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 CAD / *25535 (-10)
  Re: female minifig hair
 
(...) I wholeheartedly concur with Kevin's desire here! --Ryan ryanjf@ifriendly.com (URL) legs feminine (skirt shape) available here: (URL) (22 years ago, 29-Jun-02, to lugnet.cad.dat.parts, lugnet.cad)
 
  Re: Aspect ratio (via L3P)
 
(...) Awesome. (...) These are the only variables I can think of. I think it might also be useful to expose the formulas for determining the camera and light positions via macros, but I can't think of any real-world needs at the moment. (...) Well, (...) (22 years ago, 29-Jun-02, to lugnet.cad.ray)
 
  does anyone have 2431p97.dat, 2431p98.dat or 2431p99.dat
 
All of them are stickered parts from the 8448 supercar, one of them is the "air-conditioning" and the other 2 are for the gearbox. If anyone has them, post to cad somewhere or email them to me. (22 years ago, 29-Jun-02, to lugnet.cad)
 
  Re: Cool LEGO Architecture examples?
 
Thanks to everyone who's posted and emailed me privately so far. Once Brickshelf gets up and running again, I'll go in and try to find some stuff to show my students in my "Intro" presentation on the first day of class. (...) The part I like about (...) (22 years ago, 29-Jun-02, to lugnet.build.arch, lugnet.cad, lugnet.edu)
 
  Re: Aspect ratio (via L3P)
 
I've must have overseen the lights issue, sorry :) with the -il param do you be inserted on the location you ordinairy insert the generated light information? is the location of the light objects critacal? Elseway you could use the include before (...) (22 years ago, 29-Jun-02, to lugnet.cad.ray)
 
  Re: Aspect ratio (via L3P)  [DAT]
 
(...) Great! (...) After reading your post, I use the 2nd approach (the view pyramid) to specify the location and orientation of the camera. Here's the file I use (the cylinder is just a placeholder): 0 POV-Ray Camera Shortcut 0 Name: Camera1.dat 0 (...) (22 years ago, 29-Jun-02, to lugnet.cad.ray)  
 
  1 x 6 rounded inverted
 
Has anyone made the 1x6 ronded inverted slope piece. I am fairly sure it exists and i need it for a few new moc's i am making. thanks Spencer (22 years ago, 28-Jun-02, to lugnet.cad.dat.parts)
 
  Re: We should create a 973c01.dat
 
(...) Thanks for suggesting this. I think the hips+legs shortcut should be 970c01, as 970 is the hips part number (973 is the torso number). And yes, when I get the new arms and hands finished there should be a 973c01 torso+arms+hands shortcut. (...) (22 years ago, 28-Jun-02, to lugnet.cad)
 
  Re: Aspect ratio (via L3P)
 
rmelkert wrote... (...) You can already specify -lg/-lc multiple times (see l3p.txt :-) (...) How about -il<filename> include file in stead of default lights /Lars (22 years ago, 28-Jun-02, to lugnet.cad.ray)
 
  Re: Aspect ratio (via L3P)
 
Andrew Westrate wrote... (...) You'll be happy to know, that I fixed that problem just three weeks ago. (...) How would you want it to work ? Just to specify the location of the camera ? See also (URL) the above post -cla has been added to function (...) (22 years ago, 28-Jun-02, to lugnet.cad.ray)


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