| | Re: DAT for 8466's "wheel holder", part# unknown
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(...) havent found it... has anybody made it/considered making it? If so, please tell! (23 years ago, 15-Jan-02, to lugnet.cad.dat.parts)
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| | Re: Train Engine Construction Animation
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(...) Thanks!!! (...) Dunno, I'm not that old ;-) Jeroen (23 years ago, 17-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | Re: LDraw.org MOTM & SOTM submissions
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I have like crappy scene. It's really nothing. Nothing useful. You want it? -Mike (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev.org.ldraw)
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| | Re: 3D Viewing on PC
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There are a number of ways to do it. Probably the best way (for a reasonable cost) would be to pick up a pair of consumer 3D shutter glasses, which can be had for under $100. If you happen to own an nVidia-based video card, you can download their (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
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| | Re: I have my own ftp server come get my animations!!
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You should make a CD, and I might order one. -Mike (...) (23 years ago, 17-Jan-02, to lugnet.cad)
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| | 3D Viewing on PC
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What do you guys know about viewing information in 3D on your screen? In LDView it shows the option for cross-eyed and parallel. What kind of different ways are there available to view this stuff on home pc? Are there special software platforms (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
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| | Re: How do we handle stickers in Ldraw?
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"Imre Papp" <ipapp@geometria.hu> wrote in message news:Gq0y7v.G6q@lugnet.com... (...) eat (...) that (...) Well, the default seam width (in both L3P and LDView) is 0.5 LDU. So, this would chop the sticker thickness in half. No idea whether this is (...) (23 years ago, 17-Jan-02, to lugnet.cad.dev)
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| | LDraw.org MOTM & SOTM submissions
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Um Hello.... Anybody out there? It's getting close to the cut-off date for submissions to the Model Of The Month and Scene Of The Month. (23rd of each month) I need entries. Please. I currently have 3 model entries and zip, zero, nada for scene (...) (23 years ago, 17-Jan-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) !
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| | Re: Train Engine Construction Animation
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Eduardo, The basic steps are listed below. Which part would you like more information about? Bob (...) (23 years ago, 16-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | Re: Train Engine Construction Animation
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Thanks, I did not know that. I usually don't use steps, but I will give that a try. (...) [snip] (23 years ago, 16-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | Re: Train Engine Construction Animation
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(...) Jeroen, I made a .MOV - 2.3 megs. I had a lot of trouble getting it that small - I have not worked with Quicktime files much - the first try came out at 75 megs!. The 2.3 meg file is posted at (URL) miss the old days of animation - Autodesk (...) (23 years ago, 16-Jan-02, to lugnet.trains, lugnet.cad.ray)
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| | (OT) Tim Courtney, please mail me!
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Mail to you get bounced back! Jeroen (23 years ago, 16-Jan-02, to lugnet.cad)
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| | Re: LDGLite colour bug
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In lugnet.cad.dev, Travis Cobbs writes: ... (...) Yes, I think that would work. Perhaps Jacob could install Mesa 4.1 on one of his (apparently) many machines and try this? I would, but I don't have the hardware available, and after all, he did start (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
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| | Re: How do we handle stickers in Ldraw?
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(...) Good point. As far as I know seams are modelled in L3P generated Pov files by shrinking the the size of bricks by a small value. Theoretically, even regular bricks float related to each other, but since usually we look at models from a certain (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
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| | Re: How do we handle stickers in Ldraw?
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I don't know if this has been brought up before or not, but if the stickers are separate parts, they will "float" above the piece if you use L3P, L3Lab, or LDView and have seams turned on. Since I would expect most L3P renderings to be done with (...) (23 years ago, 16-Jan-02, to lugnet.cad.dev)
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| | Re: LDGLite colour bug
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(...) I did a quick check and found a few things you should find useful. At opengl.org I found a good definition of what GLX is (which includes the remote display portion): (URL) above also contains a link to the GLX specification (which may or may (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
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| | Re: Train Engine Construction Animation
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nice, you can use l3p to automaticly add the #if at each step. Gary Bob Hayes <bobhayes1@aol.com> wrote in message news:GpzIz2.M6o@lugnet.com... (...) lot (...) (23 years ago, 16-Dec-01, to lugnet.trains, lugnet.cad.ray)
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| | Has anyone made the small pirate flag?
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I seem to recall that the large skull and xbones flag has been done but has the small one been made? Even a mock-up would do for now. (23 years ago, 16-Jan-02, to lugnet.cad)
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| | Re: Horse parts in the parts tracker
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(...) Thanks, Sascha! I have removed the older files (oops! I missed one, it's gone now) (if I missed any others, please let me know). Everyone: can we work on getting these files reviewed, fixed, and certified for the next update? With 26 files to (...) (23 years ago, 15-Jan-02, to lugnet.cad.dat.parts)
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| | Re: Horse parts in the parts tracker
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"Steve Bliss" <partsref@yahoo.com> schrieb im Newsbeitrag news:3poo3uoong7evud...4ax.com... (...) Now I reworked the parts and posted them to the tracker again. I hope, Steve will remove the buggy older ones. Sascha (23 years ago, 15-Jan-02, to lugnet.cad.dat.parts)
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