| | Re: New LDR file Version and L3P Add On
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"Scott E. Sanburn" <ls_ses@hotmail.com> wrote in message news:GtpG4E.2Bu@lugnet.com... (...) Are you using L3PAO with the "Render upon completion" option set? I don't use this any more as on large files that take L3P more than a few seconds to parse (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) I used to attempt Lgeo mania on my 32Meg Win95 machine, but could only manage a few dozen pieces before grinding the system into submission. (Ummm, not that the system submitted to actually rendering the picture, rather that it finally (...) (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | Re: New LDR file Version and L3P Add On
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Daniel & All, (...) No problem, just a thought. As for POV-RAY, now I am getting Scene file parser initialization error. Cannot open input file. Returned from renderer (non-zero return value) It was running earlier, some dats do run, all ldr's (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: Calling for Beta Testers
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Only one more beta tester needed: WinNT! Everyone else who has emial me I'm sending out the instructions right now. Thanks, All Ahui (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) My computer has Win98se, 64Mb memory and I never encountered problems with LGEO parts. Probably 32Mb is sufficient for models below 1000 parts. I estimate one could render all official lego models using only 32Mb. Damien (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | Re: Why aren't the technic gear teeth primitives?
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(...) Are the teeth the same between different parts? If they are different, it doesn't make much sense to have primitives for each one. Even if the teeth are different, it would be possible to make subfiles for the teeth. This could make sense for (...) (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts.primitives)
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| | Re: Calling for Beta Testers
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(...) One poisiton left (...) One position left I need 5 more beta tester... please help out. AHui (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) There isn't one. In practice, the more avaliabel memory that POV-Ray can use the less time it takes for POV to render. The speed of the CPU *doesn't* matter as much as the memory. I've tested POV on a dual-P3-650Mhz (256MB RAM) machine and a) (...) (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | memory for LGEO
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What is the minimum memory a computer needs to render a POV-file with LGEO-parts? 128Mb? 256? more? I know it depends on the size of the file, but is there a sort of guide for it? I need to know for the REND101 manual. Jeroen (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | Re: New LDR file Version and L3P Add On
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"Scott E. Sanburn" <ls_ses@hotmail.com> wrote in message news:Gtp6zw.Lp0@lugnet.com... (...) the (...) the (...) your (...) OK, done. That's my job, and I've been a bit busy recently so I've not had much chance to keep up on all the new software and (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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