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 CAD / *20985 (-20)
  Re: A new animation
 
(...) Well I'll do something like what you said thanks for the idea. (23 years ago, 6-Nov-01, to lugnet.cad)
 
  shinkitsune (7314-recon mech alternate)  [DAT]
 
here's the .dat file for my ldraw.org model of the month entry. sorry it's in a prone position, i had a posed file but can't find it and didn't want to create/edit it all over again. watch this group for the partner 7313 alternate (probably first (...) (23 years ago, 6-Nov-01, to lugnet.cad.dat.models)
 
  Re: New here - wheres the old 4,5 volt motor ?
 
(...) I don't think anyone's done that one yet. I'd be happy to be wrong, though. Steve (23 years ago, 6-Nov-01, to lugnet.cad.dat.parts)
 
  Re: A new animation
 
(...) Fair enough--it's all ILM, after all! (...) I was thinking of a spectator or two standing near the trees, for instance, or maybe a simple structure for the vehicle to pass. Just thoughts, though--as it stands, I love what you've done. Dave! (23 years ago, 6-Nov-01, to lugnet.cad)
 
  Re: What renderer did this?
 
Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:GMCpC7.Gv4@lugnet.com... (...) You said it! now where did I put that folder......... G (23 years ago, 6-Nov-01, to lugnet.cad.ray)
 
  Re: ldraw.org's MOTM & SOTM for November
 
Terry: (...) I thought so too. And except for a short while (enough to catch three messages though), it seems to have worked. Jacob (23 years ago, 6-Nov-01, to lugnet.cad.dev.org.ldraw)
 
  Re: A new animation
 
Looks pretty cool, but I'd like to see the front of the truck too : ) The only thing that seems missing is some dust being kicked up by the wheels, but that's not an easy effect to do convincingly in POV-RAY. I'd love to know how they did it in GT3 (...) (23 years ago, 6-Nov-01, to lugnet.cad)
 
  Re: ldraw.org's MOTM & SOTM for November
 
(...) 449kb? I do? I thought that email was being forwarded to me. -- Terry K -- (23 years ago, 6-Nov-01, to lugnet.cad.dev.org.ldraw)
 
  Re: What renderer did this?
 
(...) guy used Lightwave and Cinema 4d XL on a MAC (although this part doesn't probably matter). -- Hop-Frog (too lazy to search for the URL again) (23 years ago, 6-Nov-01, to lugnet.cad.ray)
 
  Re: ldraw.org's MOTM & SOTM for November
 
(...) Shhh! Split-second makes the org sound more efficient. Besides, I didn't mention the time zone of the server. So anyone in the U.S. that waits until the stroke of midnight will be impressed when the pages are ready and waiting. :-) -- Terry K (...) (23 years ago, 6-Nov-01, to lugnet.cad.dev.org.ldraw)
 
  Re: What renderer did this?
 
(...) Wo-ho-hoo! I didn't know that. Time to re-discover LeoCAD! /Tore (23 years ago, 5-Nov-01, to lugnet.cad.ray)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
Don Heyse wrote in message ... (...) Don, thanks very much for your several tips! I'll try these out on the next set of instructions I work on. Kevin ---...--- Craftsman Lego Kits & Custom models: (URL) Lego parts store: (URL) Lego auctions: (URL) (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: What renderer did this?
 
Actually they were rendered with standard 3ds max scanline renderer. He used the HDRDomelight maxscript to create the "skylight". .. and if you open your DAT file in LEOCad, you can export it to the good old 3DS file format. This is how I prefer to (...) (23 years ago, 5-Nov-01, to lugnet.cad.ray)
 
  Re: A new animation
 
(...) Thanks a lot. (...) Thanks again but I'm a star wars fan so that means that when I'm doing an animation I do it like if George Lucas is do the animation. (...) I'm not sure of what you are talking about but if it's first person style then yes. (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: A new animation
 
(...) changing angle of perspective is really nice. I saw a show about special visual effects for Star Trek a few years back, and the tech guy discussed the various ways to "establish" a vehicle in a scene, in terms of motion and angles of view. He (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: A new animation
 
(...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) I just tried a few of these color changes and it should do the trick. Just add something like this to the ldliterc.dat file or at the beginning of your model file: 0 COLOR 0 black 15 34 34 34 255 34 34 34 255 0 COLOR 4 red 0 196 0 38 255 196 0 (...) (23 years ago, 5-Nov-01, to lugnet.cad)
 
  New here - wheres the old 4,5 volt motor ?
 
I'm looking for the old 4,5 volt motor ( the big one that's mainly used for trains ) see kit no 0120 ! is there a part defined for that (I've really tried to find it before I ask here ) /Per-Eric (23 years ago, 5-Nov-01, to lugnet.cad.dat.parts)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) tan, orange, and the other colors above 15 aren't documented anywhere. Yeah, that's it. ;^) Don (23 years ago, 5-Nov-01, to lugnet.cad)
 
  Re: Getting into Lego CAD (was Re: S/973p40a.dat ???)
 
(...) They are documented in the LDraw FAQ - and the very end of question 27 (URL) (23 years ago, 5-Nov-01, to lugnet.cad)


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