To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *22830 (-10)
  Re: 2865.dat - 9V straight track re-release  [DAT]
 
(...) Hi Steve, I hope i did the job well this time. Here's an update with the modifications mentioned in your mail. 1) removed all the leading slashes before the S\* subfile references. 2) removed all the 383 and 24 lines from the metal rails and (...) (23 years ago, 20-Feb-02, to lugnet.cad.dat.parts)
 
  Re: Inline POV-Ray code?
 
(...) I made some heads using inline POV code: (URL) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) Actually a cheap fix that *almost* works is to go into the printed head file (such as 3626bp05.dat) and rip out anything that's not color 0. ie. gut everything but the printing. Then paste in 3626.dat instead of s\3626bs01.dat. This will slap (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) It's not something that can, or needs to be, fixed. Only surfaces drawn with primitive files[1] can be curved in POV-Ray[2]. The patterned area of the minifig faces are not drawn with the cylinder primitives, so they come out faceted. Steve 1) (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
"Steve Bliss" <partsref@yahoo.com> wrote in message news:n6h77ug2idkrqil...4ax.com... (...) Yeah. Hey if we could solve the centering and rotation problem with a table, couldn't we run converters to Anton Raves' library? Would this project be too (...) (23 years ago, 20-Feb-01, to lugnet.cad.dev, lugnet.cad.ray, lugnet.cad.dev.org.ldraw)
 
  Re: Inline POV-Ray code?
 
(...) Just a guess, but I don't think all the printed heads exist in the LGEO parts, so l3p can't substitute that way. And they probably don't use the cylinder primitives because of the printed faces, so once again l3p can't substitute. I suppose (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Inline POV-Ray code?
 
(...) Yes, there are plans for this. My current issue is with the syntax being used. I'd rather use general 0 IF ... 0 ELSE ... 0 ENDIF meta-statements, rather than the 0 L3P meta-statements. (...) It seems like LGEO is pretty static now. Lutz is (...) (23 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: Missing parts on official library
 
I believe I can provide a reconstruction for RCX20c.dat showing up. The source of the trouble was the folowing posts by John VanZwieten: (URL) this particuar post he attached a DAT-file for the RCX 2.0 brick that he created by processing a copy of (...) (23 years ago, 20-Feb-02, to lugnet.cad)
 
  Re: Inline POV-Ray code?
 
"Travis Cobbs" <tcobbs@REMOVE.halibut.com> wrote in message news:GrstMI.BB7@lugnet.com... (...) Brings me to a question about the minifig head. I had a high-res printout of Cale Leiphart's The Fight scene made for BricksWest, and there were some (...) (23 years ago, 20-Feb-01, to lugnet.cad.dev, lugnet.cad.ray)
 
  New part - Tile 2 x 2 with Ice Planet Logo  [DAT]
 
Hi all, I have created a part with the Ice Planet 2002 logo, because I didn't found it anywhere. PLMKWYT CU Bernd 0 Tile 2 x 2 with Ice Planet Logo 0 Name: 3068pIP.dat 0 Author: Bernd Broich 0 Unofficial Model 0 Subpart 1 16 0 0 0 1 0 0 0 1 0 0 0 1 (...) (23 years ago, 20-Feb-02, to lugnet.cad.dat.parts)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR