| | Re: *BIG* Update!
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(...) Awesome! I think you shoulda kept at it IMO. Awesome stuff Mladen, you're creations are amazingly cool. -Geordan- (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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Thanks Trev! BTW1 what do you think of the failed Carrier? (URL) hoping someone finds it useful, in terms of ideas... BTW2 did you really think I'd leave you outta the links? ;-) (...) it: (...) (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: *BIG* Update!
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(...) Very cool! I must move onto LGEO renders. I love the texture of the bricks! (...) that's what you get for having a first name that starts with "T". :^\ haha (...) Very good! And the picture loading wails, too! I like! ~Trev (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | *BIG* Update!
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1. My website has moved to: (URL) has also been redesigned (i.e. made even more simpler). 2. My e-mail has changed to: mladenpejic@sympatico.ca 3. I have re-rendered ALL of my L-CAD models with high-quality LGEO parts. (ex. (URL) each L-CAD model on (...) (23 years ago, 11-Aug-01, to lugnet.build, lugnet.space, lugnet.announce, lugnet.cad, lugnet.general) !
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| | Re: New Construction Toy In LDraw Format!
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It looks really great, but the library link (URL) is broken. /Tore (...) (23 years ago, 11-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
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| | Re: New Construction Toy In LDraw Format!
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(...) Blasphemer! Blasphemer! That's not LEGO! Just kidding. :-) Actually, this is really cool. I've been thinking for a couple of weeks of asking if anyone had made K'Nex pieces for LDraw. I was wanting to draw up some ideas to share with my cousin (...) (23 years ago, 11-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
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| | New Construction Toy In LDraw Format!
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K'nex is now available in .dat-file format! Over the past couple of months, I have built a library consisting of 17 parts and 8 primitives with which you can make virtual models of K'nex constructions. And of course it is fully renderable using L3P (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev, lugnet.general, lugnet.build)
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| | Re: terrain in LDraw
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I wrote: [...] (...) [...] A slightly cleaned up version of this example can be found in the updated source distribution of my fractal landscape generator. Play well, Jacob -- (URL) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
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| | Re: Ldraw animations no pov-ray [DAT]
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Eduardo: (...) Any way you like. You could for example use a sequence of independent DAT files. Or you could do something like: 0 CLEAR 1 0 0 0 0 1 0 0 0 1 0 0 0 1 model.dat 0 STEP 0 CLEAR 1 0 1 0 0 1 0 0 0 1 0 0 0 1 model.dat 0 STEP 0 CLEAR 1 0 3 0 (...) (23 years ago, 10-Aug-01, to lugnet.cad)
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| | Fractal Landscape Generator (update)
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After quite some time of inactivity, I have updated my fractal landscape generator. The latest edition of the system also comes with a demonstration program, which in three steps creats a little coastal landscape: 1. Soft green hills. 2. The soft (...) (23 years ago, 10-Aug-01, to lugnet.cad)
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| | 9V Track power first connector Shortcut [DAT]
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Hi, This is the shortcut for the 9V track power connector (first piece). There's also a 9V Track power end connector Shortcut witch is the last track connector. The difference between both pieces is that the (9v track power first connector (...) (23 years ago, 10-Aug-01, to lugnet.cad.dat.parts)
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| | 9V Track power end connector Shortcut [DAT]
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Hi, This is the shortcut for the 9V track power connector (end piece). There's also a 9V Track power connector Shortcut 2 witch is the first track conector. The difference between both pieces is that the (9v track power first connector shortcut.dat (...) (23 years ago, 10-Aug-01, to lugnet.cad.dat.parts)
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| | Re: Ldraw animations no pov-ray
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Well how? (...) (23 years ago, 10-Aug-01, to lugnet.cad)
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| | Re: Ldraw animations no pov-ray
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Eduardo: (...) Yes. Jacob (23 years ago, 10-Aug-01, to lugnet.cad)
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| | Re: terrain in LDraw
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Jaco: (...) pgm_to_ldraw -colour 2 -height 30 < terrain.pgm > terrain.dat (or were you asking for a bit more than that?) Lets try to make a 32 by 32 knob 30 plates high relatively soft all-green landscape: fractal_landscape -width 32 -height 32 -h (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
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| | Re: About this Brickfest(sm) 2001
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BrickFest(sm) has been over for almost a month now. You can veiw all the wonderful pictures that people took while there at www.brickfest.com . Just go to the archieves and you can get a hint of what you missed. Rich -- Have Fun! C-Ya! Legoman34 (...) (23 years ago, 10-Aug-01, to lugnet.cad)
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| | Re: terrain in LDraw
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Jacob, Could you give some example command lines please? Gr. Jaco (...) (23 years ago, 10-Aug-01, to lugnet.cad.dev)
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| | About this Brickfest(sm) 2001
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Is it possible to view it with web cams online? if yes then where do I go and how? (23 years ago, 10-Aug-01, to lugnet.cad)
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| | Ldraw animations no pov-ray
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Is it possible to do a ldraw animation without using Pov-ray (23 years ago, 10-Aug-01, to lugnet.cad)
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| | Re: Instructions for Target Yoda sculpture
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After seing the instructions I started to thinks if I could do or not I didn't want to try if I could so I couldn't make entire yoda specially in does colors so I made the head only in white, yes in white. I really like it when look at it. (...) (23 years ago, 10-Aug-01, to lugnet.starwars, lugnet.build.sculpture, lugnet.cad.mlcad)
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