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(...) Of course -- that makes the slopes more like the real world elements they are based upon. I was just noting a personal aesthetics issue. (...) Yeah, and one I am trying to locate -- it must be in the lgeo files themselves somewhere. Of course, (...) (23 years ago, 13-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | RE: Wallpapers
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(...) What you need to do is add the path for your LGEO directory to your POVRAY.INI file like this: Library_Path=C:\LEGO\LGEO You can have as many Library_Path statements as you want. (...) The point of the textured slopes, curved edges, and better (...) (23 years ago, 13-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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(...) Actually, the problem seems to be one where the L3PAO outputted file doesn't contain the complete paths to the parts in the LGEO library, this causes POV to bomb on each and every include statement. In the main these take the form of the (...) (23 years ago, 13-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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(...) L2P is Lutz Uhlman's program for converting an LDraw .DAT file to POV-Ray format, using the LGEO library exclusively. You don't need to use L2P if you don't want to. You can also use Lars C Hassing's L3P to convert a .DAT file into POV-Ray (...) (23 years ago, 13-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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Tim, <snippage> (...) The screen saver was created by Michael Lachmann, who (as you know) created ML-cad. It requires most of the things that ML-cad requires to run, but that usually isn't an issue for those of us who dabble in LEGO cad projects. (...) (23 years ago, 13-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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"blessing" <blessing@icefog.net> wrote in message news:GpuJ0t.JnE@lugnet.com... Hi Gary - (...) Thanks :-) (...) I just threw the lights in before converting using L3PAO's -lc (lighting coordinates) option. My guess is they're pointlight sources (...) (23 years ago, 13-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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oooooh cool, its now my background :-) What kind of light soarce did you use? I've always had problems making things glow by useing lights. Gary Tim Courtney <tim@zacktron.com> wrote in message news:Gpsozu.8u1@lugnet.com... (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: 4511.dat Train Door Sliding - Type 1 doesn't have texture? [DAT]
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(...) In recognition of the great models at Milton Train Works, here is an improved version of 4511. I changed the surface lines to true ribs, added the dimples and mounds, and the two lugs on the rear side. Any comments - please let me know. Chris (...) (23 years ago, 12-Jan-02, to lugnet.cad.dat.parts)
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| | Re: Wallpapers
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"Joel Hoornbeek" <joel@webaccess.net> wrote in message news:Gpu1I1.241@lugnet.com... (...) I'll have to look into why my L2P isn't working. Its probably a simple solution, I just haven't looked yet. (...) but (...) Awww...yeah, I lost some files due (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: My first MOC in 3D
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Hey (...) Looks very nice and better now. I like the graininess of the windows ;) Play well Carsten (23 years ago, 12-Jan-02, to lugnet.trains, lugnet.org.ca.parlugment, lugnet.cad)
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| | Re: My first MOC in 3D
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(...) I've played a little more with light positioning and here's a better shot in various sizes: (URL) Play well. Tim Strutt 8^) (23 years ago, 12-Jan-02, to lugnet.trains, lugnet.org.ca.parlugment, lugnet.cad)
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| | Re: Wallpapers
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Tim, I use the LGEO library, and use L3P with the L3Pao to generate the POV files. I haven't had many problems at all. Certain pieces don't seem to work, hence the lack of the 24-tooth crown gear in my pictures. <snip> (...) <snip> (...) I also (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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"Fredrik Glöckner" <fredrik.glockner@bio.uio.no> wrote in message news:qrdadvjc16g.fsf....uio.no... (...) Yeah, I know it gives better results. I tried using it with the checkbox in L3PAO, but for some reason it wouldn't generate the POV file if I (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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(...) I can't speak for Tim, but I have not been able to get the LGEO parts to do anything but error in l3PAO. As a result, I never use them either... -- Hop-Frog (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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(...) the gears are not rounded, which is probably because you haven't used the LGEO library? Using LGEO gives better results, in my opinion. There's also the geeky comment I'd like to make about the placement of the gears. You have a couple of (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: LDGLite colour bug
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"Don Heyse" <dheyse@hotmail.spam....away.com> wrote in message news:GpF5sJ.66C@lugnet.com... (...) Actually, with a remote OpenGL display setup, OpenGL drivers can be active on both machines. If Mesa supports the GLX protocol, and the machine he is (...) (23 years ago, 12-Jan-02, to lugnet.cad.dev)
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| | *** LDView Version 1.9 Released ***
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LDView Version 1.9 has been completed, and can be downloaded from the following location: (URL) is an OpenGL-based real-time viewer for LDraw models written for the Microsoft Windows platform (95/98/ME and NT4/Win2000). More info can be found at the (...) (23 years ago, 12-Jan-02, to lugnet.cad.dev)
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| | Re: Wallpapers
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"Joel Hoornbeek" <joel@webaccess.net> wrote in message news:Gpt6DL.8LJ@lugnet.com... Hi Joel - (...) Thanks! :-) (...) that, (...) L2P library, or someone elses? I guess I don't have L2P set up right, because L3PAO won't generate the file when I (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Wallpapers
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Hi Tim, This is a great scene. Thanks for taking the time to render it. I really enjoy rendered pictures of LEGO (be they of bricks or scenes) for my desktop, but I haven't been seeing many new ones recently. Because of that, I've been playing (...) (23 years ago, 12-Jan-02, to lugnet.cad, lugnet.cad.ray)
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| | Re: Proposal: New Parts Category for round parts
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(...) "...fellow in most every respect, although _my opinion differs very strongly with his_" would be my preference. SURELY you don't see this as objective subject matter? (...) I'm pointing out the argument from the majority position here. I've (...) (23 years ago, 12-Jan-02, to lugnet.cad.dev.org.ldraw)
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