Subject:
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Re: A new animation
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 5 Nov 2001 22:52:33 GMT
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Viewed:
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748 times
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In lugnet.cad, Dave Schuler writes:
> In lugnet.cad, Eduardo Vazquez Harte writes:
> > I forgot to post the url http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Eduardo
>
> Hey, that's really cool! I love the texture of the ground, and the
> changing angle of perspective is really nice.
Thanks a lot.
> I saw a show about special visual effects for Star Trek a few years back,
> and the tech guy discussed the various ways to "establish" a vehicle in a
> scene, in terms of motion and angles of view. He described a sort of
> panning shot allowing the viewer to see a lot of the vehicle without being
> conspicuous about it; in effect, the viewer watches the normal motion of the
> vehicle and is able to absorb a great deal of detail without consciously
> having to study the vehicle. Your animation, though brief, accomplishes
> much the same thing. We're able to see a lot of the car simply by watching
> it pass normally. Very nice work!
Thanks again but I'm a star wars fan so that means that when I'm doing an
animation I do it like if George Lucas is do the animation.
> Is there a way, do you suppose, that you might create a simple building or
> two, or maybe a spectator, to stand behind the action? I think it would be
> neat to see that kind of thing, but I wouldn't want to make prohibitively
> complex demands on your animation!
> Thanks for sharing!
I'm not sure of what you are talking about but if it's first person style
then yes.
>
> Dave!
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Message has 1 Reply:  | | Re: A new animation
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| (...) Fair enough--it's all ILM, after all! (...) I was thinking of a spectator or two standing near the trees, for instance, or maybe a simple structure for the vehicle to pass. Just thoughts, though--as it stands, I love what you've done. Dave! (24 years ago, 6-Nov-01, to lugnet.cad)
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Message is in Reply To:
 | | Re: A new animation
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| (...) changing angle of perspective is really nice. I saw a show about special visual effects for Star Trek a few years back, and the tech guy discussed the various ways to "establish" a vehicle in a scene, in terms of motion and angles of view. He (...) (24 years ago, 5-Nov-01, to lugnet.cad)
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