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 CAD / *20175 (-20)
  Re: BIG MAJOR ERROR IN A DAT FILE
 
(...) Ummmm. I think 7 holes is correct. I think standard Technic Beams have holes that are equal to... Holes = Studs - 1 With the exception of the 1x1 with hole and 1x2 with 2 holes. So. 8 Studs - 1 = 7 holes. Count'em, if I'm wrong I will eat my (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: LDraw FilTEr
 
Thank you, Micheal. I am not following you completely, but never mind. I'm glad you like it. Hopefully, this weekend I'll have the time to improve to filTEr, with separate output files and more. Thanks, /Tore (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  BIG MAJOR ERROR IN A DAT FILE
 
???? Yeah I think there is a f... major human mistake in part 3702 Technic Brick 1 x 8 with Holes, as I couldnn't make my screensaver I decided to build a technic model 8024 the helicopter and as I was goin I found in step 6 that I needed part 3702 (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: Strange rendering of #3046 in MLCad
 
I have noticed this specific problem myself, but never gave it any attention, because like you say it is only visible from the side. It is (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: Strange rendering of #3046 in MLCad
 
Now that you mention it, there is also a problem with part #3660 (Slope Brick 45 2 x 2 Inverted ), but only when viewed from the side. Here is a snapshot: (URL) Lynch ----- Original Message ----- From: "Jaco van der Molen" <jmolen@globalxs.nl> To: (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: The first video showing a datsville building
 
Great ideas but I had that in mind long time ago in a lego pov scene. but the main problem here is that Ldraw has the x,y,z different than pov-ray and that impossible to do the only way is do in it with Anton Raves's Pov-ray Lego lib or tell to this (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: real world terrain
 
Ok, the url's don't work. Here are the updated url's: (...) (23 years ago, 31-Aug-01, to lugnet.cad.ray)
 
  Re: The first video showing a datsville building
 
Try sticking the camera on the hood of a car or something, and have the car drive around. A camera on the front of a plane would be cooler. It would be cool to see the rotors of the propellor spin while the camera is rolling, too. :) (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: The first video showing a datsville building
 
I've surfed around the web and found a few utilities that allow you to record flight paths. It would be cool to convert them somehow to work with LDraw/POVray. I'm looking into it... Also, I've created a few images of scenes I've made using 3D (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Random trees tip
 
Hey, For anyone who's ever wanted a scene with forests or random vegetation, etc., here's a tip. Create an image in your favorite paint program of some random dots. Import that into MLCad via the terrain importer (make sure to use only two colors, (...) (23 years ago, 31-Aug-01, to lugnet.cad)
 
  Re: LDraw FilTEr
 
Man, this thing is great! You'll be able to create completely hollow objects, filter out parts that you want to use or ones you don't want to use, export them to already-existing realtime rendering programs like Quake or Unreal or your favorite (...) (23 years ago, 31-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Strange rendering of #3046 in MLCad
 
Can anyone explain why part #3046 (Slope Brick 45 2 x 2 Double Concave) renders like this: (URL) in MLCad? In all other programs it is good. Greetingz... Sjaacko (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
 
  Re: real world terrain
 
I've updated the image. (URL) I find out, is very limited because it's a demo version. The save option has been disabled, and there a limit has been placed on the size of the world file. That's too bad, because it does everything I want perfectly :( (...) (23 years ago, 31-Aug-01, to lugnet.cad.ray)
 
  Re: Crusaders Dragon Shield
 
Looks good but thats not a crusaders shield. Its accualy a black knights shield. (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts)
 
  Crusaders Dragon Shield  [DAT]
 
Uses the Dragon 'skin' which can be found here: (URL) that I modeled this on came from set 1491 Dual Defender. 0 Minifig Shield Triangular with Blue Dragon on Red pattern 0 Name: 3846pdg.dat 0 Author: Mark Chittenden (mdublade@aol.com) 0 CATEGORY (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts)
 
  Dragon skin for shield  [DAT]
 
This image was just a tad too complicated for me to map out, so I 'created' it using BMP2DAT. 0 dragon.dat 0 Image converted by BMP-to-LDraw32 v1.02 4 14 0.99 0.99 0 2.64 0.99 0 2.64 1.32 0 0.99 1.32 0 4 14 0.99 1.32 0 3.3 1.32 0 3.3 1.65 0 0.99 (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts)
 
  Plate 4 x 4 Corner Round  [DAT]
 
Has '30565' listed on the bottom of the actual piece. Lego's part #? Anyways, my example came out of the Star Wars model # 7106 DROID ESCAPE. Now to figure out how to do that (1/4) curved wall section.... 0 Plate 4 x 4 Corner Round 0 Author: Mark (...) (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts)
 
  Re: Final version 973fett.dat
 
(...) *snip* Much much better than the 'green patterned' Blacktron torso I was using in my LDRAW models. Has anyone done a Darth Vader or a Boba Fett HELMET yet? (23 years ago, 31-Aug-01, to lugnet.cad.dat.parts)
 
  Re: Confederation of Planets releases ISSCV
 
(...) I will finish the slightly modified (due to the Wish-list pieces) ISSCV soon, I need train doors though :-\. I was majorly inspired by the ISSAPC from SAAB. I actually used 3 "Blueprint" pictures for study. Rick (23 years ago, 31-Aug-01, to lugnet.space, lugnet.cad, lugnet.build, lugnet.publish)
 
  Re: Confederation of Planets releases ISSCV
 
out of curiousity, did you mean it to be a replica of the Cargo ships/APCs from "Space: Above and Beyond"? or is it a major coincidence. either way, it's a very nice virtual model, and I'd love to see some pics of the real thing when you finish it. (...) (23 years ago, 31-Aug-01, to lugnet.space, lugnet.cad, lugnet.build, lugnet.publish)


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