| | Re: Sphere tesselation
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(...) You got me on that one 8) See ya Rui Martins (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | m6361 [DAT]
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Has anybody seen this metal hook in another set? Is it modelled in lcad? 0 Model Crane truck 0 Original name: 6361.dat 0 Author C.Daelman <cdaelma@pi.be> 0 Pattern on crane arm is missing 0 Sticker on pannels container missing(2x) 0 Cable is missing (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.models.sets)
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| | Re: Sphere tesselation
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"Rui Martins" <Rui.Martins@link.pt> wrote in message news:Pine.GSU.4.10.1...0@is-sv... (...) ends (...) a (...) circumference (...) sphere, (...) it has (...) this (...) sphere, (...) Actually, I don't believe the existing one is quite a sphere. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: Sphere tesselation
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:ppnprssksi9anl3...4ax.com... (...) How did you generate this file? It certainly looks like it was algorithmically generated. Don't tell me you figured out all those points BY HAND? I did (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: Skeleton Torso: Attn Steve Bliss
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(...) It's awesome! A True Master Piece! I think it should be called "Minifig Skeleton Torso" instead. -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
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| | Re: Voting Open for LCAD Parts Update 2000-02
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(...) I've corrected this now and sent the correction to Steve Bliss. Thanks again for your comment. Fredrik PS: A change of the motherboard fixed my computer. This was very easy to fix -- the difficult part was to find out which component was (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: A couple of bug/feature notes
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On 09/03/00, Jamie Obrien wrote: [snip] (...) [snip] (...) [snip] 'P' also works. 'P' was the original part selection/modification shortcut in LEdit. --Ryan ---...--- -- E-mail: Ryanjf2@juno.com -- Amateur Radio call sign: KB1FOB ---...--- (24 years ago, 11-Sep-00, to lugnet.cad.mlcad)
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| | RE: need Help finding a co-ordinate
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(...) And in case you don't have a text handy... lets call our points A=(a1,a2,a3), B, and C. Find the cross product of AB x AC = N = <n1,n2,n3> to get the normal vector to the plane. Then n1(x-a1) + n2(y-a2) + n3(z-a3) = 0 is the equation of the (...) (24 years ago, 11-Sep-00, to lugnet.cad)
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| | RE: need Help finding a co-ordinate
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(...) Ummm, if you mean co-planar, there is no guarantee that 4 points are coplanar in 3-space. however, 3 points are always coplanar. If the 4 points ARE coplanar, then throw out one of the points and figure out the equation of the plane described (...) (24 years ago, 11-Sep-00, to lugnet.cad)
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| | need Help finding a co-ordinate
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Does anyone have a program or an algorithm that does the following: Given four points in three dimension space (four corners of a quad,) and an (X,Y) co-ordinate on the quad, calculate the Z co-ordinate so the fifth point is on the quad. In other (...) (24 years ago, 11-Sep-00, to lugnet.cad)
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| | Re: HELP !!! Rotating a cylinder
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(...) I posted the Skeleton Torso in lugnet.cad.dat.parts Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: Help generating images of ALL parts in ALL colors
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(...) FWIW, I *just* grabbed a copy of LDLite 2.0, and I'm getting the same results. Did anyone have this problem (LDLite not cropping to the actual rendered image) before LDLite 2.0? Steve (24 years ago, 11-Sep-00, to lugnet.cad)
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| | Skeleton Torso: Attn Steve Bliss [DAT]
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Here is my final version of the skeleton torso. Please send comments if you see something that needs to be improved. Steve, I originally volunteer to do the skeleton arm as well, but my priorities have changed and I will not be able to to it. Dennis (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
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| | Re: It's all clear now...
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:qn1arso26cua6dm...4ax.com... (...) Like Chris, I spent probably an hour rotating, inverting, skewing the cyls.dat primitives before coming to the conclusion that I needed something else. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: HELP !!! Rotating a cylinder
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Travis, I want to thank you for your help and the explaination on the rotation matrix. You can see the results in the Skeleton Torso I am about to post. I have documented your help in the file. Once again, Thanks. Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: Sphere tesselation
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(...) As far as I know, the sphere is incorrectly tesselated in Ldraw, because it has non-planar quads. So if there is ever going to be a matematical tesselation, which aproaches this form, it won't surelly be a sphere, more like "spheroid", similar (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Parts names wanted
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Hello everyone, Could you give a name for the following parts? (The all comes from the Dark Side Developer Kit) * number Description included in DSDK * 32311 Two 24t-gears on a bend beam (2x Dark grey) * 32324 Squared beams (4x[4x1]) (4x Light grey) (...) (24 years ago, 11-Sep-00, to lugnet.cad)
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| | Re: Sphere tesselation
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(...) Nope, sorry. (...) I don't think James used any particular algorithm when he selected points for the sphere p-files. At some point, I'd like to replace the sphere p-files with something better-looking. Something like the 48\1-8sphe.dat I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: LDraw Part Needed: UCS X-Wing Canopy
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(...) wing. (...) Sorry didn't see the UCS-bit in the original message... BIG difference indeed! Wessel (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
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| | Re: LDraw Part Needed: UCS X-Wing Canopy
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(...) That would be the canopy for the MINIFIG x-wing. This guy wants tbe canopy from the UCS x-wing. Big difference. (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
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