triangles/quads ? I'm tempted to write one if there isn't : ) -JSM "Gary Blessing" <blessing@icefog.net> wrote in message (...) (22 years ago, 4-Jan-03, to lugnet.cad)
 
  Re: Problems with new part and S\3069BS01.DAT
 
(...) Confirmed! Well spotted. Any non-scaling reference to a part is shrunk, except if the reference is from a part. A part is currently defined as a file located in PARTS. "s\3069bs01.dat" (as a path) is located in PARTS. When the new part was in (...) (22 years ago, 3-Jan-03, to lugnet.cad.dat.parts)
 
  Re: Incomplete parts
 
(...) Back in the days when these parts were released we had neither the Parts Tracker nor the tools to view these parts critically. Acceptance was based on a majority vote, and "no" votes did get over-ruled. Now, the certification process is more (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  More on MegaPov
 
Hi all, A few days after my post about MegaPov 0.7 a new version was released, compatible with POV-Ray 3.5. So to a certain point that post was a bit pointless. I have downloaded MegaPov 1.0 (MP1.0) for both Macintosh and Windows but only tested it (...) (22 years ago, 3-Jan-03, to lugnet.cad.ray)
 
  Re: Lines in patterns
 
(...) You don't actually have to draw them last. Just offset them in the Z buffer a bit toward the camera. It's cheap, and fast, and I think it looks pretty good. Opengl does it for you with glPolygonOffset but you can examine some homemade code (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Lines in patterns
 
(...) Many renderers do transparency in a great looking way, that is not compatible with original LDraw... Think of the LDraw format as a 3D format usable in many contexts. It should not be tied to ONE implementation. Suppose we could increase (...) (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Incomplete parts
 
(...) Idunno, but the lines in these pattens have totally wrong colors, and I doubt that in these cases lines are needed at all. /Tore (22 years ago, 3-Jan-03, to lugnet.cad)
 
  Re: Lines in patterns
 
(...) Why should a renderer *NOT* draw lines last? Original LDraw did (IMMSMR). Better fix the renderers once than to burden the part authors with yet another META command each time they make a patterned part. Those lines in patterns served a good (...) (22 years ago, 3-Jan-03, to lugnet.cad)


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