| | Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
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(...) Nah, just chatting about FAQ publishing theory. Cheers, - jsproat (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
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(...) Well I cannot access it !! If you want me to take the contents of this into account for the FAQ/Tutorial, can you get the pages to me some other way? In what context was Sproat talking to you about this - is he also doing some work on an (...) (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: LDGLite
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OK, I confess. I'm responsible for ldglite, although I can't really claim to have done much of anything "original". I just pasted a bunch of other folk's code together because I wanted something portable. Don (...) (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: L3P / POVRay material questions
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(...) re-formatted them to work with L3P output? Cool. Can I use this library in my own renderings? And if / when I publish POV files that use this library, what URL should I refer to? Cheers, - jsproat (24 years ago, 31-Aug-00, to lugnet.cad.ray)
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| | Re: Doing Patterns and Bitmaps in MLCad
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Well, assuming it's left in some bitmap format, I could update LDView to use a texture map to draw the image. However, adding bitmaps to a .DAT file in some ASCII format is going to make for some really big .DAT files. Alternatively, of course, it (...) (24 years ago, 31-Aug-00, to lugnet.cad.mlcad)
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| | Named rotation inheritance (Was: 2nd. Idea for a new feature to help rotation of parts in Ldraw Cad software)
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(...) Wouldn't the user have to look at the part's DAT anyway, to see what named rotation centers the part has? Anyway, briefly, namespace resolution is a means by which we can specifically address (resolve) some thing from inside some other thing (...) (24 years ago, 31-Aug-00, to lugnet.cad)
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| | (canceled)
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| | Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:6mosqsgdgu0vgi4...4ax.com... (...) resource) (...) Well, I don't play with server settings, and AFAIK it shouldn't be restricted. But the URL is not intended to be public (so it can't be (...) (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | [somewhat of topic] STARWARS
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Has any of you already seen this (URL) just awesome See ya Rui Martins P.S. There goes my salary down the drain again. (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: Parts-authoring FAQ? (Was: Hacked my first part -- 4349 Town Loudhailer)
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(...) Your welcome, I'll see if I can actually write some of them up for you. (...) Hmm. Must be restricted. I don't know if that was on purpose or not. Tim? Jacob? Steve (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | (canceled)
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| | Evolutionary CAD
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Check out (URL) There's a program to generate a structure fulfilling your requirements using "evolution". Limited to 2-d, though. Enjoy. (24 years ago, 31-Aug-00, to lugnet.cad)
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| | {part} 30030p01.dat baseplate 32 x 32 racing with pattern [DAT]
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a good old saying.... if it aint done ya gotta do it yerself... heres the coorect version of a part i am doing modifications on. 0 Baseplate 32 x 32 Racing With Pattern 0 Name: 30030p01.dat 0 Author: Thomas Burger <tburger666@aol.com> 0 Inlined:1 16 (...) (24 years ago, 31-Aug-00, to lugnet.cad.dat.parts)
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| | Re: LDGLite
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Based on an ealier thread in which he responed to my post of L3DView (since renamed to LDView), that would be Don Heyse, who at the time listed his e-mail as dheyse@hotmail.spam.....away.com. --Travis Cobbs (tcobbs@san.REMOVE.rr.com) (Remove .REMOVE (...) (24 years ago, 31-Aug-00, to lugnet.cad.dev)
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| | Re: Moooooooo!!!
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(...) Thanks. They look a little small though. Easy enough though to take the concept and make something a little larger. Frank (24 years ago, 31-Aug-00, to lugnet.cad.dat.models, lugnet.castle, lugnet.western)
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| | Re: Moooooooo!!!
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(...) Here ya go! (URL) fun. -John Rudy www.cortland.edu/ace...e2000/john (24 years ago, 30-Aug-00, to lugnet.cad.dat.models, lugnet.castle, lugnet.western)
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| | Re: Moooooooo!!!
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(...) Could someone post a picture for those of us who are LCad defficient? (24 years ago, 30-Aug-00, to lugnet.cad.dat.models, lugnet.castle, lugnet.western)
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| | RE: L3P / POVRay material questions
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(...) Since you asked me specifically...:) There may be a more elegant solution, but here's the way I do it: (URL) the POV file, include the line: #include "legocolors.inc" You may have to comment out the L3P color definitions (although I think they (...) (24 years ago, 30-Aug-00, to lugnet.cad.ray)
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| | Re: L3P / POVRay material questions
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Sweet! Two down, one to go! Can anyone answer this question: (...) Cheers, - jsproat (24 years ago, 30-Aug-00, to lugnet.cad.ray)
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| | Re: File management
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(...) put (...) you (...) That sounds reasonable. I was already kind of thinking of doing that, but it is nice to hear what others do. Regards, --Ryan ---...--- -- E-mail: Ryanjf2@juno.com -- Amateur Radio call sign: KB1FOB ---...--- (24 years ago, 29-Aug-00, to lugnet.cad.dev.org.ldraw, lugnet.cad.mlcad)
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