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 CAD / *22890 (-10)
  I need a list of what can I do with ldraw
 
Does anyone have or is anyone going/want to make a list of what can we do with ldraw? So far I can only do images or videos what else can we do? (23 years ago, 24-Feb-02, to lugnet.cad)
 
  How to inline a part?
 
Hello! Maybe someone can help me. What is the procedure to inline a part. I am just writing a little program and i would like to include that feature. Do i just multiply the points of the to be inlined part with the referencing line? Someone can (...) (23 years ago, 24-Feb-02, to lugnet.cad.dev)
 
  32132 Technic Gear Rack 1 x 12 with Holes  [DAT]
 
0 Technic Gear Rack 1 x 12 with Holes 0 Name: 32132.dat 0 Author: Marc Klein based on 6630.dat (c)Remco Braak 1997 (rbraak@nat.vu.nl) 0 Unofficial LCAD Part 2 24 94 4 6 102 4 6 2 24 102 4 6 100.76 4 3.83 2 24 100.76 4 3.83 100.2 4 2 2 24 100.2 4 2 (...) (23 years ago, 24-Feb-02, to lugnet.cad.dat.parts)
 
  Re: Datsville anim. joint project? Was: unspectactular sound effects?  [DAT]
 
(...) running, (...) Yes, maybe. My original thought was to have both: ((URL) 0 Frame 000 ... 0 STEP 0 Frame 001 0 CLEAR 0 [Hip] 1 1 0 -40 -8 1 0 0 0 1 0 0 0 1 970.dat This way, some viewers will produce a series of BMP's. With just 0 CLEAR alone, (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev)
 
  Re: Datsville anim. joint project? Was: unspectactular sound effects?
 
(...) Perhaps 0 CLEAR might be a better choice than 0 STEP for animation. (23 years ago, 23-Feb-02, to lugnet.cad.dev)
 
  Re: video card
 
(...) Before you debug, I'd try all 4 of (-le, -ledit, -LE, and -LEDIT) to see which methods have problems. Then comment out this line in main.c and recompile: #define USE_OPENGL_STENCIL This might fix the wireframe droppings at the cost of some (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
 
  Datsville anim. joint project? Was: unspectactular sound effects?  [DAT]
 
(...) A soundtrack would be very cool. I have composed some tunes but I'm not sure if they fit in to any of my animation ideas. I might hire you! Even when you look at a very short film, a cartoon or anything, at the end you'll find a huge list of (...) (23 years ago, 23-Feb-02, to lugnet.cad)
 
  Re: Problem with Seam Width
 
(...) If you are thinking about making instructions, I would strongly suggest at least checking out MEGAPOV's find_edges function. Even without using the LGEO library, the instructions output is far and away the best I have seen so far for (...) (23 years ago, 23-Feb-02, to lugnet.cad.ray)
 
  Re: I made some test of a ldraw adventure game check it out!
 
(...) I found this: ftp://ftp.simtel.net.../graphics/ Scroll down and click on agv10.zip. It will then download. Unzip it, and theres a gif viewing program, the gif89.dll, and a readme. I just cut and pasted the gif file to the ldraw adventures (...) (23 years ago, 23-Feb-02, to lugnet.cad)
 
  Re: Problem with Seam Width
 
(...) The LGEO parts have rounded edges. That's why it doesn't make sense to have a "seam" between the parts. And Mega-POV will not be able to identify the edges simply because there are no edges! I you want to use the edges highlighting function in (...) (23 years ago, 23-Feb-02, to lugnet.cad.ray)


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