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 CAD / *27090 (-20)
  Re: Rotation of Systems
 
(...) Actually, I am wanting to know how to do this programmatically (i.e. with rotation matricies) -Orion (22 years ago, 20-Sep-02, to lugnet.cad.dev)
 
  Re: #580 / Old parts
 
(...) You must mean these ones, don't you? (URL) started out on modelling it, but for some reason I put it aside. I even broke one of my old dear ones in order to make the inside correctly! :-o /Tore (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Re: How accurate need bricks and patterns to be?
 
(...) I agree with your orientation and part numbering and also with the de- scription. This should be an impulse to make a convention for naming and orientation of Stickers. Another problem is, how I can find out the part number when I have used (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Re: Rotation of Systems
 
(...) Put the system of parts in a sub-model, with the origin at the point of rotation, then include the sub-model and rotate that. HTH ROSCO (22 years ago, 20-Sep-02, to lugnet.cad.dev)
 
  Re: #580 / Old parts
 
<snip> (...) </snip> hi the old turntable was one of the first parts i missed as can be seen in this old version of the number 4 blueprint www.tu-bs.de/~y00076...uepr04.gif (the poor guy cant move his arms) and i made set 604 when i noticed the (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Re: How accurate need bricks and patterns to be?
 
(...) Hi Dave, That's me who wrote the quoted statements when I started to model some stickers. Then I have made some sample pictures ((URL) L3p and Pov-Ray and I detected the same seam [:-)]problem you have mentioned. Now my stickers are .25 LDU (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Rotation of Systems
 
I've been puzzling with this for days and I give up. Here's my problem: I can rotate a single part about it's origin but I'm having trouble figuring out how to rotate a system of parts about the origin of a given part in the system. Can someone (...) (22 years ago, 20-Sep-02, to lugnet.cad.dev)
 
  Re: Excellent rendering...
 
Ooohh let's see! (...) I thought I was a big man w/ a 1.0 GHz PC! (...) hhhhmmmm don't know what that means but I look forward to it! (...) (22 years ago, 20-Sep-02, to lugnet.cad.ray)
 
  New Part: (number needed) - Slope Rounded Inverted 1 x 6  [DAT]
 
0 Slope Rounded Inverted 1 x 6 0 Name: x464inv.dat 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 Unofficial File 0 BFC NOCERTIFY 1 16 -50 0 0 1 0 0 0 1 0 0 0 1 stud.dat 1 16 -30 0 0 1 0 0 0 1 0 0 0 1 stud.dat 1 16 -10 0 0 1 0 0 0 1 0 0 0 1 (...) (22 years ago, 20-Sep-02, to lugnet.cad.dat.parts)
 
  Re: Excellent rendering...
 
Here's some renders I've done as a result of this thread: (URL) render times ranged from 1.5 to 3.5 hours on a 1.7 GHz PC. I'm slowly working on an include file for color definitions. (...) (22 years ago, 20-Sep-02, to lugnet.cad.ray)
 
  Stickered parts again (Was: How accurate...)
 
I don't know of there is any "status" of this old discussion; if any consensus ever has been reached in any point. Anyway, here's my idea. A sticker should be a separate part file. You may want to stick it in a creative or humanized* way. A shortcut (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Re: How accurate need bricks and patterns to be?
 
(...) Here's something I've been batting around in my head, but I don't know if it's consistent with the sensibilities of the LDraw community, nor if it is really compatible with the existing software. Using your idea #1 from above, might we create (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Re: Lego Designer Software
 
I bought it tried it, did't like it, sent it back, and after a hefty restocking fee exchanged it for some spare parts. The reason I didn't like it was no import or export functions I also found it doubtful that lego will ever release any new part (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Re: How accurate need bricks and patterns to be?
 
(...) I'll defer to Steve for final ruling but here are my thoughts: Ask yourself the following question: Does the portion I'm leaving out detract from functionality of the part? This question applies especially to the "fins" that you show concern (...) (22 years ago, 20-Sep-02, to lugnet.cad)
 
  Re: Lego Designer Software
 
(...) Lego Designer 1.0 works amazingly well for a first version. It's Help can get you started. It has a few problems and could use some more tips. Let me know if you want my long list of problems and suggestions sent to Pitsco several months ago. (...) (22 years ago, 19-Sep-02, to lugnet.cad, lugnet.edu, lugnet.dacta)
 
  How accurate need bricks and patterns to be?
 
Hello, I have a couple of questions about the accuracy of bricks for LDraw. I have put my questions along with images to make clear what I mean on my website: (URL) an overvieuw of the bricks I am working on: (URL) there anyone that can answer my (...) (22 years ago, 19-Sep-02, to lugnet.cad)
 
  Re: Excellent rendering...
 
Just to add that I made my pictures with L3P parts. Started a picture with LGEO parts over an hour ago, and it's still only on line 129 of 480. No traces of any black spots yet, though. I don't want to think about doing this rendering with (...) (22 years ago, 19-Sep-02, to lugnet.cad.ray)
 
  Re: I need help on Delphi so I can finnish my program
 
"Eduardo Vazquez Harte" <eduvazhar@terra.es> skrev i meddelandet news:H2nHw2.GBC@lugnet.com... (...) edits. (...) const CtrlAndSpace = [#0..#32]; var s: string; p, q: integer; begin s := ListBox1.Items[ListB...temIndex]; p := 1; while (p < (...) (22 years ago, 18-Sep-02, to lugnet.cad.dev)
 
  Re: MOC: Another Escher Picture - Ascending and Descending  [DAT]
 
(...) I love these Escher sculptures! Make more please. I suspect the secret to this one is all in the upper right corner. A quick attempt to approximate it with LDRAW ends up like this. 1 2 0 0 0 1 0 0 0 1 0 0 0 1 4186.DAT 1 7 470 0 420 0 0 1 0 1 0 (...) (22 years ago, 19-Sep-02, to lugnet.cad)
 
  Orientation of part x464.dat
 
I strongly suggest that it should be the same orientation as 3009.dat /Tore (22 years ago, 19-Sep-02, to lugnet.cad.dat.parts)


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