| | Re: Parts names wanted
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(...) I have post a scan of all elements: (URL) parts are red circled. I have also marked three different colored bars. There is no number on these. Is there a name for these ones too? Eelco Kooiker (URL) (24 years ago, 12-Sep-00, to lugnet.cad)
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| | Re: Sphere tesselation
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(...) It was a fractal-thingy--it started with a 10-vertex triangular mesh (the three points on the axes, two points along each edge, and the point at the center of the surface of the hemi-demi-semi-sphere). Then it divided each triangle in the mesh (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
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| | Re: Skeleton Torso: Attn Steve Bliss
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[follow-up re-directed to ".dev"] (...) I'd like to take a crack at it. Thanks, Franklin (24 years ago, 12-Sep-00, to lugnet.cad.dat.parts)
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| | Re: Skeleton Torso: Attn Steve Bliss
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(...) Travis Cobbs created the lines for the cylinders. To be honest, it was over my head. But I will study the explaination he gave and will try to shorten the cylinders. (...) Yes. And I had to edit 99% of my quad lines for 'bad vertex sequence'. (...) (24 years ago, 12-Sep-00, to lugnet.cad.dat.parts)
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| | Re: Parts names wanted
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(...) I don't have the DSDK, so I can't offer any suggestions. But if you could post some scans of the parts, maybe I could help. Steve (24 years ago, 12-Sep-00, to lugnet.cad)
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| | Re: Could someone help me with this?
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(...) Isn't there anyone who knows what to do? Please! I'm desperate..... Greetz, Jay (24 years ago, 12-Sep-00, to lugnet.cad, lugnet.cad.ray)
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| | Re: HELP !!! Rotating a cylinder
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"Dennis Osborn" <osbodr01@holmes.ipfw.edu> wrote in message news:G0qCM2.AE4@lugnet.com... (...) rotation (...) I (...) No problem. Thanks for the "credit". One thing about writing a program which displays these models is that you tend to get a (...) (24 years ago, 12-Sep-00, to lugnet.cad.dev)
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| | Re: Skeleton Torso: Attn Steve Bliss
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(...) Just glancing at it (in L3Lab (the spine looks particularly cool in transparent/non-dithered mode)), the only thing that leaps out is the cylinders that make the base of the shoulder-pegs should be shorter -- they intrude into the balls on the (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
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| | Re: Help generating images of ALL parts in ALL colors
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Steve Bliss <blisses@worldnet.att.net> wrote in message news:G0qDBJ.CsC@lugnet.com... (...) I got it when I went from 1.6 to 2.0. After about a week of fighting with LDAO over a 1.3 GIG (Yes, I said GIG as in GIGABYTE!) VEC, I reverted back to 1.6 (...) (24 years ago, 11-Sep-00, to lugnet.cad)
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| | Re: Skeleton Torso: Attn Steve Bliss
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Excellent job on the torso! Now, for the arm ... is anyone working on it? Primus BuS ComStar LEGO Mechcommander: (URL) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
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