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 CAD / *25315 (-20)
  Re: L3P and/or L3PAO
 
Ahui Herrera wrote... (...) Or simply ALWAYS ONLY put stepclock in the main model ? Since L3P doesn't walk the model/part tree (POV does) it doesn't make much sense putting stepclocks in submodels. /Lars (22 years ago, 18-Jun-02, to lugnet.cad.dev)
 
  Re: Bryce Piece Library
 
I already have quite a few pieces setup for Bryce. The parts were converted to .obj, textured and imported into Bryce. I currently have loaded only the 1x2 Tile on my website (geometries.tripod.c..._lego.html ). I can load the others if it will (...) (22 years ago, 18-Jun-02, to lugnet.cad)
 
  Re: Bryce Piece Library
 
(...) It's here: (URL) (22 years ago, 18-Jun-02, to lugnet.cad)
 
  Bryce Piece Library
 
I'm currently working on making a full library of LDraw pieces in Corel Bryce format. I know someone is working on making brick textures for use with Bryce, but I'm not sure who, so please let me know. Here is the link to the first 10 pieces: (URL) (22 years ago, 18-Jun-02, to lugnet.cad)
 
  Re: New parts
 
Sorry, I have forget the description. 42061 Wedge 12 x 3 x 1 Left 42060 Wedge 12 x 3 x 1 Right 41883 Windscreen 4 x 6 x 2 Canopy The parts 42060 and 42061 are submitted on Parts Trackers or you can get them on (URL) is 99.9% completed. Marc (...) (22 years ago, 18-Jun-02, to lugnet.cad)
 
  Re: Self-Certification in parts tracker
 
(...) I think I would, but just having the choice between only the first 20 entries (default) and all the entries (optional) would be helpful. Jacob (22 years ago, 18-Jun-02, to lugnet.cad.dev)
 
  New Part: Minifig Torso with Rock Raiders Hover Scout Pattern (973pxx.dat)  [DAT]
 
I'll need a real part number for this please, Steve. Otherwise, LMKWYT. 0 Minifig Torso with Rock Raiders Hover Scout (Set 4910) Pattern 0 Name: 973pxx.dat 0 Author: Matt Schild 0 Unofficial Part 0 CMDLINE -C1 0 Neck mark 1 15 0 -4 0 4.243 0 -4.243 (...) (22 years ago, 18-Jun-02, to lugnet.cad.dat.parts)
 
  new parts page
 
here is my new parts page. it looks somewhat almost like paul easters. i like that design, and includes all the parts I created so far. tomarrow i will add "planned" parts. (with appropriate part / patterns if needed) (URL) ideas, suggestions let me (...) (22 years ago, 18-Jun-02, to lugnet.cad)
 
  ldraw.org going off-line for a few minutes
 
I hope that you will be patient, while I take LDraw.org off-line to move the server to a new location. It should only take a few minutes. Play well, Jacob (22 years ago, 18-Jun-02, to lugnet.cad.dev.org.ldraw)
 
  creating textured floor, how to?
 
i am creating a scene, and i am wondering how to make the floor wood? (22 years ago, 18-Jun-02, to lugnet.cad.ray)
 
  pressing keys causes LDGLite to step
 
Sorry, I lost the message to which I was supposed to reply, but the odd key pressing behavior in LDGLite is not gone in 0.9.5c. Strangely, pressing the 'q' keys causes two steps to step by while most other keys, the 'j' key for example, does what (...) (22 years ago, 18-Jun-02, to lugnet.cad.dev.mac)
 
  L3P and/or L3PAO
 
Not sure which author would be willing to do this if any? Currenlty L3P/L3PAO when using the -sc (stepclock) function will allow a user to render the model by the number of steps (each step = 1 image) in your .ldr file. This is a WONDERFUL tool but (...) (22 years ago, 17-Jun-02, to lugnet.cad.dev)
 
  Re: Steve's not available right now...
 
Hello! LOL... if you haven't noticed.. there are more than one hundred parts to be admin-reviewed ;) Play well Carsten ;) "Steve Bliss" <partsref@yahoo.com> schrieb im Newsbeitrag news:Gxuzu3.4ov@lugnet.com... (...) (22 years ago, 17-Jun-02, to lugnet.cad.dev.org.ldraw)
 
  Re: How can I hide an object in a frame?
 
Yes, it will work as Roland has suggested using a bunch of #if statements. I have used this technique to make a parade of Classic Space vehicles (I'll upload the movie soon) passing by the camera. I wanted to save memory and parse time by only (...) (22 years ago, 17-Jun-02, to lugnet.cad.ray)
 
  New Part 3626bpa4 Minifig Head with Senor Palomar Pattern  [DAT]
 
Here is my latest addition to the adventurers line. (URL) Minifig Head with Senor Palomar Pattern 0 Name: 3626bpa4.dat 0 Author: George Barnes (glbarnes@gdi.net) 0 Unofficial Element 0 CMDLINE -c14 0 CATEGORY Minifig 0 KEYWORDS Adventurers villian, (...) (22 years ago, 17-Jun-02, to lugnet.cad.dat.parts)
 
  Steve's not available right now...
 
Just a quick note, I'm going to be offline line most of this week. Don't have any wild parties while I'm gone, and try not to burn the place down. And I expect to see some serious part reviews when I get back! ;) Steve (22 years ago, 17-Jun-02, to lugnet.cad.dev.org.ldraw)
 
  Re: New parts
 
42061 Wedge 12 x 3 x 1 Left 42060 Wedge 12 x 3 x 1 Right 41883 Windscreen 4 x 6 x 2 Canopy All from 7143 Jedi Starfighter George (22 years ago, 17-Jun-02, to lugnet.cad)
 
  Re: How can I hide an object in a frame?
 
Funny, I was thinking about this myself yesterday while testing some stuff. I think you've got to play around with major #IF structures based upon the clock variable. Roland. (...) (22 years ago, 17-Jun-02, to lugnet.cad.ray)
 
  Re: New parts
 
Franklin is right, Marc. I work with those LDraw-parts (and thereof those numbers) almost every day, and even I have no idea what you're talking about ;) By the way, are your new parts postet at the Parts Tracker already? Or do you have a homepage (...) (22 years ago, 17-Jun-02, to lugnet.cad)
 
  How can I hide an object in a frame?
 
I'm making an animation where I need to hide pieces of a trains as they pass the end of a track "just like in simcity games" How can I tell pov-ray to hide a piece when it gets to <0,0,-2800> if the trains goes from <0,0,300> and it ends at (...) (22 years ago, 17-Jun-02, to lugnet.cad.ray)


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