Subject:
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Re: idea for next version, include ttore boxes
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Tue, 28 Aug 2001 06:27:10 GMT
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Viewed:
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2327 times
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In lugnet.cad.mlcad, Michael Horvath writes:
> Michael, if in next version of MLCad you could include support for
> ttore.box's, one would be able to make render-smart models without having to
> waste time by going back and "optimizing" the same model model you just built.
>
> A new menu item like "New ttore Brick", which asks you size, and then
> automatically selects correct ttore.box.
> Or, right click on a part in a model and tooltip option exists, like
> "replace with ttore brick". Obviously, not all bricks would be replaceable.
> But for those that are (like 2x4, 1x4, etc.), maybe you could make tooltip
> pop up.
>
> This way you could optimize for render process while you're building a model.
>
> Just a suggestion.
I'm not realy aware of this thing, but it sounds like replacing normal parts
by boxes in order to reduce drawing time?!
Maybe I should tell you some tricks for MLCad now, since I've introduced a
new rendering code in MLCad V2.00 which speeds up drawing a lot. All
settings I'm talking about now can be found in menu
"Settings/General/Change..." in the section "Rendering".
If this is not wan't you want leave me note, but please give this options a try.
1) "Edit-mode options" - "Stud mode":
Here you can select how stud's shell be drawn:
NONE - Turns off drawing,
LINES - Replaces studs with lines (as in ledit)
COARSE - Uses less detailed studs
NORMAL - Normal studs
For highest performance use LINES or NONE.
1) "General options" - "Optimisations":
This option nearly eleminates the privious one since this effects the new
rendering engine.
OFF - Turns off optimisations (same as V1.99)
MINIMUM, MEDIUM, MAXIMUM increases stepwice the level of internal
optimisation routines. MEDIUM, MAXIMUM has a slight impact on the image
quality, however in normal cases you will not notice any thing.
Using MAXIMUM allows using NORMAL studs, whithout any noticeable impact on
drawing speed.
Regards,
Michael
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Message has 1 Reply: | | Re: idea for next version, include ttore boxes
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| (...) Rendering time in POVray, I mean. I guess this would speed up building time, as well. Say, for example, if you replaced an entire wall with a box that spans 5 bricks long by 6 bricks high. But, really what I meant is speeding up rendering time (...) (23 years ago, 29-Aug-01, to lugnet.cad.mlcad)
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Message is in Reply To:
| | idea for next version, include ttore boxes
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| Michael, if in next version of MLCad you could include support for ttore.box's, one would be able to make render-smart models without having to waste time by going back and "optimizing" the same model model you just built. A new menu item like "New (...) (23 years ago, 17-Aug-01, to lugnet.cad.mlcad)
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