To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 6681
6680  |  6682
Subject: 
Re: A new animation
Newsgroups: 
lugnet.cad
Date: 
Mon, 5 Nov 2001 22:52:33 GMT
Viewed: 
1258 times
  
In lugnet.cad, Dave Schuler writes:
> In lugnet.cad, Eduardo Vazquez Harte writes:
> > I forgot to post the url http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Eduardo
> 
>  Hey, that's really cool!  I love the texture of the ground, and the
> changing angle of perspective is really nice.

Thanks a lot.

>  I saw a show about special visual effects for Star Trek a few years back,
> and the tech guy discussed the various ways to "establish" a vehicle in a
> scene, in terms of motion and angles of view.  He described a sort of
> panning shot allowing the viewer to see a lot of the vehicle without being
> conspicuous about it; in effect, the viewer watches the normal motion of the
> vehicle and is able to absorb a great deal of detail without consciously
> having to study the vehicle.  Your animation, though brief, accomplishes
> much the same thing.  We're able to see a lot of the car simply by watching
> it pass normally.  Very nice work!

Thanks again but I'm a star wars fan so that means that when I'm doing an
animation I do it like if George Lucas is do the animation.

>  Is there a way, do you suppose, that you might create a simple building or
> two, or maybe a spectator, to stand behind the action?  I think it would be
> neat to see that kind of thing, but I wouldn't want to make prohibitively
> complex demands on your animation!
>  Thanks for sharing!

I'm not sure of what you are talking about but if it's first person style
then yes.

> 
>    Dave!



Message has 1 Reply:
  Re: A new animation
 
(...) Fair enough--it's all ILM, after all! (...) I was thinking of a spectator or two standing near the trees, for instance, or maybe a simple structure for the vehicle to pass. Just thoughts, though--as it stands, I love what you've done. Dave! (25 years ago, 6-Nov-01, to lugnet.cad)

Message is in Reply To:
  Re: A new animation
 
(...) changing angle of perspective is really nice. I saw a show about special visual effects for Star Trek a few years back, and the tech guy discussed the various ways to "establish" a vehicle in a scene, in terms of motion and angles of view. He (...) (25 years ago, 5-Nov-01, to lugnet.cad)

11 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR