Subject:
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Re: What renderer did this?
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Newsgroups:
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lugnet.cad.ray
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Date:
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Mon, 5 Nov 2001 22:52:26 GMT
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Viewed:
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1160 times
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Actually they were rendered with standard 3ds max scanline renderer. He used
the HDRDomelight maxscript to create the "skylight".
.. and if you open your DAT file in LEOCad, you can export it to the good
old 3DS file format. This is how I prefer to get the DATs into max....
Trond Hasse Lie
"Poultron" <awood@iinet.net.au> wrote in message
news:GLsyCr.9q4@lugnet.com...
> I'm guessing POVray.
>
> But if you want to see some really nice renders (imho) check out
> http://members.tripod.com/Matt_3D/main.html
>
> I think he uses 3d Studio Max with the Brazil renderer. The only problem
> with using Max is that you have to convert the models from .dat to .dxf, and
> then import the .dxf into Max, which invariably gives you a few mesh errors.
> Easy enough to ignore, but for anal retentives (like me) it can be time
> consuming to fix. There maybe an easier way, but I haven't found it...
>
> I've also done a few of my own (the 6980 and a very cute 885) using Max and
> Brazil. But I still haven't got around to posting them anywhere so you're
> just going to have to believe me ;) Unless you want me to email them to you
> :)
>
> Cheers.
>
>
> "Gary Thomas" <thomasg@rohan.sdsu.edu> wrote in message
> news:GLHrHD.MJA@lugnet.com...
> > Anyone know what program this guy might have used to render his dat files?
> > They look awesome:
> >
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?i=60824
> >
> >
> > Later,
> >
> > Gary
>
>
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Message has 2 Replies: | | Re: What renderer did this?
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| Never looked at LEOCad but, by golly, I will now!! I talked to Matt about his renders, and admittedly while he didn't say he used Brazil, he did recommend it to me. The glass on the Polaris 1 model looks very similar to the results you get from (...) (23 years ago, 16-Nov-01, to lugnet.cad.ray)
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Message is in Reply To:
| | Re: What renderer did this?
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| I'm guessing POVray. But if you want to see some really nice renders (imho) check out (URL) think he uses 3d Studio Max with the Brazil renderer. The only problem with using Max is that you have to convert the models from .dat to .dxf, and then (...) (23 years ago, 26-Oct-01, to lugnet.cad.ray)
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