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 CAD / *18145 (-20)
  Re: Whats the difference between 6218 and 6259 ?
 
(...) Right. I'd rather have one file be a standard part file, and the other be a "shortcut" type file, meaning that the part name would be prepended with an underscore. I think we should *not* declare either the opaque or the transparent numbers to (...) (24 years ago, 15-Mar-01, to lugnet.cad.dev)
 
  Re: Adding an image_map
 
Hmmm, a mess of grey pixels isn't good, but at least something appeared on the object so that's a start. I think the next step would be to check the scaling and translation of the map. Here's a pertinent paragraph from the docs: // By default, the (...) (24 years ago, 15-Mar-01, to lugnet.cad.ray)
 
  Re: 6180 4 x 6 with studs on Edges
 
(...) 6180.dat was one of the original LDraw parts -- it should already be on your system. You can also grab a copy from (URL) (right-click the link and choose "Save Target As") Steve (24 years ago, 15-Mar-01, to lugnet.cad.dat.parts)
 
  Re: Adding an image_map
 
Thanks for the help, Coby! (...) I put this into the pov file and got something to appear on the object. But when I render it, all that you can see of the bitmap is a mess of gray pixels. Cheers, --Ryan (24 years ago, 15-Mar-01, to lugnet.cad.ray)
 
  Re: Pod Racer
 
Fredrik: (...) That's what I call a pod racer! Beautiful work - also on the curved hoses. Play well, Jacob -- (URL) (24 years ago, 15-Mar-01, to lugnet.cad.dat.models)
 
  6180 4 x 6 with studs on Edges
 
I need .dat file of this part, who can help me? Zhengrong (24 years ago, 15-Mar-01, to lugnet.cad.dat.parts)
 
  Pod Racer  [DAT]
 
I was inspired from the "Pop Racer" (no offence!) recently posted here to build my own. I realized that a pod racer can look like virtually anything, so I simply tried out some ideas. The curved hoses were composed with LDraw-mode: (URL) Pod Racer 0 (...) (24 years ago, 14-Mar-01, to lugnet.cad.dat.models)  
 
  Re: Whats the difference between 6218 and 6259 ?
 
(...) part (...) just (...) piece (...) no (...) piece (...) So, IMHO this makes them different parts, although at present the DAT file language does not have the capability to define textured surfaces. But, if we're making a catalog, 2507 - (...) (24 years ago, 14-Mar-01, to lugnet.cad.dev)
 
  Re: Adding an image_map (used to be Re: Do I use Dat2AutoCAD or is there a better way?)
 
Ryan, Put the image_map inside a pigment statement, which is in turn inside the object statement. Like this: object { _screen_ pigment { image_map { gif "classicspacelogo.gif" interpolate 2 filter all 0.8 } } } I'm not sure what you want to do with (...) (24 years ago, 14-Mar-01, to lugnet.cad.ray)
 
  Re: Complete Figure Shortcuts for LegoCAD.
 
(...) Yes, hopefully for the last time. Steve (24 years ago, 14-Mar-01, to lugnet.cad.dat.parts)
 
  Re: Diablo-style RPG?
 
I meant Diablo-style in the sense that it utilizes a top-down, 2.5D view (easy to do using LDraw. not so tough). I know where you can get the engine. You can think up whaterver type plot you want, I'd just like to see some interest in this. (...) (24 years ago, 14-Mar-01, to lugnet.cad.dev)
 
  Re: Printing problems in MLCAD
 
(...) I thought something like that is happening, since I know many people not having problems. Therefor I write some statistical information during printing into the mlcad log file beginning with the next version. In the mean time people could (...) (24 years ago, 14-Mar-01, to lugnet.cad.mlcad)
 
  Re: Whats the difference between 6218 and 6259 ?
 
(...) Heres another data point for the list... 'Hinge Panel 2 x 4 x 3 & 1/3' which partsref lists as 2582, a trans-green piece has 6139 as the mould number. Oddly, a light-grey part (from Gungan Sub) has no visible mould number on it. Another (...) (24 years ago, 14-Mar-01, to lugnet.cad.dev)
 
  (canceled)
 
 
  Re: Dice  [DAT]
 
Thanks for the idea. Here's a six-sider made out of Lego. (It's solid and rugged; I tested it myself in real life.) Please LMKWYT! ;-) Thanks, Franklin 0 FILE dice.dat 0 1D6 (i.e. a six-sided die) 0 Name: dice.dat 0 Author: Franklin W. Cain 0 (...) (24 years ago, 14-Mar-01, to lugnet.cad.dat.models)  
 
  Re: Complete Figure Shortcuts for LegoCAD.
 
(...) the (...) Steve, Thanks for the info. Did the parts submission address change (again)? -- James J. (24 years ago, 13-Mar-01, to lugnet.cad.dat.parts)
 
  about the mirror for my web.
 
Well for now my website will be at (URL) know that the banners suck but I can find a goob free host for my web as I can upload the one at 20m.com I will have to stick to this for now. Please check my web and any webmaster help me on this problem I (...) (24 years ago, 13-Mar-01, to lugnet.cad)
 
  Raytracing the 6520 Mobile Outpost
 
Hi all! Here is my first attempt to model a real Lego set with PovRay and MLcad! (URL) a model of the extreamly cool "6520 Mobile Outpost" ((URL) tought it was great to model an Arctic set since I have not yet seen anyone else modelling one. I (...) (24 years ago, 13-Mar-01, to lugnet.cad.ray)
 
  Re: Dice  [DAT]
 
OOps There is nothing that looks more like a dat file than another dat file ! According to Murphies law I've posted the wrong one - here is the new one! 0 dice = cube and dots 0 Name: cube.dat 0 Author: C.Daelman <cdaelma@pi.be> 0 Unofficial Model 4 (...) (24 years ago, 13-Mar-01, to lugnet.cad.dat.models)
 
  Re: Whats the difference between 6218 and 6259 ?  [DAT]
 
(...) marked (...) I think we should have a dat file for each number, so that if you read the part number from the part it is obvious whether or not a .dat file exists). One just needs to be a type 1 command to the other file. eg. 0 Container Box 2 (...) (24 years ago, 13-Mar-01, to lugnet.cad.dev)


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