| | Re: Opinion sought for rendering style
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(...) Why? A lot of pieces have odd lines on their surfaces -- sometimes regularly laid out (like on cylindrical bits), sometimes oddly laid out (like the car doors or complicated printed pieces). Sometimes these lines will make an interesting (...) (23 years ago, 1-Jun-01, to lugnet.cad.dev)
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| | Opinion sought for rendering style
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I spent a few moments tweaking the rendering style of my in-development cad program. A sample can be seen at (URL) ignore the few unhidden lines (such as the steering wheel in the side view, and the lines leading diagonally up and to the left from (...) (23 years ago, 1-Jun-01, to lugnet.cad.dev)
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| | Re: Demo of part manipulation in isometric view
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"Farlie A" <alex_farlie@hotmail.com> wrote in message news:GE7LFr.7BJ@lugnet.com... (...) in (...) Thanks! (...) course?) (...) program... Yes. I am developing a version for Windows with Delphi, and a version for GNU/Linux with Kylix, using the (...) (23 years ago, 1-Jun-01, to lugnet.cad.dev)
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| | Re: NEW PART: 6064.dat Plant [Aquazone] Bush
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Looks good, except for the line wrapping and the missing bush54.dat :) If you can fix this, I will be able to look at the part in more detail :) (23 years ago, 1-Jun-01, to lugnet.cad.dat.parts)
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| | Re: Sprite Wallpaper
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<snip> (...) It was probably done via POVRay. I downloaded Anton's Xwing model a while a back and the purple exhaust glow is done via POVRay. I actually used it in one of my scenes. Although I didn't change the color. (URL) file is right here: (URL) (...) (23 years ago, 31-May-01, to lugnet.space, lugnet.publish, lugnet.cad.ray)
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| | NEW PART: 6064.dat Plant [Aquazone] Bush [DAT]
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Keywords anyone? Categories? 0 Plant Bush 0 Name: 6064.dat 0 Author: Tore Eriksson 0 Un-Official Part 1 16 0 -6 0 16 0 0 0 0 0 0 0 16 4-4edge.dat 1 16 0 -6 0 4 0 0 0 0 0 0 0 4 ring4.dat 1 16 0 -6 0 20 0 0 0 -2 0 0 0 20 4-4cyli.dat 1 16 0 -8 0 20 0 0 (...) (23 years ago, 31-May-01, to lugnet.cad.dat.parts)
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| | Re: Sprite Wallpaper
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(...) Yeah, Jon is correct. Here is Mark's "Shiva" rendered: (URL) nice rendering Anton, I'm amazed by your skills! Mladen Pejic, over and out! (URL)And I agree that it looks cool. This is actually one of my favorite ships by (...) (23 years ago, 31-May-01, to lugnet.space, lugnet.publish, lugnet.cad.ray)
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| | Re: Sprite Wallpaper
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Back in the day I recall Mladen "Poving" his Shiva. And I agree that it looks cool. This is actually one of my favorite ships by Mark. -Jon (...) of (...) from (...) (23 years ago, 31-May-01, to lugnet.space, lugnet.publish, lugnet.cad.ray)
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| | Re: Sprite Wallpaper
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(...) Mark's models now digitized. ;-) (...) Absolutely. The parts detail is superb, just what we've come to expect from Anton. And the exhaust glow is pretty cool, too. Was that done via post-processing, or in POVRay? Cheers, - jsproat (23 years ago, 31-May-01, to lugnet.space, lugnet.publish, lugnet.cad.ray)
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| | Pontoon Elements, anyone?
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Hello. Does anyone know if small pontoon-type elements were ever made for LCAD? I'm referring to small-sized ones capable of supporting an airboat or sea plane. James J. (23 years ago, 31-May-01, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: Demo of part manipulation in isometric view
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(...) Nice interface. Like it! I was wondring if you planned to rlease the source code... (GPL of course?) as I was considering a similar interface for a different (non-lego) program... (...) (23 years ago, 31-May-01, to lugnet.cad.dev)
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| | MOTM Parameters question
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Is there any requirement that LDraw/rendered submissions use only "official" part/color combination, or that they use only "official" LCad DAT parts? I wouldn't presume to submit any clone parts, of course, but there are some canonical parts, such (...) (23 years ago, 31-May-01, to lugnet.cad.dev.org.ldraw)
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| | Re: Differences between rotation points
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(...) from (...) library (...) rotation (...) That helps a lot. Thanks! Cheers, --Ryan (23 years ago, 30-May-01, to lugnet.cad.dev, lugnet.cad.mlcad)
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| | Re: Maximum Coarse movement
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(...) Shure, I will take care on that. In the mean time you could move the part using the mouse and a small scale factor in the viewing pane. That should help a little bit. Michael (23 years ago, 30-May-01, to lugnet.cad.mlcad)
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| | Re: Differences between rotation points
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(...) - Part Origin, is the absolute zero (0,0,0) point of the part itself. - Part Center, is the computed center of the part (e.g. the part ranges from (-2, -2, -2) to (+4, +4, +4) so the computed center is (+1,+1,+1). - The part rotation point, is (...) (23 years ago, 30-May-01, to lugnet.cad.dev, lugnet.cad.mlcad)
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| | (canceled)
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| | Maximum Coarse movement
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Michael, Why is the Maximum Coarse movement limited to 100? If one is moving pieces long distances frequently, using the Enter Position/Rotation dialog box can become tiresome. Could you perhaps increase the limit to, say, 250 or so? Regards, --Ryan (23 years ago, 29-May-01, to lugnet.cad.mlcad)
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| | Differences between rotation points
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I am working on making some parts, and I have a couple of questions regarding rotation points. . What is the difference between Part Origin, Part Center, and Part Rotation Point in the Rotation Point dialog box (MLCad)? . Is the Part Rotation Point (...) (23 years ago, 29-May-01, to lugnet.cad.dev, lugnet.cad.mlcad)
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| | Re: # 894 (?) Roadsign Clip-on 2 x 2 Square
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(...) For unofficial parts with a temporary (3-digit) number, put an x in front of the filename: 0 Name: x894.dat Of course, you first have to get a number for the file... I'll look up a free number, and let you know... Steve (23 years ago, 29-May-01, to lugnet.cad.dat.parts)
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| | Re: 890, 892 and 894 (?)
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(...) Probably not. I don't have my notes handy, but I'm guessing that entire range of numbers is reserved for John's use in the future. So the (temporary, three-digit) number for the square sign will depend on who authors it. Steve (23 years ago, 29-May-01, to lugnet.cad.dat.parts)
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