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 CAD / *20130 (-10)
  Re: Sorting parts by location
 
(...) Well I am sort of doing that right now, although not in perl. I chose to use my company's product, sort of as a learning exercise. If someone has perl code that recognises the various line types that would be spiffy. If you have the formula (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  RE: LDGLite bug report (yes, one more)
 
(...) variations? (Fade to white, or fade to gray, or desaturate as you go back) --Bram Bram Lambrecht bram@cwru.edu (URL) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
 
  Re: 8880 parts
 
Having just recently searched through all 20,000+ posts in the lugnet.cad archive, it was more than a little frustrating to find that these parts (2997 and 2998) that have been asked for repeatedly always result in people being referred back to (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: Sorting parts by location
 
(...) No, I don't know of any utility. (...) You could hack up a Perl script which computes the euclidian distance between the viewing point and the origin of each individual part, and concatenates this number to the beginning of each part line. (...) (23 years ago, 28-Aug-01, to lugnet.cad)
 
  Re: LDGLite bug report (yes, one more)
 
I added some depth-queuing to LDLite, with a simple fade-to-black as you get away from the camera, in the hopes that it would let the green trees stand out from the green baseplates: (URL) anyone find this useful? -gyug (...) (23 years ago, 28-Aug-01, to lugnet.cad.dev)
 
  Re: idea for next version, include ttore boxes
 
(...) I'm not realy aware of this thing, but it sounds like replacing normal parts by boxes in order to reduce drawing time?! Maybe I should tell you some tricks for MLCad now, since I've introduced a new rendering code in MLCad V2.00 which speeds (...) (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
 
  Re: Model generator from pictures
 
(...) Hi, it's supposed to be working, but silly me, I've introduced a code line for testing another thing which is causing this failure. For now you can only load 24bit bmp's with a width and height multiple of four! I've already corrected this (...) (23 years ago, 28-Aug-01, to lugnet.cad.mlcad)
 
  new site on converting LDraw buildings to Sim City 3000 Unlimited Building Architecht Plus
 
I've made a new site on how to convert LDraw-made renderings to SC3K_URK (Sim City 3000 Urban Renewal Kit) or BAP (Building Architecht Plus). I'll repost when I get it up online. (23 years ago, 28-Aug-01, to lugnet.cad.dat.models)
 
  New - model of an old fortress converted to modern  [DAT]
 
Here's a new model I've made of an old armory with a stable/carriage house underneath that has been converted to a modern police station. The roof is crap, but then my real model at home doesn't have a roof. Once I figure out how it should be done, (...) (23 years ago, 28-Aug-01, to lugnet.cad.dat.models)
 
  Re: Lets ad to our Lego dir an icon...
 
(...) bookmark the site, or drag the icon (in the address bar, next to the URL) to your desktop. I have to say though, this functionality only seems to stick around for a short time and then disappears and then suddenly reappears...very buggy. Cool, (...) (23 years ago, 28-Aug-01, to lugnet.cad)


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