| | Re: Bricks in my Pocket (BimP) now available!
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(...) Palm Users who wish to subscribe, again there are only 7 subscriptions left, can add Bimp to their Avantgo Channel using the link below: (URL) B. Combs, Editor Bricks in my Pocket (BimP) (23 years ago, 10-Feb-02, to lugnet.publish, lugnet.loc.us.in.eva, lugnet.robotics.palm, lugnet.technic, lugnet.robotics, lugnet.publish, lugnet.lego, lugnet.edu, lugnet.cad)
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| | 2002 Sleek Semi 1000x [DAT]
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Sleek Concepts has gotten into the trucking business! Note the Red, White, and Blue paintjob. By the way, check out my website: (URL) Untitled 0 Name: 2002sleeksemi1000x.ldr 0 Author: MLCad 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" 0 (...) (23 years ago, 10-Feb-02, to lugnet.cad.dat.models)
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| | 2002 Sleek Roadster LYR-1 [DAT]
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This is the second Sleek Concepts car I've made. It's also the fastest. By the way, check out my website: (URL) Untitled 0 Name: 2002sleeklyr1roadster.ldr 0 Author: MLCad 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 0 1 (...) (23 years ago, 10-Feb-02, to lugnet.cad.dat.models)
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| | 2002 Sleek Sport SRX-10 [DAT]
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Recently, I've been rendering my Sleek Concepts models. This a sport car edition of the original Sleek Concept. I just need to make renderings for the pick-up, van, and sedan versions. By the way, check out my website: (URL) Untitled 0 Name: (...) (23 years ago, 10-Feb-02, to lugnet.cad.dat.models)
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| | ldglite .94 on Mac OS X quirk
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I am playing with ldglite on Mac OS X. One question I have for Don is the save path. I opened a file in the models folder. I saved the file and it saved it where I have ldglite located (my home directory). Is this suppose to happen? James (23 years ago, 10-Feb-02, to lugnet.admin.nntp, lugnet.cad.dev.mac)
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| | Re: A comprehensive LDraw object model
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(...) Aren't all of these classes Abstract? I mean this is only a template for implementing a Class Library right? Are you planning on actually filling in the code also? or just defining the interfaces? (...) So far you've got a few more levels in (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
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| | Re: A comprehensive LDraw object model
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(...) > (Maybe not too much, let's keep it lean and mean.) At the least, I > think we should make the object model workable in C++, Java, Perl and > Python. (...) This is interesting. I wonder what we can do as far as making it both comprehensive (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev)
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| | Missing "New" button
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While we wait to find out why there isn't a new button, anyone can post using the "Reply" button. (23 years ago, 9-Feb-02, to lugnet.admin.nntp, lugnet.cad.dev.mac)
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| | Mac OS 8.6
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(...) I am not sure, but it should. Easiest way to find out is to try macLDGLite .5. Get instructions for that here: (URL) it doesn't work, you may need to install the OpenGL extensions. There is a link to the installer on the webpage. If it still (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
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| | Re: Trouble with DATSort
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(...) Does anyone have any information on this problem? I am still having this same issue. I also tried to email the program author, but his email bounced. Thanks for the help! Jake --- Jake McKee AFOL LUGNET Member #211 (23 years ago, 9-Feb-02, to lugnet.cad)
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| | Re: A comprehensive LDraw object model
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(...) Here's my first contribution, a rough outline of a class structure. *** LDRAW LINE TYPE CLASSES *** abstract class LineType - ancestor class for all line-type objects + class LineType0 - comment line-type + class LineTypeCommand - command (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev)
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| | A comprehensive LDraw object model
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Hey folks, I think we need to figure out a comprehensive LDraw object model. Something that can be presented simply, and easily ported to various modern programming languages. A comprehensive class diagram would be a great start, and some code to (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev)
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| | Re: Known bugs on the site and how to report new ones
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Hi Manfred - The link is fixed, thanks. -Tim (...) (23 years ago, 9-Feb-02, to lugnet.cad, lugnet.cad.dev.org.ldraw)
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| | Re: Known bugs on the site and how to report new ones
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Hello Team, On Ldraw.org I've just found another broken link: On the homepage: (URL) the left side/second from top frame that contains links to "Reference", "Download", "Community", "Parts Library" and lots of "smaller" links, a link named "Parts (...) (23 years ago, 9-Feb-02, to lugnet.cad, lugnet.cad.dev.org.ldraw)
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| | Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
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"Sproaticus" <jsproat@io.com> wrote in message news:Gr99Iy.2DF@lugnet.com... (...) Good idea! I already felt the need for it with the few tutorials up there. (...) I agree. I am going to write a guide to the LDraw.org HTML format, citing certain (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.org.ldraw)
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| | Re: LDMC News Digest (To Get The Ball Rolling)
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(...) Wow...we're struggling just to get something to run on X or 9.x...now we have to support legacy systems too?!? 8?) Maybe we need a new tagline- "LDMC: Legacy-Free LEGO Modelling For The Mac". Seriously, I don't know how hard it would be for (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
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| | Re: LDMC News Digest (To Get The Ball Rolling)
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This is all great news!! Do you guys know if this will/could run on Mac OS 8.6?? Gary (...) <snip> (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
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| | Re: Hey everyone stop and check this new LDVIEW like app
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"Ahui Herrera" <jedi_agh@yahoo.com> schrieb im Newsbeitrag news:Gr9624.IrD@lugnet.com... (...) You will have to change the entry in the default.ini. My problem is that it has a hardcoded path-entry for the parts.lst file. I made a workaround with (...) (23 years ago, 9-Feb-02, to lugnet.cad)
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| | Re: Hey everyone stop and check this new LDVIEW like app
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(...) I gues that depend son your definition of primetime :) (...) You used to get paid for that? Cool. ;^) (...) I'm not much better off. I've got a P3-600 in my laptop, but it's got only some 2.5MB trident dumb video chip. No 3D here either. I've (...) (23 years ago, 9-Feb-02, to lugnet.cad)
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| | Re: LDMC News Digest (To Get The Ball Rolling)
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Matt, thanks for posting that. I was too busy to get anything out earlier. In addition, I just wanted to add the following. Don has gotten ldglite to compile on Mac OS X and I tested it and it works. The steps to compile it are in Matt's email (the (...) (23 years ago, 9-Feb-02, to lugnet.cad.dev.mac)
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