| | Re: question on naming - pirate guns vs. modern guns
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(...) Which wouldn't explain an arquebus, the muzzle-loading precursor to the musket. I believe the difference between the two when both were used was that the musket had a longer barrel and fired a heavier ball (armor could be "proof" against an (...) (24 years ago, 12-Jul-00, to lugnet.cad.dev)
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| | Re: question on naming - pirate guns vs. modern guns
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(...) Not all muskets have a belled muzzle. Civil War era muskets were non-belled, making them much more accurate. I believe "musket" refers to muzzle loading, as a butt loading rifle was known as a carbine. Sorry, I'm a stickler for history. -John (...) (24 years ago, 12-Jul-00, to lugnet.cad.dev)
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| | Live from Kidvention!!
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Hello everyone! I'm posting to you live from our LDraw and GMLTC train layout display at Legoland California for the Lego Maniac Kidvention. We're having a blast here with the displays talking to people and informing them about the online Lego (...) (24 years ago, 12-Jul-00, to lugnet.announce, lugnet.events, lugnet.trains.org, lugnet.cad.dev.org.ldraw, lugnet.legoland) !
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) The main file for, say, SKETCH.DAT, shows up as a union block named sketch_dot_dat. I suppose that a post-l3p tool could just read in the POV output file and parse this union and insert the clock-checking logic. The same tool could also spit (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) Yeah, and the docs aren't the best, either. Do you know of any decent tutorials for the 3.1 language? Online or book would be great, but all I've seen is stuff for 3.0... Cheers, - jsproat (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) Yeah, you got it! I used the POV-Ray clock to make an animation a year ago, so I learned a bit about it. I'm sure you've all seen it before: (URL) I get the time, I'm planning to make another animation, but don't hold your breath! ;-) (...) (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: LDRAW Help
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I gave up on LDRAW and finally got MLCAD. Much, much, much easier.... Thanks anyway. ~Drew "Luke" Lawrence (24 years ago, 12-Jul-00, to lugnet.cad)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) I suppose some of you may want to try this out, so do something like this with your POV-Ray file, as generated by L3P. Identify the portion of the file where the "0 STEP" lines are present and add #if and #end statements like this: // [DAT (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) Selective rendering of parts based upon the animation clock value or something like that? Cool, I didn't know POVRay could do that. Is it a preprocessor macro thingy, or something else? I was thinking, however, more along the lines of being (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) It is much more sane to use POV-Ray's animation system to do this automatically. That way, you could issue one POV-Ray command and render all the instruction steps in one run, using only one POV-file. I have suggested this to Lars C Hassing, (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: LDRAW Help
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(...) They should or eventually in subdirectories below the models directory, if it's a complex scene, with many models and You don't want to have all your DATs mixed. But you can have DAT files in the ldraw directory, as long as you run the (...) (24 years ago, 12-Jul-00, to lugnet.cad)
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| | Re: LDRAW Help
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(...) me (...) I (...) files (...) included (...) displays a (...) The .dat files are in the \ldraw\ directory. Do they have to be in the \models\ directory? (...) (24 years ago, 12-Jul-00, to lugnet.cad)
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| | Re: LDRAW Help
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(...) It could be, but it would be very strange to NOT have any of the included files unfortunatly when Ldraw can't find the Model file (or any of the other included files) it does Not display any message arning o fthe fact, instead it displays a (...) (24 years ago, 12-Jul-00, to lugnet.cad)
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| | LDRAW Help
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Every other instruction file I download, and open with MS-DOS Prompt, gives me nothing but a blank white screen. I suspect that this is because the instruction file calls upon a Lego piece I don't have in my LDRAW inventory, is this the case? (...) (24 years ago, 12-Jul-00, to lugnet.cad)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) Sweet! Since POV renderings take a while, and that you'd need a POV for each step anyway, I'm wondering if all the L3P output could be saved, e.g. STEP0001.POV, STEP0002.POV, etc. Cheers, - jsproat (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: question on naming - pirate guns vs. modern guns
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(...) Hmm. Possibly. I thought a "musket" was a gun with a belled/flared muzzle (among other characteristics). Typical usage is for long-barrelled weapons. (...) I guess I'd be OK with that. Steve (24 years ago, 12-Jul-00, to lugnet.cad.dev)
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| | Re: Can LDAO do this? (was: anyone interested in rendering for me?)
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(...) Actually, it shouldn't take much change to LDAO. Just an additional loop to spit out a DAT file for each step, then use L3P to translate it, and POV-Ray to render it. Steve (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: some povray questions
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(...) LDraw-world should require a simple transformation matrix. Would it be possible to define a routine that would handle this transform for any Anton-part? This would require that POV-Ray support passing of objects (or object-names) as parameters (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray)
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| | Re: Part Command (1)
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(...) Like Rui said, LDraw only uses 8.3, and other programs (and part authors) should do the same. *Especially* for part-files. (...) Yes. Also, either format allows the inclusion of path information as part of the file name. Steve (24 years ago, 12-Jul-00, to lugnet.cad.dev)
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| | Re: Partial list of parts for 2000-02 Update
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(...) Yep. (...) A. Because the barrel is a legitimate and common point for minifig to grip their muskets. B. Because it's a more standard orientation than going for the "grip". Maybe I forgot, but I meant to also ask you to insert a comment-line, (...) (24 years ago, 12-Jul-00, to lugnet.cad.dev)
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