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 CAD / *19915 (-20)
  Re: Datsville Overview Map (Was: Boundary Box Utility)
 
Of course, the same could be accomplished in LDraw. Mike (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Datsville Overview Map (Was: Boundary Box Utility)
 
This is great! An idea: if bitmaps were created of the model from 6 directions (left, right, bottom, top, front, back), you could texture map those to the boundary box (inside, to make sort of a 6 point, 3 plane cross intersecting in the center) and (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  New Render -LMKWYT : )
 
I was just playing around with some of Karim Nassar's dat files and assembled a task force of Pallas Spaceworks craft that is seen on maneuvers in a close formation. LMKWYT. -Xanthra47 (URL) (23 years ago, 16-Aug-01, to lugnet.space, lugnet.cad)
 
  Re: Help Needed: Boundary Box Utility
 
(...) Don't thank me, thank Lars. It's mostly his code. Now if only he'd release some more of it... ;^) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Shrinking ldraw unofficial part list
 
(...) Sorry I didn't reply to your first message, Dennis. I've been trying to restrict my lugnet-time in the last few days, since I don't have much time available. The list has shrunk because I was attempting to comb through the submitted files, to (...) (23 years ago, 15-Aug-01, to lugnet.cad)
 
  Datsville Overview Map (Was: Boundary Box Utility)
 
That's it for tonight. I bboxed the parts of Datsville and labelled them after their names in town.dat (URL) (19 Kb) Next step: adding *a few* key buildings to help orientation. Tomorrow... /Tore (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  New Part: 973p13 - Minifig Torso with Straight Zipper Jacket Pattern  [DAT]
 
The second of a couple of the missing Town torsos - Chris 0 Minifig Torso with Straight Zipper Jacket Pattern 0 Name: 973p13.DAT 0 Author: Chris Dee (chris_w_dee@hotmail.com) 0 Unofficial Part 1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\973s01.dat 1 0 0 -4 0 (...) (23 years ago, 15-Aug-01, to lugnet.cad.dat.parts)
 
  New Part: 973p12 - Minifig Torso with Riding Jacket Pattern  [DAT]
 
The first of a couple of the missing Town torsos - Chris 0 Minifig Torso with Riding Jacket Pattern 0 Name: 973p12.DAT 0 Author: Chris Dee (chris_w_dee@hotmail.com) 0 Unofficial Part 1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\973s01.dat 1 0 0 -4 0 4.243 0 (...) (23 years ago, 15-Aug-01, to lugnet.cad.dat.parts)
 
  Re: Help Needed: Boundary Box Utility  [DAT]
 
Thank you very much! I tested it on "my home" in Datsville, and it worked perfectly well, exactly as I want it to. With these two lines and viewed in L3Lab, any flaws would have been discoved: 1 16 0 0 0 1 0 0 0 1 0 0 0 1 ttore.dat 1 47 0 0 0 1 0 0 (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Help Needed: Boundary Box Utility
 
(...) [snipped: How-To instructions for making this from L3Input.cpp] (...) Ok, I decided to give this a shot during my lunch break. I hacked ldglite to bits and the results (source and win32 exe) should be here. (URL) to work for 3001.dat, but (...) (23 years ago, 15-Aug-01, to lugnet.cad, lugnet.cad.dev)
 
  Re: Shrinking ldraw unofficial part list
 
(...) a (...) Does anyone have any information on this?? Dennis (23 years ago, 15-Aug-01, to lugnet.cad)
 
  Re: RGB color values for many brick colors
 
(...) Hi. just wanted to note that I'm updating colors with Steve. My page may change soon, though not dramatically. -Suz (23 years ago, 15-Aug-01, to lugnet.publish, lugnet.trains, lugnet.faq, lugnet.off-topic.geek, lugnet.cad)
 
  Re: RGB color values for many brick colors
 
(...) Helpful, but if you could cross correlate to the LDraw colors and color values, (and to the ref that Suzanne put together that you reference, although I would use this link: (URL) instead of the one you give as it is annotated) that would be (...) (23 years ago, 15-Aug-01, to lugnet.publish, lugnet.trains, lugnet.faq, lugnet.off-topic.geek, lugnet.cad)
 
  Re: About datsville
 
(...) Oh, but it's still very interesting to hear that rendering Datsville is that quick in L3Lab! It sounds to me like future renderings of Datsville will probably be done in L3Lab rather than POV-Ray. By the way, do anybody know if rendering (...) (23 years ago, 15-Aug-01, to lugnet.cad)
 
  Re: About datsville
 
(...) I'm very sorry for the typo. I meant L3Lab... I haven't even bothered to try rendering all Datsville using POVray. /Tore (23 years ago, 15-Aug-01, to lugnet.cad)
 
  Re: real world terrain
 
Thanks, I think I can use that,although not for anything Lego related. Gary Mike Horvath <mikehorvath@juno.com> wrote in message news:GI3B7w.Iwq@lugnet.com... (...) I (...) (23 years ago, 15-Aug-01, to lugnet.cad.ray)
 
  Re: About datsville
 
(...) Wow! That's quick! Does the 34-41 seconds include the time needed for parsing in POV-Ray? (I assume you are talking about L3P/POV-Ray usage?) When rendering images using L3P/POV-Ray, I commonly find that the parsing of the scene takes a minute (...) (23 years ago, 15-Aug-01, to lugnet.cad)
 
  datsville changes...
 
1.I have a newer version of Datsville Petrollium than the one included with the current Datsville MPD (this version is the version that was featured as the ldraw.org model of the month & at kidvention) & since I hold the copyright on the model I (...) (23 years ago, 15-Aug-01, to lugnet.cad.dev)
 
  real world terrain
 
Here's a link to a very useful site regarding porting of GIS STDS survey data to different platforms. Once I figure out how to use it I'll render I nice image of one of my models in real world terrain. I spent a lot of hours trying to find this (...) (23 years ago, 15-Aug-01, to lugnet.cad.ray)
 
  Re: Part number 32296 problem.
 
Marc, I agree. I noticed this when I started attempting to make this part. I did some research on the gear and found it under a different part number. I don't remember where I found this, but I apparently had reason to believe that it was acurate. (...) (23 years ago, 15-Aug-01, to lugnet.cad.dat.parts)


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