| | About datsville
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I'm not sure if have all of it? I download from (URL) that all? (23 years ago, 11-Aug-01, to lugnet.cad)
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| | Re: *BIG* Update!
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(...) Really?! I loved the rail too, but the cockpit doesn't seem to fit at all. I geuss it depends on how you look at it, and what you're looking from, ie, the master/creator (you) and the apprentice/awe struck wanna-be (me). The rest looked (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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(...) fit (...) Actually, it was the other way around. I hated the form; the thing looks like a box! I loved the cockpit and the rail though. Mladen Pejic, over and out! (URL) (...) parts. (...) to (...) haha (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Ok lets start on this video about datville
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I need time to think on how I will make the videos. May be 8 or more, each will show a part of the town, but about the path for the camera I don't know if it's better A or B: A .--->->--. | x x | | | | x xx | .--<-<---. B The camera goes between the (...) (23 years ago, 11-Aug-01, to lugnet.cad)
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| | Re: *BIG* Update!
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(...) Rats, it looked like it had good form and very good potential for being a totally awesome ship. The only thing though, the cockpit really didn't seem to fit in, maybe that's you wrecked it, I destroyed a mescherschmidt the other day in a fit (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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(...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Ok lets start on this video about datville
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OK, my first tip is to put up a project homepage. There you can enter progress (or lack thereof) reports, questions, help inqueries and so on. But of course, the fastest way to get answers is to post the questions here. Just don't put too much (...) (23 years ago, 11-Aug-01, to lugnet.cad)
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| | Re: *BIG* Update!
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Yeah I've seen a ton of guns using the technic pulleys and axels. But I Iiked the combination of the big saucers with the belt feeding into the gun, on yours. :-) -Jon "Mladen Pejic" <mladenpejic@sympatico.ca> wrote in message (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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Actually the mini-gun idea is Terry Keller's design: (URL) ammunition belt is my own idea. I used it here too: (URL) have even more ideas on how to create mini-guns and clips, just hold on... I'm going to incorporate them in a new land-based mecha. (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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Yes actually. I just checked it again and all your creation images load up now. They look great. I was just looking at your valour. -Jon btw-- I'll update your links at the GS soon. "Mladen Pejic" <mladenpejic@sympatico.ca> wrote in message (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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Hey thats a great idea for the minigun. Thats one of the best miniguns I've ever seen. I love all the clips you have lined up on the chain. At first I thought they were all just stuck together and then I saw the hose. Cool. -Jon "Mladen Pejic" (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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Yay! It's back! ;-) Does everything work now Jon? (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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And brickshelf is back! I should have known it would do that right when I posted. Its like when you wash your car and it rains. :-) -Jon "Jon Palmer" <jpalmer@oklahoma.net> wrote in message news:GHwoxG.AvC@lugnet.com... (...) a (...) Mark's (...) (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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The site layout looks great but for some reason none of the images will load. I'm currently trying to figure out if this is a problem on my end. (probably is, I'm not on my comp -- theres always something odd going on with this computer.) This (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Marsupial Carriers (Was: Re: *BIG* Update!)
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Wow, thanks for the kind response Linsay! Actually, I was going to leave it open-frame. Two problems with it: 1) Too ungainly, couldn't even hold it properly 2) Not too cool looking 3) How am I to do the back (I actually wanted to put a *huge* tail (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Ok lets start on this video about datville
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Since I have a Pentium 3 at 867mhz with 64 MB of ram ( LOL ) and a hd with nearly 19 gb I will need some help, hints, tips, what ever on making it. Since I can't render all datsville and since they are divided in parts I will make one mpeg or avi of (...) (23 years ago, 11-Aug-01, to lugnet.cad)
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| | Re: New Construction Toy In LDraw Format!
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Now it appears that not only the link is broken but also the zip file. It is missing a few bits and PKUnzip will not process it. Joseph (...) (23 years ago, 11-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
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| | Re: New Construction Toy In LDraw Format!
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Try going to (URL) then scrolling down to library.zip...click and save. Joseph (...) (23 years ago, 11-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
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| | Re: About the great datsville
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(...) [...] (...) I just took a look in the LDGLite documentation, and it mentions using "j" and "J" for selecting parallel and perspective projection, respectively. Can this be done from the command line? How? And how do I set the "camera" and (...) (23 years ago, 11-Aug-01, to lugnet.cad.dev)
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| | Re: About the great datsville
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Eduardo: (...) I wouldn't mind doing it, if somebody could figure out how to convert the LDraw sources into some POV-Ray code that doesn't need 1 Gb memory for rendering. Or were you just thinking of a sequence of plain parallel projection CAD (...) (23 years ago, 11-Aug-01, to lugnet.cad)
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